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			33 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualShaderNodeSmoothStep" inherits="VisualShaderNode" version="4.0">
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| 	<brief_description>
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| 		Calculates a SmoothStep function within the visual shader graph.
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| 	</brief_description>
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| 	<description>
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| 		Translates to [code]smoothstep(edge0, edge1, x)[/code] in the shader language.
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| 		Returns [code]0.0[/code] if [code]x[/code] is smaller than [code]edge0[/code] and [code]1.0[/code] if [code]x[/code] is larger than [code]edge1[/code]. Otherwise, the return value is interpolated between [code]0.0[/code] and [code]1.0[/code] using Hermite polynomials.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeSmoothStep.OpType" default="0">
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| 			A type of operands and returned value.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
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| 			A scalar type.
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| 		</constant>
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| 		<constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
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| 			A vector type.
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| 		</constant>
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| 		<constant name="OP_TYPE_VECTOR_SCALAR" value="2" enum="OpType">
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| 			A vector type. [code]edge0[/code] and [code]edge1[/code] are using a scalar type.
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| 		</constant>
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| 		<constant name="OP_TYPE_MAX" value="3" enum="OpType">
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| 			Represents the size of the [enum OpType] enum.
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| 		</constant>
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| 	</constants>
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| </class>
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