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			240 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  editor_dir_dialog.cpp                                                */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "editor_dir_dialog.h"
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#include "os/os.h"
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#include "os/keyboard.h"
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#include "tools/editor/editor_settings.h"
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void EditorDirDialog::_update_dir(TreeItem* p_item) {
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	updating=true;
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	p_item->clear_children();
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	DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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	String cdir = p_item->get_metadata(0);
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	da->change_dir(cdir);
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	da->list_dir_begin();
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	String p=da->get_next();
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	List<String> dirs;
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	bool ishidden;
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	bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files");
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	while(p!="") {
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		ishidden = da->current_is_hidden();
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		if (show_hidden || !ishidden) {
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			if (da->current_is_dir() && !p.begins_with(".")) {
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				dirs.push_back(p);
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			}
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		}
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		p=da->get_next();
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	}
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	dirs.sort();
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	for(List<String>::Element *E=dirs.front();E;E=E->next()) {
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		TreeItem *ti = tree->create_item(p_item);
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		ti->set_text(0,E->get());
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		ti->set_icon(0,get_icon("Folder","EditorIcons"));
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		ti->set_collapsed(true);
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	}
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	memdelete(da);
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	updating=false;
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}
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void EditorDirDialog::reload() {
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	tree->clear();
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	TreeItem *root = tree->create_item();
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	root->set_metadata(0,"res://");
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	root->set_icon(0,get_icon("Folder","EditorIcons"));
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	root->set_text(0,"/");
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	_update_dir(root);
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	_item_collapsed(root);
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}
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void EditorDirDialog::_notification(int p_what) {
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	if (p_what==NOTIFICATION_ENTER_TREE) {
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		reload();
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		tree->connect("item_collapsed",this,"_item_collapsed",varray(),CONNECT_DEFERRED);
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	}
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}
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void EditorDirDialog::_item_collapsed(Object* _p_item){
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	TreeItem *p_item=_p_item->cast_to<TreeItem>();
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	if (updating || p_item->is_collapsed())
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		return;
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	TreeItem *ci = p_item->get_children();
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	while(ci) {
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		String p =ci->get_metadata(0);
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		if (p=="") {
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			String pp = p_item->get_metadata(0);
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			ci->set_metadata(0,pp.plus_file(ci->get_text(0)));
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			_update_dir(ci);
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		}
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		ci=ci->get_next();
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	}
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}
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void EditorDirDialog::set_current_path(const String& p_path) {
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	reload();
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	String p = p_path;
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	if (p.begins_with("res://"))
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		p.replace_first("res://","");
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	Vector<String> dirs = p.split("/");
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	TreeItem *r=tree->get_root();
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	for(int i=0;i<dirs.size();i++) {
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		String d = dirs[i];
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		TreeItem *p = r->get_children();
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		while(p) {
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			if (p->get_text(0)==d)
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				break;
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			p=p->get_next();
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		}
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		ERR_FAIL_COND(!p);
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		String pp = p->get_metadata(0);
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		if (pp=="") {
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			_update_dir(p);
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			updating=true;
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			p->set_collapsed(false);
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			updating=false;
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			_item_collapsed(p);
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		}
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		r=p;
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	}
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	r->select(0);
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}
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void EditorDirDialog::ok_pressed() {
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	TreeItem *ti=tree->get_selected();
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	if (!ti)
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		return;
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	String dir = ti->get_metadata(0);
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	emit_signal("dir_selected",dir);
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	hide();
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}
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void EditorDirDialog::_make_dir() {
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	TreeItem *ti=tree->get_selected();
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	if (!ti)
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		return;
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	makedialog->popup_centered_minsize(Size2(250,80));
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}
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void EditorDirDialog::_make_dir_confirm() {
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	TreeItem *ti=tree->get_selected();
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	if (!ti)
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		return;
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	String dir = ti->get_metadata(0);
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	DirAccess *d = DirAccess::open(dir);
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	ERR_FAIL_COND(!d);
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	Error err = d->make_dir(makedirname->get_text());
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	if (err!=OK) {
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		mkdirerr->popup_centered_minsize(Size2(250,80));
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	} else {
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		reload();
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	}
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}
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void EditorDirDialog::_bind_methods() {
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	ObjectTypeDB::bind_method(_MD("_item_collapsed"),&EditorDirDialog::_item_collapsed);
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	ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorDirDialog::_make_dir);
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	ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&EditorDirDialog::_make_dir_confirm);
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	ADD_SIGNAL(MethodInfo("dir_selected",PropertyInfo(Variant::STRING,"dir")));
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}
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EditorDirDialog::EditorDirDialog() {
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	updating=false;
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	set_title("Choose a Directory");
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	set_hide_on_ok(false);
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	tree = memnew( Tree );
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	add_child(tree);
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	set_child_rect(tree);
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	tree->connect("item_activated",this,"_ok");
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	makedir = add_button("Create Folder",OS::get_singleton()->get_swap_ok_cancel()?true:false,"makedir");
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	makedir->connect("pressed",this,"_make_dir");
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	makedialog = memnew( ConfirmationDialog );
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	makedialog->set_title("Create Folder");
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	add_child(makedialog);
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	VBoxContainer *makevb= memnew( VBoxContainer );
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	makedialog->add_child(makevb);
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	makedialog->set_child_rect(makevb);
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	makedirname = memnew( LineEdit );
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	makevb->add_margin_child("Name:",makedirname);
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	makedialog->register_text_enter(makedirname);
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	makedialog->connect("confirmed",this,"_make_dir_confirm");
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	mkdirerr = memnew( AcceptDialog );
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	mkdirerr->set_text("Could not create folder.");
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	add_child(mkdirerr);
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	get_ok()->set_text("Choose");
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}
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