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	This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
		
			
				
	
	
		
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			XML
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			814 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeScalarSmoothStep" inherits="VisualShaderNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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	<brief_description>
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		Calculates a scalar SmoothStep function within the visual shader graph.
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	</brief_description>
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	<description>
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		Translates to [code]smoothstep(edge0, edge1, x)[/code] in the shader language.
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		Returns [code]0.0[/code] if [code]x[/code] is smaller than [code]edge0[/code] and [code]1.0[/code] if [code]x[/code] is larger than [code]edge1[/code]. Otherwise the return value is interpolated between [code]0.0[/code] and [code]1.0[/code] using Hermite polynomials.
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	</description>
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	<tutorials>
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	</tutorials>
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	<methods>
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	</methods>
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	<constants>
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	</constants>
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</class>
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