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			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			546 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  audio_driver_pulseaudio.cpp                                          */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "audio_driver_pulseaudio.h"
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#ifdef PULSEAUDIO_ENABLED
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#include <pulse/pulseaudio.h>
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#include "os/os.h"
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#include "project_settings.h"
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void AudioDriverPulseAudio::pa_state_cb(pa_context *c, void *userdata) {
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	AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
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	switch (pa_context_get_state(c)) {
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		case PA_CONTEXT_TERMINATED:
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		case PA_CONTEXT_FAILED:
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			ad->pa_ready = -1;
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			break;
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		case PA_CONTEXT_READY:
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			ad->pa_ready = 1;
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			break;
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	}
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}
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void AudioDriverPulseAudio::pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
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	AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
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	// If eol is set to a positive number, you're at the end of the list
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	if (eol > 0) {
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		return;
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	}
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	ad->pa_map = l->channel_map;
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	ad->pa_status++;
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}
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void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
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	AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
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	ad->default_device = i->default_sink_name;
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	ad->pa_status++;
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}
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void AudioDriverPulseAudio::detect_channels() {
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	pa_channel_map_init_stereo(&pa_map);
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	if (device_name == "Default") {
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		// Get the default output device name
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		pa_status = 0;
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		pa_operation *pa_op = pa_context_get_server_info(pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)this);
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		if (pa_op) {
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			while (pa_status == 0) {
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				int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
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				if (ret < 0) {
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					ERR_PRINT("pa_mainloop_iterate error");
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				}
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			}
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			pa_operation_unref(pa_op);
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		} else {
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			ERR_PRINT("pa_context_get_server_info error");
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		}
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	}
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	char device[1024];
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	if (device_name == "Default") {
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		strcpy(device, default_device.utf8().get_data());
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	} else {
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		strcpy(device, device_name.utf8().get_data());
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	}
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	// Now using the device name get the amount of channels
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	pa_status = 0;
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	pa_operation *pa_op = pa_context_get_sink_info_by_name(pa_ctx, device, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this);
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	if (pa_op) {
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		while (pa_status == 0) {
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			int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
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			if (ret < 0) {
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				ERR_PRINT("pa_mainloop_iterate error");
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			}
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		}
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		pa_operation_unref(pa_op);
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	} else {
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		ERR_PRINT("pa_context_get_sink_info_by_name error");
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	}
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}
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Error AudioDriverPulseAudio::init_device() {
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	// If there is a specified device check that it is really present
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	if (device_name != "Default") {
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		Array list = get_device_list();
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		if (list.find(device_name) == -1) {
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			device_name = "Default";
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			new_device = "Default";
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		}
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	}
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	// Detect the amount of channels PulseAudio is using
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	// Note: If using an even amount of channels (2, 4, etc) channels and pa_map.channels will be equal,
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	// if not then pa_map.channels will have the real amount of channels PulseAudio is using and channels
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	// will have the amount of channels Godot is using (in this case it's pa_map.channels + 1)
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	detect_channels();
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	switch (pa_map.channels) {
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		case 1: // Mono
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		case 3: // Surround 2.1
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		case 5: // Surround 5.0
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		case 7: // Surround 7.0
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			channels = pa_map.channels + 1;
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			break;
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		case 2: // Stereo
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		case 4: // Surround 4.0
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		case 6: // Surround 5.1
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		case 8: // Surround 7.1
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			channels = pa_map.channels;
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			break;
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		default:
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			WARN_PRINTS("PulseAudio: Unsupported number of channels: " + itos(pa_map.channels));
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			pa_channel_map_init_stereo(&pa_map);
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			channels = 2;
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			break;
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	}
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	int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
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	buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
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	pa_buffer_size = buffer_frames * pa_map.channels;
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	if (OS::get_singleton()->is_stdout_verbose()) {
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		print_line("PulseAudio: detected " + itos(pa_map.channels) + " channels");
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		print_line("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
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	}
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	pa_sample_spec spec;
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	spec.format = PA_SAMPLE_S16LE;
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	spec.channels = pa_map.channels;
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	spec.rate = mix_rate;
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	pa_str = pa_stream_new(pa_ctx, "Sound", &spec, &pa_map);
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	if (pa_str == NULL) {
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		ERR_PRINTS("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx))));
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		ERR_FAIL_V(ERR_CANT_OPEN);
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	}
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	pa_buffer_attr attr;
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	// set to appropriate buffer length (in bytes) from global settings
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	// Note: PulseAudio defaults to 4 fragments, which means that the actual
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	// latency is tlength / fragments. It seems that the PulseAudio has no way
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	// to get the fragments number so we're hardcoding this to the default of 4
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	const int fragments = 4;
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	attr.tlength = pa_buffer_size * sizeof(int16_t) * fragments;
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	// set them to be automatically chosen
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	attr.prebuf = (uint32_t)-1;
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	attr.maxlength = (uint32_t)-1;
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	attr.minreq = (uint32_t)-1;
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	const char *dev = device_name == "Default" ? NULL : device_name.utf8().get_data();
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	pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
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	int error_code = pa_stream_connect_playback(pa_str, dev, &attr, flags, NULL, NULL);
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	ERR_FAIL_COND_V(error_code < 0, ERR_CANT_OPEN);
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	samples_in.resize(buffer_frames * channels);
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	samples_out.resize(pa_buffer_size);
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	return OK;
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}
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Error AudioDriverPulseAudio::init() {
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	active = false;
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	thread_exited = false;
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	exit_thread = false;
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	mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
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	pa_ml = pa_mainloop_new();
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	ERR_FAIL_COND_V(pa_ml == NULL, ERR_CANT_OPEN);
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	pa_ctx = pa_context_new(pa_mainloop_get_api(pa_ml), "Godot");
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	ERR_FAIL_COND_V(pa_ctx == NULL, ERR_CANT_OPEN);
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	pa_ready = 0;
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	pa_context_set_state_callback(pa_ctx, pa_state_cb, (void *)this);
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	int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
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	if (ret < 0) {
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		if (pa_ctx) {
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			pa_context_unref(pa_ctx);
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			pa_ctx = NULL;
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		}
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		if (pa_ml) {
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			pa_mainloop_free(pa_ml);
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			pa_ml = NULL;
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		}
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		return ERR_CANT_OPEN;
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	}
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	while (pa_ready == 0) {
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		pa_mainloop_iterate(pa_ml, 1, NULL);
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	}
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	if (pa_ready < 0) {
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		if (pa_ctx) {
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			pa_context_disconnect(pa_ctx);
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			pa_context_unref(pa_ctx);
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			pa_ctx = NULL;
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		}
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		if (pa_ml) {
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			pa_mainloop_free(pa_ml);
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			pa_ml = NULL;
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		}
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		return ERR_CANT_OPEN;
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	}
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	Error err = init_device();
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	if (err == OK) {
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		mutex = Mutex::create();
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		thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
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	}
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	return OK;
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}
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float AudioDriverPulseAudio::get_latency() {
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	if (latency == 0) { //only do this once since it's approximate anyway
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		lock();
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		pa_usec_t palat = 0;
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		if (pa_stream_get_state(pa_str) == PA_STREAM_READY) {
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			int negative = 0;
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			if (pa_stream_get_latency(pa_str, &palat, &negative) >= 0) {
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				if (negative) {
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					palat = 0;
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				}
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			}
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		}
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		if (palat > 0) {
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			latency = double(palat) / 1000000.0;
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		}
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		unlock();
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	}
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	return latency;
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}
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void AudioDriverPulseAudio::thread_func(void *p_udata) {
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	AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)p_udata;
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	while (!ad->exit_thread) {
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		ad->lock();
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		ad->start_counting_ticks();
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		if (!ad->active) {
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			for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
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				ad->samples_out[i] = 0;
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			}
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		} else {
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			ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
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			if (ad->channels == ad->pa_map.channels) {
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				for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
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					ad->samples_out[i] = ad->samples_in[i] >> 16;
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				}
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			} else {
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				// Uneven amount of channels
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				unsigned int in_idx = 0;
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				unsigned int out_idx = 0;
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				for (unsigned int i = 0; i < ad->buffer_frames; i++) {
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					for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) {
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						ad->samples_out[out_idx++] = ad->samples_in[in_idx++] >> 16;
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					}
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					uint32_t l = ad->samples_in[in_idx++];
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					uint32_t r = ad->samples_in[in_idx++];
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					ad->samples_out[out_idx++] = (l >> 1 + r >> 1) >> 16;
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				}
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			}
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		}
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		int error_code;
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		int byte_size = ad->pa_buffer_size * sizeof(int16_t);
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		int ret;
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		do {
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			ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL);
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		} while (ret > 0);
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		if (pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) {
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			const void *ptr = ad->samples_out.ptr();
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			while (byte_size > 0) {
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				size_t bytes = pa_stream_writable_size(ad->pa_str);
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				if (bytes > 0) {
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					if (bytes > byte_size) {
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						bytes = byte_size;
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					}
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					ret = pa_stream_write(ad->pa_str, ptr, bytes, NULL, 0LL, PA_SEEK_RELATIVE);
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					if (ret >= 0) {
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						byte_size -= bytes;
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						ptr = (const char *)ptr + bytes;
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					}
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				} else {
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					ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL);
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					if (ret == 0) {
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						// If pa_mainloop_iterate returns 0 sleep for 1 msec to wait
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						// for the stream to be able to process more bytes
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						ad->stop_counting_ticks();
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						ad->unlock();
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						OS::get_singleton()->delay_usec(1000);
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						ad->lock();
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						ad->start_counting_ticks();
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					}
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				}
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			}
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		}
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		// User selected a new device, finish the current one so we'll init the new device
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		if (ad->device_name != ad->new_device) {
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			ad->device_name = ad->new_device;
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			ad->finish_device();
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			Error err = ad->init_device();
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			if (err != OK) {
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				ERR_PRINT("PulseAudio: init_device error");
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				ad->device_name = "Default";
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				ad->new_device = "Default";
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				err = ad->init_device();
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				if (err != OK) {
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					ad->active = false;
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					ad->exit_thread = true;
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					break;
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						|
				}
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			}
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		}
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		ad->stop_counting_ticks();
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		ad->unlock();
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	}
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	ad->thread_exited = true;
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}
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void AudioDriverPulseAudio::start() {
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	active = true;
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}
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int AudioDriverPulseAudio::get_mix_rate() const {
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	return mix_rate;
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}
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AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const {
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	return get_speaker_mode_by_total_channels(channels);
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}
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void AudioDriverPulseAudio::pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
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	AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
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	// If eol is set to a positive number, you're at the end of the list
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	if (eol > 0) {
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		return;
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	}
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	ad->pa_devices.push_back(l->name);
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	ad->pa_status++;
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}
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Array AudioDriverPulseAudio::get_device_list() {
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	pa_devices.clear();
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	pa_devices.push_back("Default");
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	if (pa_ctx == NULL) {
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		return pa_devices;
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	}
 | 
						|
 | 
						|
	lock();
 | 
						|
 | 
						|
	// Get the device list
 | 
						|
	pa_status = 0;
 | 
						|
	pa_operation *pa_op = pa_context_get_sink_info_list(pa_ctx, pa_sinklist_cb, (void *)this);
 | 
						|
	if (pa_op) {
 | 
						|
		while (pa_status == 0) {
 | 
						|
			int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
 | 
						|
			if (ret < 0) {
 | 
						|
				ERR_PRINT("pa_mainloop_iterate error");
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		pa_operation_unref(pa_op);
 | 
						|
	} else {
 | 
						|
		ERR_PRINT("pa_context_get_server_info error");
 | 
						|
	}
 | 
						|
 | 
						|
	unlock();
 | 
						|
 | 
						|
	return pa_devices;
 | 
						|
}
 | 
						|
 | 
						|
String AudioDriverPulseAudio::get_device() {
 | 
						|
 | 
						|
	return device_name;
 | 
						|
}
 | 
						|
 | 
						|
void AudioDriverPulseAudio::set_device(String device) {
 | 
						|
 | 
						|
	lock();
 | 
						|
	new_device = device;
 | 
						|
	unlock();
 | 
						|
}
 | 
						|
 | 
						|
void AudioDriverPulseAudio::lock() {
 | 
						|
 | 
						|
	if (!thread || !mutex)
 | 
						|
		return;
 | 
						|
	mutex->lock();
 | 
						|
}
 | 
						|
 | 
						|
void AudioDriverPulseAudio::unlock() {
 | 
						|
 | 
						|
	if (!thread || !mutex)
 | 
						|
		return;
 | 
						|
	mutex->unlock();
 | 
						|
}
 | 
						|
 | 
						|
void AudioDriverPulseAudio::finish_device() {
 | 
						|
 | 
						|
	if (pa_str) {
 | 
						|
		pa_stream_disconnect(pa_str);
 | 
						|
		pa_stream_unref(pa_str);
 | 
						|
		pa_str = NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void AudioDriverPulseAudio::finish() {
 | 
						|
 | 
						|
	if (!thread)
 | 
						|
		return;
 | 
						|
 | 
						|
	exit_thread = true;
 | 
						|
	Thread::wait_to_finish(thread);
 | 
						|
 | 
						|
	finish_device();
 | 
						|
 | 
						|
	if (pa_ctx) {
 | 
						|
		pa_context_disconnect(pa_ctx);
 | 
						|
		pa_context_unref(pa_ctx);
 | 
						|
		pa_ctx = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (pa_ml) {
 | 
						|
		pa_mainloop_free(pa_ml);
 | 
						|
		pa_ml = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	memdelete(thread);
 | 
						|
	if (mutex) {
 | 
						|
		memdelete(mutex);
 | 
						|
		mutex = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	thread = NULL;
 | 
						|
}
 | 
						|
 | 
						|
AudioDriverPulseAudio::AudioDriverPulseAudio() {
 | 
						|
 | 
						|
	pa_ml = NULL;
 | 
						|
	pa_ctx = NULL;
 | 
						|
	pa_str = NULL;
 | 
						|
 | 
						|
	mutex = NULL;
 | 
						|
	thread = NULL;
 | 
						|
 | 
						|
	device_name = "Default";
 | 
						|
	new_device = "Default";
 | 
						|
	default_device = "";
 | 
						|
 | 
						|
	samples_in.clear();
 | 
						|
	samples_out.clear();
 | 
						|
 | 
						|
	mix_rate = 0;
 | 
						|
	buffer_frames = 0;
 | 
						|
	pa_buffer_size = 0;
 | 
						|
	channels = 0;
 | 
						|
	pa_ready = 0;
 | 
						|
	pa_status = 0;
 | 
						|
 | 
						|
	active = false;
 | 
						|
	thread_exited = false;
 | 
						|
	exit_thread = false;
 | 
						|
 | 
						|
	latency = 0;
 | 
						|
}
 | 
						|
 | 
						|
AudioDriverPulseAudio::~AudioDriverPulseAudio() {
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |