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			638 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			638 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /*************************************************************************/
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| /*  library_godot_display.js                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| const GodotDisplayVK = {
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| 
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| 	$GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotEventListeners'],
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| 	$GodotDisplayVK__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayVK.clear(); resolve(); });',
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| 	$GodotDisplayVK: {
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| 		textinput: null,
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| 		textarea: null,
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| 
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| 		available: function () {
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| 			return GodotConfig.virtual_keyboard && 'ontouchstart' in window;
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| 		},
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| 
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| 		init: function (input_cb) {
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| 			function create(what) {
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| 				const elem = document.createElement(what);
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| 				elem.style.display = 'none';
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| 				elem.style.position = 'absolute';
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| 				elem.style.zIndex = '-1';
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| 				elem.style.background = 'transparent';
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| 				elem.style.padding = '0px';
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| 				elem.style.margin = '0px';
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| 				elem.style.overflow = 'hidden';
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| 				elem.style.width = '0px';
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| 				elem.style.height = '0px';
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| 				elem.style.border = '0px';
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| 				elem.style.outline = 'none';
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| 				elem.readonly = true;
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| 				elem.disabled = true;
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| 				GodotEventListeners.add(elem, 'input', function (evt) {
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| 					const c_str = GodotRuntime.allocString(elem.value);
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| 					input_cb(c_str, elem.selectionEnd);
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| 					GodotRuntime.free(c_str);
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| 				}, false);
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| 				GodotEventListeners.add(elem, 'blur', function (evt) {
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| 					elem.style.display = 'none';
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| 					elem.readonly = true;
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| 					elem.disabled = true;
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| 				}, false);
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| 				GodotConfig.canvas.insertAdjacentElement('beforebegin', elem);
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| 				return elem;
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| 			}
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| 			GodotDisplayVK.textinput = create('input');
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| 			GodotDisplayVK.textarea = create('textarea');
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| 			GodotDisplayVK.updateSize();
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| 		},
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| 		show: function (text, multiline, start, end) {
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| 			if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
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| 				return;
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| 			}
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| 			if (GodotDisplayVK.textinput.style.display !== '' || GodotDisplayVK.textarea.style.display !== '') {
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| 				GodotDisplayVK.hide();
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| 			}
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| 			GodotDisplayVK.updateSize();
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| 			const elem = multiline ? GodotDisplayVK.textarea : GodotDisplayVK.textinput;
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| 			elem.readonly = false;
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| 			elem.disabled = false;
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| 			elem.value = text;
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| 			elem.style.display = 'block';
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| 			elem.focus();
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| 			elem.setSelectionRange(start, end);
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| 		},
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| 		hide: function () {
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| 			if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
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| 				return;
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| 			}
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| 			[GodotDisplayVK.textinput, GodotDisplayVK.textarea].forEach(function (elem) {
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| 				elem.blur();
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| 				elem.style.display = 'none';
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| 				elem.value = '';
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| 			});
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| 		},
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| 		updateSize: function () {
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| 			if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
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| 				return;
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| 			}
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| 			const rect = GodotConfig.canvas.getBoundingClientRect();
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| 			function update(elem) {
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| 				elem.style.left = `${rect.left}px`;
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| 				elem.style.top = `${rect.top}px`;
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| 				elem.style.width = `${rect.width}px`;
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| 				elem.style.height = `${rect.height}px`;
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| 			}
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| 			update(GodotDisplayVK.textinput);
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| 			update(GodotDisplayVK.textarea);
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| 		},
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| 		clear: function () {
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| 			if (GodotDisplayVK.textinput) {
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| 				GodotDisplayVK.textinput.remove();
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| 				GodotDisplayVK.textinput = null;
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| 			}
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| 			if (GodotDisplayVK.textarea) {
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| 				GodotDisplayVK.textarea.remove();
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| 				GodotDisplayVK.textarea = null;
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| 			}
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| 		},
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| 	},
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| };
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| mergeInto(LibraryManager.library, GodotDisplayVK);
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| 
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| /*
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|  * Display server cursor helper.
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|  * Keeps track of cursor status and custom shapes.
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|  */
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| const GodotDisplayCursor = {
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| 	$GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
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| 	$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
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| 	$GodotDisplayCursor: {
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| 		shape: 'auto',
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| 		visible: true,
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| 		cursors: {},
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| 		set_style: function (style) {
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| 			GodotConfig.canvas.style.cursor = style;
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| 		},
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| 		set_shape: function (shape) {
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| 			GodotDisplayCursor.shape = shape;
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| 			let css = shape;
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| 			if (shape in GodotDisplayCursor.cursors) {
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| 				const c = GodotDisplayCursor.cursors[shape];
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| 				css = `url("${c.url}") ${c.x} ${c.y}, auto`;
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| 			}
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| 			if (GodotDisplayCursor.visible) {
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| 				GodotDisplayCursor.set_style(css);
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| 			}
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| 		},
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| 		clear: function () {
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| 			GodotDisplayCursor.set_style('');
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| 			GodotDisplayCursor.shape = 'auto';
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| 			GodotDisplayCursor.visible = true;
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| 			Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
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| 				URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
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| 				delete GodotDisplayCursor.cursors[key];
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| 			});
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| 		},
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| 		lockPointer: function () {
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| 			const canvas = GodotConfig.canvas;
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| 			if (canvas.requestPointerLock) {
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| 				canvas.requestPointerLock();
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| 			}
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| 		},
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| 		releasePointer: function () {
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| 			if (document.exitPointerLock) {
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| 				document.exitPointerLock();
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| 			}
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| 		},
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| 		isPointerLocked: function () {
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| 			return document.pointerLockElement === GodotConfig.canvas;
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| 		},
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| 	},
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| };
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| mergeInto(LibraryManager.library, GodotDisplayCursor);
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| 
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| const GodotDisplayScreen = {
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| 	$GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'],
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| 	$GodotDisplayScreen: {
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| 		desired_size: [0, 0],
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| 		hidpi: true,
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| 		getPixelRatio: function () {
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| 			return GodotDisplayScreen.hidpi ? window.devicePixelRatio || 1 : 1;
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| 		},
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| 		isFullscreen: function () {
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| 			const elem = document.fullscreenElement || document.mozFullscreenElement
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| 				|| document.webkitFullscreenElement || document.msFullscreenElement;
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| 			if (elem) {
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| 				return elem === GodotConfig.canvas;
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| 			}
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| 			// But maybe knowing the element is not supported.
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| 			return document.fullscreen || document.mozFullScreen
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| 				|| document.webkitIsFullscreen;
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| 		},
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| 		hasFullscreen: function () {
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| 			return document.fullscreenEnabled || document.mozFullScreenEnabled
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| 				|| document.webkitFullscreenEnabled;
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| 		},
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| 		requestFullscreen: function () {
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| 			if (!GodotDisplayScreen.hasFullscreen()) {
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| 				return 1;
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| 			}
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| 			const canvas = GodotConfig.canvas;
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| 			try {
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| 				const promise = (canvas.requestFullscreen || canvas.msRequestFullscreen
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| 					|| canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
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| 					|| canvas.webkitRequestFullscreen
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| 				).call(canvas);
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| 				// Some browsers (Safari) return undefined.
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| 				// For the standard ones, we need to catch it.
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| 				if (promise) {
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| 					promise.catch(function () {
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| 						// nothing to do.
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| 					});
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| 				}
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| 			} catch (e) {
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| 				return 1;
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| 			}
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| 			return 0;
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| 		},
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| 		exitFullscreen: function () {
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| 			if (!GodotDisplayScreen.isFullscreen()) {
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| 				return 0;
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| 			}
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| 			try {
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| 				const promise = document.exitFullscreen();
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| 				if (promise) {
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| 					promise.catch(function () {
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| 						// nothing to do.
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| 					});
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| 				}
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| 			} catch (e) {
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| 				return 1;
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| 			}
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| 			return 0;
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| 		},
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| 		_updateGL: function () {
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| 			const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef
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| 			const gl = GL.getContext(gl_context_handle);
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| 			if (gl) {
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| 				GL.resizeOffscreenFramebuffer(gl);
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| 			}
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| 		},
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| 		updateSize: function () {
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| 			const isFullscreen = GodotDisplayScreen.isFullscreen();
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| 			const wantsFullWindow = GodotConfig.canvas_resize_policy === 2;
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| 			const noResize = GodotConfig.canvas_resize_policy === 0;
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| 			const wwidth = GodotDisplayScreen.desired_size[0];
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| 			const wheight = GodotDisplayScreen.desired_size[1];
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| 			const canvas = GodotConfig.canvas;
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| 			let width = wwidth;
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| 			let height = wheight;
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| 			if (noResize) {
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| 				// Don't resize canvas, just update GL if needed.
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| 				if (canvas.width !== width || canvas.height !== height) {
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| 					GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
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| 					GodotDisplayScreen._updateGL();
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| 					return 1;
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| 				}
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| 				return 0;
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| 			}
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| 			const scale = GodotDisplayScreen.getPixelRatio();
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| 			if (isFullscreen || wantsFullWindow) {
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| 				// We need to match screen size.
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| 				width = window.innerWidth * scale;
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| 				height = window.innerHeight * scale;
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| 			}
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| 			const csw = `${width / scale}px`;
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| 			const csh = `${height / scale}px`;
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| 			if (canvas.style.width !== csw || canvas.style.height !== csh || canvas.width !== width || canvas.height !== height) {
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| 				// Size doesn't match.
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| 				// Resize canvas, set correct CSS pixel size, update GL.
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| 				canvas.width = width;
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| 				canvas.height = height;
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| 				canvas.style.width = csw;
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| 				canvas.style.height = csh;
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| 				GodotDisplayScreen._updateGL();
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| 				return 1;
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| 			}
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| 			return 0;
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| 		},
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| 	},
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| };
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| mergeInto(LibraryManager.library, GodotDisplayScreen);
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| 
 | |
| /**
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|  * Display server interface.
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|  *
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|  * Exposes all the functions needed by DisplayServer implementation.
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|  */
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| const GodotDisplay = {
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| 	$GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotEventListeners', '$GodotDisplayScreen', '$GodotDisplayVK'],
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| 	$GodotDisplay: {
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| 		window_icon: '',
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| 		findDPI: function () {
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| 			function testDPI(dpi) {
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| 				return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches;
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| 			}
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| 			function bisect(low, high, func) {
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| 				const mid = parseInt(((high - low) / 2) + low, 10);
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| 				if (high - low <= 1) {
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| 					return func(high) ? high : low;
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| 				}
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| 				if (func(mid)) {
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| 					return bisect(low, mid, func);
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| 				}
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| 				return bisect(mid, high, func);
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| 			}
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| 			try {
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| 				const dpi = bisect(0, 800, testDPI);
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| 				return dpi >= 96 ? dpi : 96;
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| 			} catch (e) {
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| 				return 96;
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| 			}
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| 		},
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| 	},
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| 
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| 	godot_js_display_is_swap_ok_cancel__sig: 'i',
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| 	godot_js_display_is_swap_ok_cancel: function () {
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| 		const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
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| 		const plat = navigator.platform || '';
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| 		if (win.indexOf(plat) !== -1) {
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| 			return 1;
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| 		}
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| 		return 0;
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| 	},
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| 
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| 	godot_js_display_alert__sig: 'vi',
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| 	godot_js_display_alert: function (p_text) {
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| 		window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
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| 	},
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| 
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| 	godot_js_display_screen_dpi_get__sig: 'i',
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| 	godot_js_display_screen_dpi_get: function () {
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| 		return GodotDisplay.findDPI();
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| 	},
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| 
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| 	godot_js_display_pixel_ratio_get__sig: 'f',
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| 	godot_js_display_pixel_ratio_get: function () {
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| 		return GodotDisplayScreen.getPixelRatio();
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| 	},
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| 
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| 	godot_js_display_fullscreen_request__sig: 'i',
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| 	godot_js_display_fullscreen_request: function () {
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| 		return GodotDisplayScreen.requestFullscreen();
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| 	},
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| 
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| 	godot_js_display_fullscreen_exit__sig: 'i',
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| 	godot_js_display_fullscreen_exit: function () {
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| 		return GodotDisplayScreen.exitFullscreen();
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| 	},
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| 
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| 	godot_js_display_desired_size_set__sig: 'vii',
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| 	godot_js_display_desired_size_set: function (width, height) {
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| 		GodotDisplayScreen.desired_size = [width, height];
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| 		GodotDisplayScreen.updateSize();
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| 	},
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| 
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| 	godot_js_display_size_update__sig: 'i',
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| 	godot_js_display_size_update: function () {
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| 		const updated = GodotDisplayScreen.updateSize();
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| 		if (updated) {
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| 			GodotDisplayVK.updateSize();
 | |
| 		}
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| 		return updated;
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| 	},
 | |
| 
 | |
| 	godot_js_display_screen_size_get__sig: 'vii',
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| 	godot_js_display_screen_size_get: function (width, height) {
 | |
| 		const scale = GodotDisplayScreen.getPixelRatio();
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| 		GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32');
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| 		GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32');
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_window_size_get: function (p_width, p_height) {
 | |
| 		GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32');
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| 		GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32');
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_has_webgl__sig: 'ii',
 | |
| 	godot_js_display_has_webgl: function (p_version) {
 | |
| 		if (p_version !== 1 && p_version !== 2) {
 | |
| 			return false;
 | |
| 		}
 | |
| 		try {
 | |
| 			return !!document.createElement('canvas').getContext(p_version === 2 ? 'webgl2' : 'webgl');
 | |
| 		} catch (e) { /* Not available */ }
 | |
| 		return false;
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Canvas
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| 	 */
 | |
| 	godot_js_display_canvas_focus__sig: 'v',
 | |
| 	godot_js_display_canvas_focus: function () {
 | |
| 		GodotConfig.canvas.focus();
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_canvas_is_focused__sig: 'i',
 | |
| 	godot_js_display_canvas_is_focused: function () {
 | |
| 		return document.activeElement === GodotConfig.canvas;
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Touchscreen
 | |
| 	 */
 | |
| 	godot_js_display_touchscreen_is_available__sig: 'i',
 | |
| 	godot_js_display_touchscreen_is_available: function () {
 | |
| 		return 'ontouchstart' in window;
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Clipboard
 | |
| 	 */
 | |
| 	godot_js_display_clipboard_set__sig: 'ii',
 | |
| 	godot_js_display_clipboard_set: function (p_text) {
 | |
| 		const text = GodotRuntime.parseString(p_text);
 | |
| 		if (!navigator.clipboard || !navigator.clipboard.writeText) {
 | |
| 			return 1;
 | |
| 		}
 | |
| 		navigator.clipboard.writeText(text).catch(function (e) {
 | |
| 			// Setting OS clipboard is only possible from an input callback.
 | |
| 			GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
 | |
| 		});
 | |
| 		return 0;
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_clipboard_get__sig: 'ii',
 | |
| 	godot_js_display_clipboard_get: function (callback) {
 | |
| 		const func = GodotRuntime.get_func(callback);
 | |
| 		try {
 | |
| 			navigator.clipboard.readText().then(function (result) {
 | |
| 				const ptr = GodotRuntime.allocString(result);
 | |
| 				func(ptr);
 | |
| 				GodotRuntime.free(ptr);
 | |
| 			}).catch(function (e) {
 | |
| 				// Fail graciously.
 | |
| 			});
 | |
| 		} catch (e) {
 | |
| 			// Fail graciously.
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Window
 | |
| 	 */
 | |
| 	godot_js_display_window_title_set__sig: 'vi',
 | |
| 	godot_js_display_window_title_set: function (p_data) {
 | |
| 		document.title = GodotRuntime.parseString(p_data);
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_window_icon_set__sig: 'vii',
 | |
| 	godot_js_display_window_icon_set: function (p_ptr, p_len) {
 | |
| 		let link = document.getElementById('-gd-engine-icon');
 | |
| 		if (link === null) {
 | |
| 			link = document.createElement('link');
 | |
| 			link.rel = 'icon';
 | |
| 			link.id = '-gd-engine-icon';
 | |
| 			document.head.appendChild(link);
 | |
| 		}
 | |
| 		const old_icon = GodotDisplay.window_icon;
 | |
| 		const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
 | |
| 		GodotDisplay.window_icon = URL.createObjectURL(png);
 | |
| 		link.href = GodotDisplay.window_icon;
 | |
| 		if (old_icon) {
 | |
| 			URL.revokeObjectURL(old_icon);
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Cursor
 | |
| 	 */
 | |
| 	godot_js_display_cursor_set_visible__sig: 'vi',
 | |
| 	godot_js_display_cursor_set_visible: function (p_visible) {
 | |
| 		const visible = p_visible !== 0;
 | |
| 		if (visible === GodotDisplayCursor.visible) {
 | |
| 			return;
 | |
| 		}
 | |
| 		GodotDisplayCursor.visible = visible;
 | |
| 		if (visible) {
 | |
| 			GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
 | |
| 		} else {
 | |
| 			GodotDisplayCursor.set_style('none');
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_is_hidden__sig: 'i',
 | |
| 	godot_js_display_cursor_is_hidden: function () {
 | |
| 		return !GodotDisplayCursor.visible;
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_set_shape__sig: 'vi',
 | |
| 	godot_js_display_cursor_set_shape: function (p_string) {
 | |
| 		GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_set_custom_shape__sig: 'viiiii',
 | |
| 	godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
 | |
| 		const shape = GodotRuntime.parseString(p_shape);
 | |
| 		const old_shape = GodotDisplayCursor.cursors[shape];
 | |
| 		if (p_len > 0) {
 | |
| 			const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
 | |
| 			const url = URL.createObjectURL(png);
 | |
| 			GodotDisplayCursor.cursors[shape] = {
 | |
| 				url: url,
 | |
| 				x: p_hotspot_x,
 | |
| 				y: p_hotspot_y,
 | |
| 			};
 | |
| 		} else {
 | |
| 			delete GodotDisplayCursor.cursors[shape];
 | |
| 		}
 | |
| 		if (shape === GodotDisplayCursor.shape) {
 | |
| 			GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
 | |
| 		}
 | |
| 		if (old_shape) {
 | |
| 			URL.revokeObjectURL(old_shape.url);
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_lock_set__sig: 'vi',
 | |
| 	godot_js_display_cursor_lock_set: function (p_lock) {
 | |
| 		if (p_lock) {
 | |
| 			GodotDisplayCursor.lockPointer();
 | |
| 		} else {
 | |
| 			GodotDisplayCursor.releasePointer();
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_is_locked__sig: 'i',
 | |
| 	godot_js_display_cursor_is_locked: function () {
 | |
| 		return GodotDisplayCursor.isPointerLocked() ? 1 : 0;
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Listeners
 | |
| 	 */
 | |
| 	godot_js_display_fullscreen_cb__sig: 'vi',
 | |
| 	godot_js_display_fullscreen_cb: function (callback) {
 | |
| 		const canvas = GodotConfig.canvas;
 | |
| 		const func = GodotRuntime.get_func(callback);
 | |
| 		function change_cb(evt) {
 | |
| 			if (evt.target === canvas) {
 | |
| 				func(GodotDisplayScreen.isFullscreen());
 | |
| 			}
 | |
| 		}
 | |
| 		GodotEventListeners.add(document, 'fullscreenchange', change_cb, false);
 | |
| 		GodotEventListeners.add(document, 'mozfullscreenchange', change_cb, false);
 | |
| 		GodotEventListeners.add(document, 'webkitfullscreenchange', change_cb, false);
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_window_blur_cb__sig: 'vi',
 | |
| 	godot_js_display_window_blur_cb: function (callback) {
 | |
| 		const func = GodotRuntime.get_func(callback);
 | |
| 		GodotEventListeners.add(window, 'blur', function () {
 | |
| 			func();
 | |
| 		}, false);
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_notification_cb__sig: 'viiiii',
 | |
| 	godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
 | |
| 		const canvas = GodotConfig.canvas;
 | |
| 		const func = GodotRuntime.get_func(callback);
 | |
| 		const notif = [p_enter, p_exit, p_in, p_out];
 | |
| 		['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
 | |
| 			GodotEventListeners.add(canvas, evt_name, function () {
 | |
| 				func(notif[idx]);
 | |
| 			}, true);
 | |
| 		});
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_setup_canvas__sig: 'viiii',
 | |
| 	godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) {
 | |
| 		const canvas = GodotConfig.canvas;
 | |
| 		GodotEventListeners.add(canvas, 'contextmenu', function (ev) {
 | |
| 			ev.preventDefault();
 | |
| 		}, false);
 | |
| 		GodotEventListeners.add(canvas, 'webglcontextlost', function (ev) {
 | |
| 			alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
 | |
| 			ev.preventDefault();
 | |
| 		}, false);
 | |
| 		GodotDisplayScreen.hidpi = !!p_hidpi;
 | |
| 		switch (GodotConfig.canvas_resize_policy) {
 | |
| 		case 0: // None
 | |
| 			GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
 | |
| 			break;
 | |
| 		case 1: // Project
 | |
| 			GodotDisplayScreen.desired_size = [p_width, p_height];
 | |
| 			break;
 | |
| 		default: // Full window
 | |
| 			// Ensure we display in the right place, the size will be handled by updateSize
 | |
| 			canvas.style.position = 'absolute';
 | |
| 			canvas.style.top = 0;
 | |
| 			canvas.style.left = 0;
 | |
| 			break;
 | |
| 		}
 | |
| 		GodotDisplayScreen.updateSize();
 | |
| 		if (p_fullscreen) {
 | |
| 			GodotDisplayScreen.requestFullscreen();
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Virtual Keyboard
 | |
| 	 */
 | |
| 	godot_js_display_vk_show__sig: 'viiii',
 | |
| 	godot_js_display_vk_show: function (p_text, p_multiline, p_start, p_end) {
 | |
| 		const text = GodotRuntime.parseString(p_text);
 | |
| 		const start = p_start > 0 ? p_start : 0;
 | |
| 		const end = p_end > 0 ? p_end : start;
 | |
| 		GodotDisplayVK.show(text, p_multiline, start, end);
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_vk_hide__sig: 'v',
 | |
| 	godot_js_display_vk_hide: function () {
 | |
| 		GodotDisplayVK.hide();
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_vk_available__sig: 'i',
 | |
| 	godot_js_display_vk_available: function () {
 | |
| 		return GodotDisplayVK.available();
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_vk_cb__sig: 'vi',
 | |
| 	godot_js_display_vk_cb: function (p_input_cb) {
 | |
| 		const input_cb = GodotRuntime.get_func(p_input_cb);
 | |
| 		if (GodotDisplayVK.available()) {
 | |
| 			GodotDisplayVK.init(input_cb);
 | |
| 		}
 | |
| 	},
 | |
| };
 | |
| 
 | |
| autoAddDeps(GodotDisplay, '$GodotDisplay');
 | |
| mergeInto(LibraryManager.library, GodotDisplay);
 | 
