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			XML
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			926 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="AnimationNodeAdd2" inherits="AnimationNode" version="4.0">
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| 	<brief_description>
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| 		Blends two animations additively inside of an [AnimationNodeBlendTree].
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| 	</brief_description>
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| 	<description>
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| 		A resource to add to an [AnimationNodeBlendTree]. Blends two animations additively based on an amount value in the [code][0.0, 1.0][/code] range.
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| 	</description>
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| 	<tutorials>
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| 		<link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
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| 			If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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