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			29 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" version="4.0">
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| 	<brief_description>
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| 		Calculates a vector derivative within the visual shader graph.
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| 	</brief_description>
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| 	<description>
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| 		This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorDerivativeFunc.Function" default="0">
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| 			A derivative type. See [enum Function] for options.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="FUNC_SUM" value="0" enum="Function">
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| 			Sum of absolute derivative in [code]x[/code] and [code]y[/code].
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| 		</constant>
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| 		<constant name="FUNC_X" value="1" enum="Function">
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| 			Derivative in [code]x[/code] using local differencing.
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| 		</constant>
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| 		<constant name="FUNC_Y" value="2" enum="Function">
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| 			Derivative in [code]y[/code] using local differencing.
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| 		</constant>
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| 	</constants>
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| </class>
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