mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7)
		
	
			
		
			
				
	
	
		
			552 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			552 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
 | 
						|
/*  navigation_polygon.cpp                                               */
 | 
						|
/*************************************************************************/
 | 
						|
/*                       This file is part of:                           */
 | 
						|
/*                           GODOT ENGINE                                */
 | 
						|
/*                      https://godotengine.org                          */
 | 
						|
/*************************************************************************/
 | 
						|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
 | 
						|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
 | 
						|
/*                                                                       */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining */
 | 
						|
/* a copy of this software and associated documentation files (the       */
 | 
						|
/* "Software"), to deal in the Software without restriction, including   */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,   */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to    */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to */
 | 
						|
/* the following conditions:                                             */
 | 
						|
/*                                                                       */
 | 
						|
/* The above copyright notice and this permission notice shall be        */
 | 
						|
/* included in all copies or substantial portions of the Software.       */
 | 
						|
/*                                                                       */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | 
						|
/*************************************************************************/
 | 
						|
 | 
						|
#include "navigation_polygon.h"
 | 
						|
 | 
						|
#include "core/core_string_names.h"
 | 
						|
#include "core/engine.h"
 | 
						|
#include "navigation_2d.h"
 | 
						|
 | 
						|
#include "thirdparty/misc/triangulator.h"
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
Rect2 NavigationPolygon::_edit_get_rect() const {
 | 
						|
 | 
						|
	if (rect_cache_dirty) {
 | 
						|
		item_rect = Rect2();
 | 
						|
		bool first = true;
 | 
						|
 | 
						|
		for (int i = 0; i < outlines.size(); i++) {
 | 
						|
			const PoolVector<Vector2> &outline = outlines[i];
 | 
						|
			const int outline_size = outline.size();
 | 
						|
			if (outline_size < 3)
 | 
						|
				continue;
 | 
						|
			PoolVector<Vector2>::Read p = outline.read();
 | 
						|
			for (int j = 0; j < outline_size; j++) {
 | 
						|
				if (first) {
 | 
						|
					item_rect = Rect2(p[j], Vector2(0, 0));
 | 
						|
					first = false;
 | 
						|
				} else {
 | 
						|
					item_rect.expand_to(p[j]);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		rect_cache_dirty = false;
 | 
						|
	}
 | 
						|
	return item_rect;
 | 
						|
}
 | 
						|
 | 
						|
bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
 | 
						|
 | 
						|
	for (int i = 0; i < outlines.size(); i++) {
 | 
						|
		const PoolVector<Vector2> &outline = outlines[i];
 | 
						|
		const int outline_size = outline.size();
 | 
						|
		if (outline_size < 3)
 | 
						|
			continue;
 | 
						|
		if (Geometry::is_point_in_polygon(p_point, Variant(outline)))
 | 
						|
			return true;
 | 
						|
	}
 | 
						|
	return false;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void NavigationPolygon::set_vertices(const PoolVector<Vector2> &p_vertices) {
 | 
						|
 | 
						|
	vertices = p_vertices;
 | 
						|
	rect_cache_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
PoolVector<Vector2> NavigationPolygon::get_vertices() const {
 | 
						|
 | 
						|
	return vertices;
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::_set_polygons(const Array &p_array) {
 | 
						|
 | 
						|
	polygons.resize(p_array.size());
 | 
						|
	for (int i = 0; i < p_array.size(); i++) {
 | 
						|
		polygons.write[i].indices = p_array[i];
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Array NavigationPolygon::_get_polygons() const {
 | 
						|
 | 
						|
	Array ret;
 | 
						|
	ret.resize(polygons.size());
 | 
						|
	for (int i = 0; i < ret.size(); i++) {
 | 
						|
		ret[i] = polygons[i].indices;
 | 
						|
	}
 | 
						|
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::_set_outlines(const Array &p_array) {
 | 
						|
 | 
						|
	outlines.resize(p_array.size());
 | 
						|
	for (int i = 0; i < p_array.size(); i++) {
 | 
						|
		outlines.write[i] = p_array[i];
 | 
						|
	}
 | 
						|
	rect_cache_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
Array NavigationPolygon::_get_outlines() const {
 | 
						|
 | 
						|
	Array ret;
 | 
						|
	ret.resize(outlines.size());
 | 
						|
	for (int i = 0; i < ret.size(); i++) {
 | 
						|
		ret[i] = outlines[i];
 | 
						|
	}
 | 
						|
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
 | 
						|
 | 
						|
	Polygon polygon;
 | 
						|
	polygon.indices = p_polygon;
 | 
						|
	polygons.push_back(polygon);
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::add_outline_at_index(const PoolVector<Vector2> &p_outline, int p_index) {
 | 
						|
 | 
						|
	outlines.insert(p_index, p_outline);
 | 
						|
	rect_cache_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
int NavigationPolygon::get_polygon_count() const {
 | 
						|
 | 
						|
	return polygons.size();
 | 
						|
}
 | 
						|
Vector<int> NavigationPolygon::get_polygon(int p_idx) {
 | 
						|
 | 
						|
	ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
 | 
						|
	return polygons[p_idx].indices;
 | 
						|
}
 | 
						|
void NavigationPolygon::clear_polygons() {
 | 
						|
 | 
						|
	polygons.clear();
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::add_outline(const PoolVector<Vector2> &p_outline) {
 | 
						|
 | 
						|
	outlines.push_back(p_outline);
 | 
						|
	rect_cache_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
int NavigationPolygon::get_outline_count() const {
 | 
						|
 | 
						|
	return outlines.size();
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::set_outline(int p_idx, const PoolVector<Vector2> &p_outline) {
 | 
						|
	ERR_FAIL_INDEX(p_idx, outlines.size());
 | 
						|
	outlines.write[p_idx] = p_outline;
 | 
						|
	rect_cache_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::remove_outline(int p_idx) {
 | 
						|
 | 
						|
	ERR_FAIL_INDEX(p_idx, outlines.size());
 | 
						|
	outlines.remove(p_idx);
 | 
						|
	rect_cache_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
PoolVector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
 | 
						|
	ERR_FAIL_INDEX_V(p_idx, outlines.size(), PoolVector<Vector2>());
 | 
						|
	return outlines[p_idx];
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::clear_outlines() {
 | 
						|
 | 
						|
	outlines.clear();
 | 
						|
	rect_cache_dirty = true;
 | 
						|
}
 | 
						|
void NavigationPolygon::make_polygons_from_outlines() {
 | 
						|
 | 
						|
	List<TriangulatorPoly> in_poly, out_poly;
 | 
						|
 | 
						|
	Vector2 outside_point(-1e10, -1e10);
 | 
						|
 | 
						|
	for (int i = 0; i < outlines.size(); i++) {
 | 
						|
 | 
						|
		PoolVector<Vector2> ol = outlines[i];
 | 
						|
		int olsize = ol.size();
 | 
						|
		if (olsize < 3)
 | 
						|
			continue;
 | 
						|
		PoolVector<Vector2>::Read r = ol.read();
 | 
						|
		for (int j = 0; j < olsize; j++) {
 | 
						|
			outside_point.x = MAX(r[j].x, outside_point.x);
 | 
						|
			outside_point.y = MAX(r[j].y, outside_point.y);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	outside_point += Vector2(0.7239784, 0.819238); //avoid precision issues
 | 
						|
 | 
						|
	for (int i = 0; i < outlines.size(); i++) {
 | 
						|
 | 
						|
		PoolVector<Vector2> ol = outlines[i];
 | 
						|
		int olsize = ol.size();
 | 
						|
		if (olsize < 3)
 | 
						|
			continue;
 | 
						|
		PoolVector<Vector2>::Read r = ol.read();
 | 
						|
 | 
						|
		int interscount = 0;
 | 
						|
		//test if this is an outer outline
 | 
						|
		for (int k = 0; k < outlines.size(); k++) {
 | 
						|
 | 
						|
			if (i == k)
 | 
						|
				continue; //no self intersect
 | 
						|
 | 
						|
			PoolVector<Vector2> ol2 = outlines[k];
 | 
						|
			int olsize2 = ol2.size();
 | 
						|
			if (olsize2 < 3)
 | 
						|
				continue;
 | 
						|
			PoolVector<Vector2>::Read r2 = ol2.read();
 | 
						|
 | 
						|
			for (int l = 0; l < olsize2; l++) {
 | 
						|
 | 
						|
				if (Geometry::segment_intersects_segment_2d(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], NULL)) {
 | 
						|
					interscount++;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		bool outer = (interscount % 2) == 0;
 | 
						|
 | 
						|
		TriangulatorPoly tp;
 | 
						|
		tp.Init(olsize);
 | 
						|
		for (int j = 0; j < olsize; j++) {
 | 
						|
			tp[j] = r[j];
 | 
						|
		}
 | 
						|
 | 
						|
		if (outer)
 | 
						|
			tp.SetOrientation(TRIANGULATOR_CCW);
 | 
						|
		else {
 | 
						|
			tp.SetOrientation(TRIANGULATOR_CW);
 | 
						|
			tp.SetHole(true);
 | 
						|
		}
 | 
						|
 | 
						|
		in_poly.push_back(tp);
 | 
						|
	}
 | 
						|
 | 
						|
	TriangulatorPartition tpart;
 | 
						|
	if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed!
 | 
						|
		ERR_PRINTS("NavigationPolygon: Convex partition failed!");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	polygons.clear();
 | 
						|
	vertices.resize(0);
 | 
						|
 | 
						|
	Map<Vector2, int> points;
 | 
						|
	for (List<TriangulatorPoly>::Element *I = out_poly.front(); I; I = I->next()) {
 | 
						|
 | 
						|
		TriangulatorPoly &tp = I->get();
 | 
						|
 | 
						|
		struct Polygon p;
 | 
						|
 | 
						|
		for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
 | 
						|
 | 
						|
			Map<Vector2, int>::Element *E = points.find(tp[i]);
 | 
						|
			if (!E) {
 | 
						|
				E = points.insert(tp[i], vertices.size());
 | 
						|
				vertices.push_back(tp[i]);
 | 
						|
			}
 | 
						|
			p.indices.push_back(E->get());
 | 
						|
		}
 | 
						|
 | 
						|
		polygons.push_back(p);
 | 
						|
	}
 | 
						|
 | 
						|
	emit_signal(CoreStringNames::get_singleton()->changed);
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygon::_bind_methods() {
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationPolygon::add_polygon);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon);
 | 
						|
	ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline);
 | 
						|
	ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_outline_count"), &NavigationPolygon::get_outline_count);
 | 
						|
	ClassDB::bind_method(D_METHOD("set_outline", "idx", "outline"), &NavigationPolygon::set_outline);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_outline", "idx"), &NavigationPolygon::get_outline);
 | 
						|
	ClassDB::bind_method(D_METHOD("remove_outline", "idx"), &NavigationPolygon::remove_outline);
 | 
						|
	ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines);
 | 
						|
	ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationPolygon::_set_polygons);
 | 
						|
	ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationPolygon::_get_polygons);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
 | 
						|
	ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
 | 
						|
 | 
						|
	ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
 | 
						|
	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
 | 
						|
	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
 | 
						|
}
 | 
						|
 | 
						|
NavigationPolygon::NavigationPolygon() :
 | 
						|
		rect_cache_dirty(true) {
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygonInstance::set_enabled(bool p_enabled) {
 | 
						|
 | 
						|
	if (enabled == p_enabled)
 | 
						|
		return;
 | 
						|
	enabled = p_enabled;
 | 
						|
 | 
						|
	if (!is_inside_tree())
 | 
						|
		return;
 | 
						|
 | 
						|
	if (!enabled) {
 | 
						|
 | 
						|
		if (nav_id != -1) {
 | 
						|
			navigation->navpoly_remove(nav_id);
 | 
						|
			nav_id = -1;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
 | 
						|
		if (navigation) {
 | 
						|
 | 
						|
			if (navpoly.is_valid()) {
 | 
						|
 | 
						|
				nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())
 | 
						|
		update();
 | 
						|
}
 | 
						|
 | 
						|
bool NavigationPolygonInstance::is_enabled() const {
 | 
						|
 | 
						|
	return enabled;
 | 
						|
}
 | 
						|
 | 
						|
/////////////////////////////
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
Rect2 NavigationPolygonInstance::_edit_get_rect() const {
 | 
						|
 | 
						|
	return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
 | 
						|
}
 | 
						|
 | 
						|
bool NavigationPolygonInstance::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
 | 
						|
 | 
						|
	return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void NavigationPolygonInstance::_notification(int p_what) {
 | 
						|
 | 
						|
	switch (p_what) {
 | 
						|
		case NOTIFICATION_ENTER_TREE: {
 | 
						|
 | 
						|
			Node2D *c = this;
 | 
						|
			while (c) {
 | 
						|
 | 
						|
				navigation = Object::cast_to<Navigation2D>(c);
 | 
						|
				if (navigation) {
 | 
						|
 | 
						|
					if (enabled && navpoly.is_valid()) {
 | 
						|
 | 
						|
						nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				c = Object::cast_to<Node2D>(c->get_parent());
 | 
						|
			}
 | 
						|
 | 
						|
		} break;
 | 
						|
		case NOTIFICATION_TRANSFORM_CHANGED: {
 | 
						|
 | 
						|
			if (navigation && nav_id != -1) {
 | 
						|
				navigation->navpoly_set_transform(nav_id, get_relative_transform_to_parent(navigation));
 | 
						|
			}
 | 
						|
 | 
						|
		} break;
 | 
						|
		case NOTIFICATION_EXIT_TREE: {
 | 
						|
 | 
						|
			if (navigation) {
 | 
						|
 | 
						|
				if (nav_id != -1) {
 | 
						|
					navigation->navpoly_remove(nav_id);
 | 
						|
					nav_id = -1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			navigation = NULL;
 | 
						|
		} break;
 | 
						|
		case NOTIFICATION_DRAW: {
 | 
						|
 | 
						|
			if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
 | 
						|
 | 
						|
				PoolVector<Vector2> verts = navpoly->get_vertices();
 | 
						|
				int vsize = verts.size();
 | 
						|
				if (vsize < 3)
 | 
						|
					return;
 | 
						|
 | 
						|
				Color color;
 | 
						|
				if (enabled) {
 | 
						|
					color = get_tree()->get_debug_navigation_color();
 | 
						|
				} else {
 | 
						|
					color = get_tree()->get_debug_navigation_disabled_color();
 | 
						|
				}
 | 
						|
				Vector<Color> colors;
 | 
						|
				Vector<Vector2> vertices;
 | 
						|
				vertices.resize(vsize);
 | 
						|
				colors.resize(vsize);
 | 
						|
				{
 | 
						|
					PoolVector<Vector2>::Read vr = verts.read();
 | 
						|
					for (int i = 0; i < vsize; i++) {
 | 
						|
						vertices.write[i] = vr[i];
 | 
						|
						colors.write[i] = color;
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				Vector<int> indices;
 | 
						|
 | 
						|
				for (int i = 0; i < navpoly->get_polygon_count(); i++) {
 | 
						|
					Vector<int> polygon = navpoly->get_polygon(i);
 | 
						|
 | 
						|
					for (int j = 2; j < polygon.size(); j++) {
 | 
						|
 | 
						|
						int kofs[3] = { 0, j - 1, j };
 | 
						|
						for (int k = 0; k < 3; k++) {
 | 
						|
 | 
						|
							int idx = polygon[kofs[k]];
 | 
						|
							ERR_FAIL_INDEX(idx, vsize);
 | 
						|
							indices.push_back(idx);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				VS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, vertices, colors);
 | 
						|
			}
 | 
						|
		} break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
 | 
						|
 | 
						|
	if (p_navpoly == navpoly) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (navigation && nav_id != -1) {
 | 
						|
		navigation->navpoly_remove(nav_id);
 | 
						|
		nav_id = -1;
 | 
						|
	}
 | 
						|
 | 
						|
	if (navpoly.is_valid()) {
 | 
						|
		navpoly->disconnect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
 | 
						|
	}
 | 
						|
	navpoly = p_navpoly;
 | 
						|
	if (navpoly.is_valid()) {
 | 
						|
		navpoly->connect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
 | 
						|
	}
 | 
						|
	_navpoly_changed();
 | 
						|
 | 
						|
	if (navigation && navpoly.is_valid() && enabled) {
 | 
						|
		nav_id = navigation->navpoly_add(navpoly, get_relative_transform_to_parent(navigation), this);
 | 
						|
	}
 | 
						|
 | 
						|
	_change_notify("navpoly");
 | 
						|
	update_configuration_warning();
 | 
						|
}
 | 
						|
 | 
						|
Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const {
 | 
						|
 | 
						|
	return navpoly;
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygonInstance::_navpoly_changed() {
 | 
						|
 | 
						|
	if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()))
 | 
						|
		update();
 | 
						|
}
 | 
						|
 | 
						|
String NavigationPolygonInstance::get_configuration_warning() const {
 | 
						|
 | 
						|
	if (!is_visible_in_tree() || !is_inside_tree())
 | 
						|
		return String();
 | 
						|
 | 
						|
	String warning = Node2D::get_configuration_warning();
 | 
						|
	if (!navpoly.is_valid()) {
 | 
						|
		if (warning != String()) {
 | 
						|
			warning += "\n\n";
 | 
						|
		}
 | 
						|
		warning += TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
 | 
						|
	}
 | 
						|
	const Node2D *c = this;
 | 
						|
	while (c) {
 | 
						|
 | 
						|
		if (Object::cast_to<Navigation2D>(c)) {
 | 
						|
			return warning;
 | 
						|
		}
 | 
						|
 | 
						|
		c = Object::cast_to<Node2D>(c->get_parent());
 | 
						|
	}
 | 
						|
 | 
						|
	if (warning != String()) {
 | 
						|
		warning += "\n\n";
 | 
						|
	}
 | 
						|
	warning += TTR("NavigationPolygonInstance must be a child or grandchild to a Navigation2D node. It only provides navigation data.");
 | 
						|
 | 
						|
	return warning;
 | 
						|
}
 | 
						|
 | 
						|
void NavigationPolygonInstance::_bind_methods() {
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationPolygonInstance::set_navigation_polygon);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationPolygonInstance::get_navigation_polygon);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationPolygonInstance::set_enabled);
 | 
						|
	ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationPolygonInstance::is_enabled);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationPolygonInstance::_navpoly_changed);
 | 
						|
 | 
						|
	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
 | 
						|
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
 | 
						|
}
 | 
						|
 | 
						|
NavigationPolygonInstance::NavigationPolygonInstance() {
 | 
						|
 | 
						|
	navigation = NULL;
 | 
						|
	nav_id = -1;
 | 
						|
	enabled = true;
 | 
						|
	set_notify_transform(true);
 | 
						|
}
 |