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			91 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  resource_saver_webp.cpp                                               */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "resource_saver_webp.h"
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| 
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| #include "webp_common.h"
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| 
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| #include "core/io/file_access.h"
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| #include "core/io/image.h"
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| #include "scene/resources/image_texture.h"
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| 
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| Error ResourceSaverWebP::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
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| 	Ref<ImageTexture> texture = p_resource;
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| 
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| 	ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as WebP.");
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| 	ERR_FAIL_COND_V_MSG(!texture->get_width(), ERR_INVALID_PARAMETER, "Can't save empty texture as WebP.");
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| 
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| 	Ref<Image> img = texture->get_image();
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| 
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| 	Error err = save_image(p_path, img);
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| 
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| 	return err;
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| }
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| 
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| Error ResourceSaverWebP::save_image(const String &p_path, const Ref<Image> &p_img, const bool p_lossy, const float p_quality) {
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| 	Vector<uint8_t> buffer = save_image_to_buffer(p_img, p_lossy, p_quality);
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| 	Error err;
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| 	Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
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| 	ERR_FAIL_COND_V_MSG(err, err, vformat("Can't save WebP at path: '%s'.", p_path));
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| 
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| 	const uint8_t *reader = buffer.ptr();
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| 
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| 	file->store_buffer(reader, buffer.size());
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| 	if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
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| 		return ERR_CANT_CREATE;
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| 	}
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| 
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| 	return OK;
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| }
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| 
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| Vector<uint8_t> ResourceSaverWebP::save_image_to_buffer(const Ref<Image> &p_img, const bool p_lossy, const float p_quality) {
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| 	Vector<uint8_t> buffer;
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| 	if (p_lossy) {
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| 		buffer = WebPCommon::_webp_lossy_pack(p_img, p_quality);
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| 	} else {
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| 		buffer = WebPCommon::_webp_lossless_pack(p_img);
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| 	}
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| 	return buffer;
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| }
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| 
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| bool ResourceSaverWebP::recognize(const Ref<Resource> &p_resource) const {
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| 	return (p_resource.is_valid() && p_resource->is_class("ImageTexture"));
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| }
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| 
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| void ResourceSaverWebP::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
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| 	if (Object::cast_to<ImageTexture>(*p_resource)) {
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| 		p_extensions->push_back("webp");
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| 	}
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| }
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| 
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| ResourceSaverWebP::ResourceSaverWebP() {
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| 	Image::save_webp_func = &save_image;
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| 	Image::save_webp_buffer_func = &save_image_to_buffer;
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| }
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