mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
		
			
				
	
	
		
			15 lines
		
	
	
	
		
			559 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
	
		
			559 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
 | 
						|
	<brief_description>
 | 
						|
		Composes a [Vector3] from three scalars within the visual shader graph.
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
		Creates a [code]vec3[/code] using three scalar values that can be provided from separate inputs.
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
	</tutorials>
 | 
						|
	<methods>
 | 
						|
	</methods>
 | 
						|
	<constants>
 | 
						|
	</constants>
 | 
						|
</class>
 |