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			1320 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1320 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  input_event.cpp                                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "input_event.h"
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| 
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| #include "core/input_map.h"
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| #include "core/os/keyboard.h"
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| 
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| const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1;
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| const int InputEvent::DEVICE_ID_INTERNAL = -2;
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| 
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| void InputEvent::set_device(int p_device) {
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| 	device = p_device;
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| }
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| 
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| int InputEvent::get_device() const {
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| 	return device;
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| }
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| 
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| bool InputEvent::is_action(const StringName &p_action, bool p_exact_match) const {
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| 	return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match);
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| }
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| 
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| bool InputEvent::is_action_pressed(const StringName &p_action, bool p_allow_echo, bool p_exact_match) const {
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| 	bool pressed;
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| 	bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
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| 	return valid && pressed && (p_allow_echo || !is_echo());
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| }
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| 
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| bool InputEvent::is_action_released(const StringName &p_action, bool p_exact_match) const {
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| 	bool pressed;
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| 	bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
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| 	return valid && !pressed;
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| }
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| 
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| float InputEvent::get_action_strength(const StringName &p_action, bool p_exact_match) const {
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| 	float strength;
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| 	bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, &strength, nullptr);
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| 	return valid ? strength : 0.0f;
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| }
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| 
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| float InputEvent::get_action_raw_strength(const StringName &p_action, bool p_exact_match) const {
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| 	float raw_strength;
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| 	bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, nullptr, &raw_strength);
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| 	return valid ? raw_strength : 0.0f;
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| }
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| 
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| bool InputEvent::is_pressed() const {
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| 	return false;
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| }
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| 
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| bool InputEvent::is_echo() const {
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| 	return false;
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| }
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| 
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| Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
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| 	return Ref<InputEvent>((InputEvent *)this);
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| }
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| 
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| String InputEvent::as_text() const {
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| 	return String();
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| }
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| 
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| bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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| 	return false;
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| }
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| 
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| bool InputEvent::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
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| 	return false;
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| }
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| 
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| bool InputEvent::is_action_type() const {
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| 	return false;
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| }
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| 
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| void InputEvent::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device);
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| 	ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device);
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| 
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| 	ClassDB::bind_method(D_METHOD("is_action", "action", "exact_match"), &InputEvent::is_action, DEFVAL(false));
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| 	ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "allow_echo", "exact_match"), &InputEvent::is_action_pressed, DEFVAL(false), DEFVAL(false));
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| 	ClassDB::bind_method(D_METHOD("is_action_released", "action", "exact_match"), &InputEvent::is_action_released, DEFVAL(false));
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| 	ClassDB::bind_method(D_METHOD("get_action_strength", "action", "exact_match"), &InputEvent::get_action_strength, DEFVAL(false));
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| 
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| 	ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
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| 	ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo);
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| 
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| 	ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
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| 
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| 	ClassDB::bind_method(D_METHOD("shortcut_match", "event", "exact_match"), &InputEvent::shortcut_match, DEFVAL(true));
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| 
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| 	ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
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| 
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| 	ClassDB::bind_method(D_METHOD("accumulate", "with_event"), &InputEvent::accumulate);
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| 
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| 	ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2()));
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| 
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| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device");
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| }
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| 
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| InputEvent::InputEvent() {
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| 	device = 0;
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| }
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| 
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| //////////////////
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| 
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| void InputEventWithModifiers::set_shift(bool p_enabled) {
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| 	shift = p_enabled;
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| }
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| 
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| bool InputEventWithModifiers::get_shift() const {
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| 	return shift;
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| }
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| 
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| void InputEventWithModifiers::set_alt(bool p_enabled) {
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| 	alt = p_enabled;
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| }
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| bool InputEventWithModifiers::get_alt() const {
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| 	return alt;
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| }
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| 
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| void InputEventWithModifiers::set_control(bool p_enabled) {
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| 	control = p_enabled;
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| }
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| bool InputEventWithModifiers::get_control() const {
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| 	return control;
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| }
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| 
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| void InputEventWithModifiers::set_metakey(bool p_enabled) {
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| 	meta = p_enabled;
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| }
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| bool InputEventWithModifiers::get_metakey() const {
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| 	return meta;
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| }
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| 
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| void InputEventWithModifiers::set_command(bool p_enabled) {
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| 	command = p_enabled;
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| }
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| bool InputEventWithModifiers::get_command() const {
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| 	return command;
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| }
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| 
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| void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) {
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| 	set_alt(event->get_alt());
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| 	set_shift(event->get_shift());
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| 	set_control(event->get_control());
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| 	set_metakey(event->get_metakey());
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| }
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| 
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| uint32_t InputEventWithModifiers::get_modifiers_mask() const {
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| 	uint32_t mask = 0;
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| 	if (get_control()) {
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| 		mask |= KEY_MASK_CTRL;
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| 	}
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| 	if (get_shift()) {
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| 		mask |= KEY_MASK_SHIFT;
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| 	}
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| 	if (get_alt()) {
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| 		mask |= KEY_MASK_ALT;
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| 	}
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| 	if (get_metakey()) {
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| 		mask |= KEY_MASK_META;
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| 	}
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| 	return mask;
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| }
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| 
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| void InputEventWithModifiers::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt);
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| 	ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt);
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| 
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| 	ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift);
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| 	ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift);
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| 
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| 	ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control);
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| 	ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control);
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| 
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| 	ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey);
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| 	ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey);
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| 
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| 	ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command);
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| 	ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command);
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| 
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| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt");
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| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift");
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| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control");
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| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey");
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| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command");
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| }
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| 
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| InputEventWithModifiers::InputEventWithModifiers() {
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| 	alt = false;
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| 	shift = false;
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| 	control = false;
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| 	meta = false;
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| }
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| 
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| //////////////////////////////////
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| 
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| void InputEventKey::set_pressed(bool p_pressed) {
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| 	pressed = p_pressed;
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| }
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| 
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| bool InputEventKey::is_pressed() const {
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| 	return pressed;
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| }
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| 
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| void InputEventKey::set_scancode(uint32_t p_scancode) {
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| 	scancode = p_scancode;
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| }
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| uint32_t InputEventKey::get_scancode() const {
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| 	return scancode;
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| }
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| 
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| void InputEventKey::set_physical_scancode(uint32_t p_scancode) {
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| 	physical_scancode = p_scancode;
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| }
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| uint32_t InputEventKey::get_physical_scancode() const {
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| 	return physical_scancode;
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| }
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| 
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| void InputEventKey::set_unicode(uint32_t p_unicode) {
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| 	unicode = p_unicode;
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| }
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| uint32_t InputEventKey::get_unicode() const {
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| 	return unicode;
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| }
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| 
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| void InputEventKey::set_echo(bool p_enable) {
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| 	echo = p_enable;
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| }
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| bool InputEventKey::is_echo() const {
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| 	return echo;
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| }
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| 
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| uint32_t InputEventKey::get_scancode_with_modifiers() const {
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| 	return scancode | get_modifiers_mask();
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| }
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| 
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| uint32_t InputEventKey::get_physical_scancode_with_modifiers() const {
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| 	return physical_scancode | get_modifiers_mask();
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| }
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| 
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| String InputEventKey::as_text() const {
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| 	String kc = keycode_get_string(scancode);
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| 	if (kc == String()) {
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| 		return kc;
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| 	}
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| 
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| 	if (get_metakey()) {
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| 		kc = find_keycode_name(KEY_META) + ("+" + kc);
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| 	}
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| 	if (get_alt()) {
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| 		kc = find_keycode_name(KEY_ALT) + ("+" + kc);
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| 	}
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| 	if (get_shift()) {
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| 		kc = find_keycode_name(KEY_SHIFT) + ("+" + kc);
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| 	}
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| 	if (get_control()) {
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| 		kc = find_keycode_name(KEY_CONTROL) + ("+" + kc);
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| 	}
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| 	return kc;
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| }
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| 
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| bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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| 	Ref<InputEventKey> key = p_event;
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| 	if (key.is_null()) {
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| 		return false;
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| 	}
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| 
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| 	bool match;
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| 	if (scancode != 0) {
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| 		match = scancode == key->scancode;
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| 	} else {
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| 		match = physical_scancode == key->physical_scancode;
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| 	}
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| 	uint32_t action_mask = get_modifiers_mask();
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| 	uint32_t key_mask = key->get_modifiers_mask();
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| 	if (key->is_pressed()) {
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| 		match &= (action_mask & key_mask) == action_mask;
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| 	}
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| 	if (p_exact_match) {
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| 		match &= action_mask == key_mask;
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| 	}
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| 	if (match) {
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| 		bool pressed = key->is_pressed();
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| 		if (p_pressed != nullptr) {
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| 			*p_pressed = pressed;
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| 		}
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| 		float strength = pressed ? 1.0f : 0.0f;
 | |
| 		if (p_strength != nullptr) {
 | |
| 			*p_strength = strength;
 | |
| 		}
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| 		if (p_raw_strength != nullptr) {
 | |
| 			*p_raw_strength = strength;
 | |
| 		}
 | |
| 	}
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| 	return match;
 | |
| }
 | |
| 
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| bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
 | |
| 	Ref<InputEventKey> key = p_event;
 | |
| 	if (key.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (scancode == 0) {
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| 		return physical_scancode == key->physical_scancode &&
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| 				(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
 | |
| 	} else {
 | |
| 		return scancode == key->scancode &&
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| 				(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
 | |
| 	}
 | |
| }
 | |
| 
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| void InputEventKey::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_scancode", "scancode"), &InputEventKey::set_scancode);
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| 	ClassDB::bind_method(D_METHOD("get_scancode"), &InputEventKey::get_scancode);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_physical_scancode", "scancode"), &InputEventKey::set_physical_scancode);
 | |
| 	ClassDB::bind_method(D_METHOD("get_physical_scancode"), &InputEventKey::get_physical_scancode);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode);
 | |
| 	ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("get_scancode_with_modifiers"), &InputEventKey::get_scancode_with_modifiers);
 | |
| 	ClassDB::bind_method(D_METHOD("get_physical_scancode_with_modifiers"), &InputEventKey::get_physical_scancode_with_modifiers);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "scancode"), "set_scancode", "get_scancode");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_scancode"), "set_physical_scancode", "get_physical_scancode");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "echo"), "set_echo", "is_echo");
 | |
| }
 | |
| 
 | |
| InputEventKey::InputEventKey() {
 | |
| 	pressed = false;
 | |
| 	scancode = 0;
 | |
| 	physical_scancode = 0;
 | |
| 	unicode = 0; ///unicode
 | |
| 	echo = false;
 | |
| }
 | |
| 
 | |
| ////////////////////////////////////////
 | |
| 
 | |
| void InputEventMouse::set_button_mask(int p_mask) {
 | |
| 	button_mask = p_mask;
 | |
| }
 | |
| int InputEventMouse::get_button_mask() const {
 | |
| 	return button_mask;
 | |
| }
 | |
| 
 | |
| void InputEventMouse::set_position(const Vector2 &p_pos) {
 | |
| 	pos = p_pos;
 | |
| }
 | |
| Vector2 InputEventMouse::get_position() const {
 | |
| 	return pos;
 | |
| }
 | |
| 
 | |
| void InputEventMouse::set_global_position(const Vector2 &p_global_pos) {
 | |
| 	global_pos = p_global_pos;
 | |
| }
 | |
| Vector2 InputEventMouse::get_global_position() const {
 | |
| 	return global_pos;
 | |
| }
 | |
| 
 | |
| void InputEventMouse::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask);
 | |
| 	ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventMouse::set_position);
 | |
| 	ClassDB::bind_method(D_METHOD("get_position"), &InputEventMouse::get_position);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_global_position", "global_position"), &InputEventMouse::set_global_position);
 | |
| 	ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position");
 | |
| }
 | |
| 
 | |
| InputEventMouse::InputEventMouse() {
 | |
| 	button_mask = 0;
 | |
| }
 | |
| 
 | |
| ///////////////////////////////////////
 | |
| 
 | |
| void InputEventMouseButton::set_factor(float p_factor) {
 | |
| 	factor = p_factor;
 | |
| }
 | |
| 
 | |
| float InputEventMouseButton::get_factor() const {
 | |
| 	return factor;
 | |
| }
 | |
| 
 | |
| void InputEventMouseButton::set_button_index(int p_index) {
 | |
| 	button_index = p_index;
 | |
| }
 | |
| int InputEventMouseButton::get_button_index() const {
 | |
| 	return button_index;
 | |
| }
 | |
| 
 | |
| void InputEventMouseButton::set_pressed(bool p_pressed) {
 | |
| 	pressed = p_pressed;
 | |
| }
 | |
| bool InputEventMouseButton::is_pressed() const {
 | |
| 	return pressed;
 | |
| }
 | |
| 
 | |
| void InputEventMouseButton::set_doubleclick(bool p_doubleclick) {
 | |
| 	doubleclick = p_doubleclick;
 | |
| }
 | |
| bool InputEventMouseButton::is_doubleclick() const {
 | |
| 	return doubleclick;
 | |
| }
 | |
| 
 | |
| Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
 | |
| 	Vector2 g = get_global_position();
 | |
| 	Vector2 l = p_xform.xform(get_position() + p_local_ofs);
 | |
| 
 | |
| 	Ref<InputEventMouseButton> mb;
 | |
| 	mb.instance();
 | |
| 
 | |
| 	mb->set_device(get_device());
 | |
| 
 | |
| 	mb->set_modifiers_from_event(this);
 | |
| 
 | |
| 	mb->set_position(l);
 | |
| 	mb->set_global_position(g);
 | |
| 
 | |
| 	mb->set_button_mask(get_button_mask());
 | |
| 	mb->set_pressed(pressed);
 | |
| 	mb->set_doubleclick(doubleclick);
 | |
| 	mb->set_factor(factor);
 | |
| 	mb->set_button_index(button_index);
 | |
| 
 | |
| 	return mb;
 | |
| }
 | |
| 
 | |
| bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
 | |
| 	Ref<InputEventMouseButton> mb = p_event;
 | |
| 	if (mb.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	bool match = mb->button_index == button_index;
 | |
| 	uint32_t action_mask = get_modifiers_mask();
 | |
| 	uint32_t button_mask = mb->get_modifiers_mask();
 | |
| 	if (mb->is_pressed()) {
 | |
| 		match &= (action_mask & button_mask) == action_mask;
 | |
| 	}
 | |
| 	if (p_exact_match) {
 | |
| 		match &= action_mask == button_mask;
 | |
| 	}
 | |
| 	if (match) {
 | |
| 		bool pressed = mb->is_pressed();
 | |
| 		if (p_pressed != nullptr) {
 | |
| 			*p_pressed = pressed;
 | |
| 		}
 | |
| 		float strength = pressed ? 1.0f : 0.0f;
 | |
| 		if (p_strength != nullptr) {
 | |
| 			*p_strength = strength;
 | |
| 		}
 | |
| 		if (p_raw_strength != nullptr) {
 | |
| 			*p_raw_strength = strength;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return match;
 | |
| }
 | |
| 
 | |
| bool InputEventMouseButton::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
 | |
| 	Ref<InputEventMouseButton> mb = p_event;
 | |
| 	if (mb.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return button_index == mb->button_index &&
 | |
| 			(!p_exact_match || get_modifiers_mask() == mb->get_modifiers_mask());
 | |
| }
 | |
| 
 | |
| String InputEventMouseButton::as_text() const {
 | |
| 	String button_index_string = "";
 | |
| 	switch (get_button_index()) {
 | |
| 		case BUTTON_LEFT:
 | |
| 			button_index_string = "BUTTON_LEFT";
 | |
| 			break;
 | |
| 		case BUTTON_RIGHT:
 | |
| 			button_index_string = "BUTTON_RIGHT";
 | |
| 			break;
 | |
| 		case BUTTON_MIDDLE:
 | |
| 			button_index_string = "BUTTON_MIDDLE";
 | |
| 			break;
 | |
| 		case BUTTON_WHEEL_UP:
 | |
| 			button_index_string = "BUTTON_WHEEL_UP";
 | |
| 			break;
 | |
| 		case BUTTON_WHEEL_DOWN:
 | |
| 			button_index_string = "BUTTON_WHEEL_DOWN";
 | |
| 			break;
 | |
| 		case BUTTON_WHEEL_LEFT:
 | |
| 			button_index_string = "BUTTON_WHEEL_LEFT";
 | |
| 			break;
 | |
| 		case BUTTON_WHEEL_RIGHT:
 | |
| 			button_index_string = "BUTTON_WHEEL_RIGHT";
 | |
| 			break;
 | |
| 		case BUTTON_XBUTTON1:
 | |
| 			button_index_string = "BUTTON_XBUTTON1";
 | |
| 			break;
 | |
| 		case BUTTON_XBUTTON2:
 | |
| 			button_index_string = "BUTTON_XBUTTON2";
 | |
| 			break;
 | |
| 		default:
 | |
| 			button_index_string = itos(get_button_index());
 | |
| 			break;
 | |
| 	}
 | |
| 	return "InputEventMouseButton : button_index=" + button_index_string + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + "), button_mask=" + itos(get_button_mask()) + ", doubleclick=" + (doubleclick ? "true" : "false");
 | |
| }
 | |
| 
 | |
| void InputEventMouseButton::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor);
 | |
| 	ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index);
 | |
| 	ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed);
 | |
| 	//	ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick);
 | |
| 	ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick");
 | |
| }
 | |
| 
 | |
| InputEventMouseButton::InputEventMouseButton() {
 | |
| 	factor = 1;
 | |
| 	button_index = 0;
 | |
| 	pressed = false;
 | |
| 	doubleclick = false;
 | |
| }
 | |
| 
 | |
| ////////////////////////////////////////////
 | |
| 
 | |
| void InputEventMouseMotion::set_tilt(const Vector2 &p_tilt) {
 | |
| 	tilt = p_tilt;
 | |
| }
 | |
| 
 | |
| Vector2 InputEventMouseMotion::get_tilt() const {
 | |
| 	return tilt;
 | |
| }
 | |
| 
 | |
| void InputEventMouseMotion::set_pressure(float p_pressure) {
 | |
| 	pressure = p_pressure;
 | |
| }
 | |
| 
 | |
| float InputEventMouseMotion::get_pressure() const {
 | |
| 	return pressure;
 | |
| }
 | |
| 
 | |
| void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
 | |
| 	relative = p_relative;
 | |
| }
 | |
| 
 | |
| Vector2 InputEventMouseMotion::get_relative() const {
 | |
| 	return relative;
 | |
| }
 | |
| 
 | |
| void InputEventMouseMotion::set_speed(const Vector2 &p_speed) {
 | |
| 	speed = p_speed;
 | |
| }
 | |
| 
 | |
| Vector2 InputEventMouseMotion::get_speed() const {
 | |
| 	return speed;
 | |
| }
 | |
| 
 | |
| Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
 | |
| 	Vector2 g = get_global_position();
 | |
| 	Vector2 l = p_xform.xform(get_position() + p_local_ofs);
 | |
| 	Vector2 r = p_xform.basis_xform(get_relative());
 | |
| 	Vector2 s = p_xform.basis_xform(get_speed());
 | |
| 
 | |
| 	Ref<InputEventMouseMotion> mm;
 | |
| 	mm.instance();
 | |
| 
 | |
| 	mm->set_device(get_device());
 | |
| 
 | |
| 	mm->set_modifiers_from_event(this);
 | |
| 
 | |
| 	mm->set_position(l);
 | |
| 	mm->set_pressure(get_pressure());
 | |
| 	mm->set_tilt(get_tilt());
 | |
| 	mm->set_global_position(g);
 | |
| 
 | |
| 	mm->set_button_mask(get_button_mask());
 | |
| 	mm->set_relative(r);
 | |
| 	mm->set_speed(s);
 | |
| 
 | |
| 	return mm;
 | |
| }
 | |
| 
 | |
| String InputEventMouseMotion::as_text() const {
 | |
| 	String button_mask_string = "";
 | |
| 	switch (get_button_mask()) {
 | |
| 		case BUTTON_MASK_LEFT:
 | |
| 			button_mask_string = "BUTTON_MASK_LEFT";
 | |
| 			break;
 | |
| 		case BUTTON_MASK_MIDDLE:
 | |
| 			button_mask_string = "BUTTON_MASK_MIDDLE";
 | |
| 			break;
 | |
| 		case BUTTON_MASK_RIGHT:
 | |
| 			button_mask_string = "BUTTON_MASK_RIGHT";
 | |
| 			break;
 | |
| 		case BUTTON_MASK_XBUTTON1:
 | |
| 			button_mask_string = "BUTTON_MASK_XBUTTON1";
 | |
| 			break;
 | |
| 		case BUTTON_MASK_XBUTTON2:
 | |
| 			button_mask_string = "BUTTON_MASK_XBUTTON2";
 | |
| 			break;
 | |
| 		default:
 | |
| 			button_mask_string = itos(get_button_mask());
 | |
| 			break;
 | |
| 	}
 | |
| 	return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + "), pressure=(" + rtos(get_pressure()) + "), tilt=(" + String(get_tilt()) + ")";
 | |
| }
 | |
| 
 | |
| bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
 | |
| 	Ref<InputEventMouseMotion> motion = p_event;
 | |
| 	if (motion.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (is_pressed() != motion->is_pressed()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (get_button_mask() != motion->get_button_mask()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (get_shift() != motion->get_shift()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (get_control() != motion->get_control()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (get_alt() != motion->get_alt()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (get_metakey() != motion->get_metakey()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	set_position(motion->get_position());
 | |
| 	set_global_position(motion->get_global_position());
 | |
| 	set_speed(motion->get_speed());
 | |
| 	relative += motion->get_relative();
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void InputEventMouseMotion::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_tilt", "tilt"), &InputEventMouseMotion::set_tilt);
 | |
| 	ClassDB::bind_method(D_METHOD("get_tilt"), &InputEventMouseMotion::get_tilt);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure);
 | |
| 	ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
 | |
| 	ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventMouseMotion::set_speed);
 | |
| 	ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
 | |
| }
 | |
| 
 | |
| InputEventMouseMotion::InputEventMouseMotion() {
 | |
| 	pressure = 0;
 | |
| }
 | |
| 
 | |
| ////////////////////////////////////////
 | |
| 
 | |
| void InputEventJoypadMotion::set_axis(int p_axis) {
 | |
| 	axis = p_axis;
 | |
| }
 | |
| 
 | |
| int InputEventJoypadMotion::get_axis() const {
 | |
| 	return axis;
 | |
| }
 | |
| 
 | |
| void InputEventJoypadMotion::set_axis_value(float p_value) {
 | |
| 	axis_value = p_value;
 | |
| }
 | |
| 
 | |
| float InputEventJoypadMotion::get_axis_value() const {
 | |
| 	return axis_value;
 | |
| }
 | |
| 
 | |
| bool InputEventJoypadMotion::is_pressed() const {
 | |
| 	return Math::abs(axis_value) >= 0.5f;
 | |
| }
 | |
| 
 | |
| bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
 | |
| 	Ref<InputEventJoypadMotion> jm = p_event;
 | |
| 	if (jm.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// Matches even if not in the same direction, but returns a "not pressed" event.
 | |
| 	bool match = (axis == jm->axis);
 | |
| 	if (p_exact_match) {
 | |
| 		match &= (axis_value < 0) == (jm->axis_value < 0);
 | |
| 	}
 | |
| 	if (match) {
 | |
| 		float jm_abs_axis_value = Math::abs(jm->get_axis_value());
 | |
| 		bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
 | |
| 		bool pressed = same_direction ? jm_abs_axis_value >= p_deadzone : false;
 | |
| 		if (p_pressed != nullptr) {
 | |
| 			*p_pressed = pressed;
 | |
| 		}
 | |
| 		if (p_strength != nullptr) {
 | |
| 			if (pressed) {
 | |
| 				if (p_deadzone == 1.0f) {
 | |
| 					*p_strength = 1.0f;
 | |
| 				} else {
 | |
| 					*p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
 | |
| 				}
 | |
| 			} else {
 | |
| 				*p_strength = 0.0f;
 | |
| 			}
 | |
| 		}
 | |
| 		if (p_raw_strength != nullptr) {
 | |
| 			if (same_direction) { // NOT pressed, because we want to ignore the deadzone.
 | |
| 				*p_raw_strength = jm_abs_axis_value;
 | |
| 			} else {
 | |
| 				*p_raw_strength = 0.0f;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return match;
 | |
| }
 | |
| 
 | |
| bool InputEventJoypadMotion::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
 | |
| 	Ref<InputEventJoypadMotion> jm = p_event;
 | |
| 	if (jm.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return axis == jm->axis &&
 | |
| 			(!p_exact_match || ((axis_value < 0) == (jm->axis_value < 0)));
 | |
| }
 | |
| 
 | |
| String InputEventJoypadMotion::as_text() const {
 | |
| 	return "InputEventJoypadMotion : axis=" + itos(axis) + ", axis_value=" + String(Variant(axis_value));
 | |
| }
 | |
| 
 | |
| void InputEventJoypadMotion::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis);
 | |
| 	ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value);
 | |
| 	ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "axis_value"), "set_axis_value", "get_axis_value");
 | |
| }
 | |
| 
 | |
| InputEventJoypadMotion::InputEventJoypadMotion() {
 | |
| 	axis = 0;
 | |
| 	axis_value = 0;
 | |
| }
 | |
| /////////////////////////////////
 | |
| 
 | |
| void InputEventJoypadButton::set_button_index(int p_index) {
 | |
| 	button_index = p_index;
 | |
| }
 | |
| 
 | |
| int InputEventJoypadButton::get_button_index() const {
 | |
| 	return button_index;
 | |
| }
 | |
| 
 | |
| void InputEventJoypadButton::set_pressed(bool p_pressed) {
 | |
| 	pressed = p_pressed;
 | |
| }
 | |
| bool InputEventJoypadButton::is_pressed() const {
 | |
| 	return pressed;
 | |
| }
 | |
| 
 | |
| void InputEventJoypadButton::set_pressure(float p_pressure) {
 | |
| 	pressure = p_pressure;
 | |
| }
 | |
| float InputEventJoypadButton::get_pressure() const {
 | |
| 	return pressure;
 | |
| }
 | |
| 
 | |
| bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
 | |
| 	Ref<InputEventJoypadButton> jb = p_event;
 | |
| 	if (jb.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	bool match = button_index == jb->button_index;
 | |
| 	if (match) {
 | |
| 		bool pressed = jb->is_pressed();
 | |
| 		if (p_pressed != nullptr) {
 | |
| 			*p_pressed = pressed;
 | |
| 		}
 | |
| 		float strength = pressed ? 1.0f : 0.0f;
 | |
| 		if (p_strength != nullptr) {
 | |
| 			*p_strength = strength;
 | |
| 		}
 | |
| 		if (p_raw_strength != nullptr) {
 | |
| 			*p_raw_strength = strength;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return match;
 | |
| }
 | |
| 
 | |
| bool InputEventJoypadButton::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
 | |
| 	Ref<InputEventJoypadButton> button = p_event;
 | |
| 	if (button.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return button_index == button->button_index;
 | |
| }
 | |
| 
 | |
| String InputEventJoypadButton::as_text() const {
 | |
| 	return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure));
 | |
| }
 | |
| 
 | |
| void InputEventJoypadButton::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index);
 | |
| 	ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventJoypadButton::get_button_index);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventJoypadButton::set_pressure);
 | |
| 	ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventJoypadButton::get_pressure);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventJoypadButton::set_pressed);
 | |
| 	//	ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
 | |
| }
 | |
| 
 | |
| InputEventJoypadButton::InputEventJoypadButton() {
 | |
| 	button_index = 0;
 | |
| 	pressure = 0;
 | |
| 	pressed = false;
 | |
| }
 | |
| 
 | |
| //////////////////////////////////////////////
 | |
| 
 | |
| void InputEventScreenTouch::set_index(int p_index) {
 | |
| 	index = p_index;
 | |
| }
 | |
| int InputEventScreenTouch::get_index() const {
 | |
| 	return index;
 | |
| }
 | |
| 
 | |
| void InputEventScreenTouch::set_position(const Vector2 &p_pos) {
 | |
| 	pos = p_pos;
 | |
| }
 | |
| Vector2 InputEventScreenTouch::get_position() const {
 | |
| 	return pos;
 | |
| }
 | |
| 
 | |
| void InputEventScreenTouch::set_pressed(bool p_pressed) {
 | |
| 	pressed = p_pressed;
 | |
| }
 | |
| bool InputEventScreenTouch::is_pressed() const {
 | |
| 	return pressed;
 | |
| }
 | |
| 
 | |
| Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
 | |
| 	Ref<InputEventScreenTouch> st;
 | |
| 	st.instance();
 | |
| 	st->set_device(get_device());
 | |
| 	st->set_index(index);
 | |
| 	st->set_position(p_xform.xform(pos + p_local_ofs));
 | |
| 	st->set_pressed(pressed);
 | |
| 
 | |
| 	return st;
 | |
| }
 | |
| 
 | |
| String InputEventScreenTouch::as_text() const {
 | |
| 	return "InputEventScreenTouch : index=" + itos(index) + ", pressed=" + (pressed ? "true" : "false") + ", position=(" + String(get_position()) + ")";
 | |
| }
 | |
| 
 | |
| void InputEventScreenTouch::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index);
 | |
| 	ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenTouch::set_position);
 | |
| 	ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed);
 | |
| 	//ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
 | |
| }
 | |
| 
 | |
| InputEventScreenTouch::InputEventScreenTouch() {
 | |
| 	index = 0;
 | |
| 	pressed = false;
 | |
| }
 | |
| 
 | |
| /////////////////////////////
 | |
| 
 | |
| void InputEventScreenDrag::set_index(int p_index) {
 | |
| 	index = p_index;
 | |
| }
 | |
| 
 | |
| int InputEventScreenDrag::get_index() const {
 | |
| 	return index;
 | |
| }
 | |
| 
 | |
| void InputEventScreenDrag::set_position(const Vector2 &p_pos) {
 | |
| 	pos = p_pos;
 | |
| }
 | |
| Vector2 InputEventScreenDrag::get_position() const {
 | |
| 	return pos;
 | |
| }
 | |
| 
 | |
| void InputEventScreenDrag::set_relative(const Vector2 &p_relative) {
 | |
| 	relative = p_relative;
 | |
| }
 | |
| Vector2 InputEventScreenDrag::get_relative() const {
 | |
| 	return relative;
 | |
| }
 | |
| 
 | |
| void InputEventScreenDrag::set_speed(const Vector2 &p_speed) {
 | |
| 	speed = p_speed;
 | |
| }
 | |
| Vector2 InputEventScreenDrag::get_speed() const {
 | |
| 	return speed;
 | |
| }
 | |
| 
 | |
| Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
 | |
| 	Ref<InputEventScreenDrag> sd;
 | |
| 
 | |
| 	sd.instance();
 | |
| 
 | |
| 	sd->set_device(get_device());
 | |
| 
 | |
| 	sd->set_index(index);
 | |
| 	sd->set_position(p_xform.xform(pos + p_local_ofs));
 | |
| 	sd->set_relative(p_xform.basis_xform(relative));
 | |
| 	sd->set_speed(p_xform.basis_xform(speed));
 | |
| 
 | |
| 	return sd;
 | |
| }
 | |
| 
 | |
| String InputEventScreenDrag::as_text() const {
 | |
| 	return "InputEventScreenDrag : index=" + itos(index) + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")";
 | |
| }
 | |
| 
 | |
| bool InputEventScreenDrag::accumulate(const Ref<InputEvent> &p_event) {
 | |
| 	Ref<InputEventScreenDrag> drag = p_event;
 | |
| 	if (drag.is_null())
 | |
| 		return false;
 | |
| 
 | |
| 	if (get_index() != drag->get_index()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	set_position(drag->get_position());
 | |
| 	set_speed(drag->get_speed());
 | |
| 	relative += drag->get_relative();
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void InputEventScreenDrag::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index);
 | |
| 	ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position);
 | |
| 	ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative);
 | |
| 	ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventScreenDrag::set_speed);
 | |
| 	ClassDB::bind_method(D_METHOD("get_speed"), &InputEventScreenDrag::get_speed);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
 | |
| }
 | |
| 
 | |
| InputEventScreenDrag::InputEventScreenDrag() {
 | |
| 	index = 0;
 | |
| }
 | |
| /////////////////////////////
 | |
| 
 | |
| void InputEventAction::set_action(const StringName &p_action) {
 | |
| 	action = p_action;
 | |
| }
 | |
| StringName InputEventAction::get_action() const {
 | |
| 	return action;
 | |
| }
 | |
| 
 | |
| void InputEventAction::set_pressed(bool p_pressed) {
 | |
| 	pressed = p_pressed;
 | |
| }
 | |
| bool InputEventAction::is_pressed() const {
 | |
| 	return pressed;
 | |
| }
 | |
| 
 | |
| void InputEventAction::set_strength(float p_strength) {
 | |
| 	strength = CLAMP(p_strength, 0.0f, 1.0f);
 | |
| }
 | |
| 
 | |
| float InputEventAction::get_strength() const {
 | |
| 	return strength;
 | |
| }
 | |
| 
 | |
| bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
 | |
| 	if (p_event.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return p_event->is_action(action);
 | |
| }
 | |
| 
 | |
| bool InputEventAction::is_action(const StringName &p_action) const {
 | |
| 	return action == p_action;
 | |
| }
 | |
| 
 | |
| bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
 | |
| 	Ref<InputEventAction> act = p_event;
 | |
| 	if (act.is_null()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	bool match = action == act->action;
 | |
| 	if (match) {
 | |
| 		bool pressed = act->pressed;
 | |
| 		if (p_pressed != nullptr) {
 | |
| 			*p_pressed = pressed;
 | |
| 		}
 | |
| 		float strength = pressed ? 1.0f : 0.0f;
 | |
| 		if (p_strength != nullptr) {
 | |
| 			*p_strength = strength;
 | |
| 		}
 | |
| 		if (p_raw_strength != nullptr) {
 | |
| 			*p_raw_strength = strength;
 | |
| 		}
 | |
| 	}
 | |
| 	return match;
 | |
| }
 | |
| 
 | |
| String InputEventAction::as_text() const {
 | |
| 	return "InputEventAction : action=" + action + ", pressed=(" + (pressed ? "true" : "false");
 | |
| }
 | |
| 
 | |
| void InputEventAction::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action);
 | |
| 	ClassDB::bind_method(D_METHOD("get_action"), &InputEventAction::get_action);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed);
 | |
| 	//ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_strength", "strength"), &InputEventAction::set_strength);
 | |
| 	ClassDB::bind_method(D_METHOD("get_strength"), &InputEventAction::get_strength);
 | |
| 
 | |
| 	//	ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action", "get_action");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength");
 | |
| }
 | |
| 
 | |
| InputEventAction::InputEventAction() {
 | |
| 	pressed = false;
 | |
| 	strength = 1.0f;
 | |
| }
 | |
| /////////////////////////////
 | |
| 
 | |
| void InputEventGesture::set_position(const Vector2 &p_pos) {
 | |
| 	pos = p_pos;
 | |
| }
 | |
| 
 | |
| void InputEventGesture::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventGesture::set_position);
 | |
| 	ClassDB::bind_method(D_METHOD("get_position"), &InputEventGesture::get_position);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
 | |
| }
 | |
| 
 | |
| Vector2 InputEventGesture::get_position() const {
 | |
| 	return pos;
 | |
| }
 | |
| /////////////////////////////
 | |
| 
 | |
| void InputEventMagnifyGesture::set_factor(real_t p_factor) {
 | |
| 	factor = p_factor;
 | |
| }
 | |
| 
 | |
| real_t InputEventMagnifyGesture::get_factor() const {
 | |
| 	return factor;
 | |
| }
 | |
| 
 | |
| Ref<InputEvent> InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
 | |
| 	Ref<InputEventMagnifyGesture> ev;
 | |
| 	ev.instance();
 | |
| 
 | |
| 	ev->set_device(get_device());
 | |
| 	ev->set_modifiers_from_event(this);
 | |
| 
 | |
| 	ev->set_position(p_xform.xform(get_position() + p_local_ofs));
 | |
| 	ev->set_factor(get_factor());
 | |
| 
 | |
| 	return ev;
 | |
| }
 | |
| 
 | |
| String InputEventMagnifyGesture::as_text() const {
 | |
| 	return "InputEventMagnifyGesture : factor=" + rtos(get_factor()) + ", position=(" + String(get_position()) + ")";
 | |
| }
 | |
| 
 | |
| void InputEventMagnifyGesture::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor);
 | |
| 	ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
 | |
| }
 | |
| 
 | |
| InputEventMagnifyGesture::InputEventMagnifyGesture() {
 | |
| 	factor = 1.0;
 | |
| }
 | |
| /////////////////////////////
 | |
| 
 | |
| void InputEventPanGesture::set_delta(const Vector2 &p_delta) {
 | |
| 	delta = p_delta;
 | |
| }
 | |
| 
 | |
| Vector2 InputEventPanGesture::get_delta() const {
 | |
| 	return delta;
 | |
| }
 | |
| 
 | |
| Ref<InputEvent> InputEventPanGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
 | |
| 	Ref<InputEventPanGesture> ev;
 | |
| 	ev.instance();
 | |
| 
 | |
| 	ev->set_device(get_device());
 | |
| 	ev->set_modifiers_from_event(this);
 | |
| 
 | |
| 	ev->set_position(p_xform.xform(get_position() + p_local_ofs));
 | |
| 	ev->set_delta(get_delta());
 | |
| 
 | |
| 	return ev;
 | |
| }
 | |
| 
 | |
| String InputEventPanGesture::as_text() const {
 | |
| 	return "InputEventPanGesture : delta=(" + String(get_delta()) + "), position=(" + String(get_position()) + ")";
 | |
| }
 | |
| 
 | |
| void InputEventPanGesture::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_delta", "delta"), &InputEventPanGesture::set_delta);
 | |
| 	ClassDB::bind_method(D_METHOD("get_delta"), &InputEventPanGesture::get_delta);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "delta"), "set_delta", "get_delta");
 | |
| }
 | |
| 
 | |
| InputEventPanGesture::InputEventPanGesture() {
 | |
| 	delta = Vector2(0, 0);
 | |
| }
 | |
| /////////////////////////////
 | |
| 
 | |
| void InputEventMIDI::set_channel(const int p_channel) {
 | |
| 	channel = p_channel;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_channel() const {
 | |
| 	return channel;
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::set_message(const int p_message) {
 | |
| 	message = p_message;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_message() const {
 | |
| 	return message;
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::set_pitch(const int p_pitch) {
 | |
| 	pitch = p_pitch;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_pitch() const {
 | |
| 	return pitch;
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::set_velocity(const int p_velocity) {
 | |
| 	velocity = p_velocity;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_velocity() const {
 | |
| 	return velocity;
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::set_instrument(const int p_instrument) {
 | |
| 	instrument = p_instrument;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_instrument() const {
 | |
| 	return instrument;
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::set_pressure(const int p_pressure) {
 | |
| 	pressure = p_pressure;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_pressure() const {
 | |
| 	return pressure;
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::set_controller_number(const int p_controller_number) {
 | |
| 	controller_number = p_controller_number;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_controller_number() const {
 | |
| 	return controller_number;
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::set_controller_value(const int p_controller_value) {
 | |
| 	controller_value = p_controller_value;
 | |
| }
 | |
| 
 | |
| int InputEventMIDI::get_controller_value() const {
 | |
| 	return controller_value;
 | |
| }
 | |
| 
 | |
| String InputEventMIDI::as_text() const {
 | |
| 	return "InputEventMIDI : channel=(" + itos(get_channel()) + "), message=(" + itos(get_message()) + ")";
 | |
| }
 | |
| 
 | |
| void InputEventMIDI::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("set_channel", "channel"), &InputEventMIDI::set_channel);
 | |
| 	ClassDB::bind_method(D_METHOD("get_channel"), &InputEventMIDI::get_channel);
 | |
| 	ClassDB::bind_method(D_METHOD("set_message", "message"), &InputEventMIDI::set_message);
 | |
| 	ClassDB::bind_method(D_METHOD("get_message"), &InputEventMIDI::get_message);
 | |
| 	ClassDB::bind_method(D_METHOD("set_pitch", "pitch"), &InputEventMIDI::set_pitch);
 | |
| 	ClassDB::bind_method(D_METHOD("get_pitch"), &InputEventMIDI::get_pitch);
 | |
| 	ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMIDI::set_velocity);
 | |
| 	ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMIDI::get_velocity);
 | |
| 	ClassDB::bind_method(D_METHOD("set_instrument", "instrument"), &InputEventMIDI::set_instrument);
 | |
| 	ClassDB::bind_method(D_METHOD("get_instrument"), &InputEventMIDI::get_instrument);
 | |
| 	ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMIDI::set_pressure);
 | |
| 	ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMIDI::get_pressure);
 | |
| 	ClassDB::bind_method(D_METHOD("set_controller_number", "controller_number"), &InputEventMIDI::set_controller_number);
 | |
| 	ClassDB::bind_method(D_METHOD("get_controller_number"), &InputEventMIDI::get_controller_number);
 | |
| 	ClassDB::bind_method(D_METHOD("set_controller_value", "controller_value"), &InputEventMIDI::set_controller_value);
 | |
| 	ClassDB::bind_method(D_METHOD("get_controller_value"), &InputEventMIDI::get_controller_value);
 | |
| 
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "channel"), "set_channel", "get_channel");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "message"), "set_message", "get_message");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "pitch"), "set_pitch", "get_pitch");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "velocity"), "set_velocity", "get_velocity");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "instrument"), "set_instrument", "get_instrument");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "pressure"), "set_pressure", "get_pressure");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_number"), "set_controller_number", "get_controller_number");
 | |
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_value"), "set_controller_value", "get_controller_value");
 | |
| }
 | |
| 
 | |
| InputEventMIDI::InputEventMIDI() {
 | |
| 	channel = 0;
 | |
| 	message = 0;
 | |
| 	pitch = 0;
 | |
| 	velocity = 0;
 | |
| 	instrument = 0;
 | |
| 	pressure = 0;
 | |
| 	controller_number = 0;
 | |
| 	controller_value = 0;
 | |
| }
 | 
