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			204 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			204 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  FBXTokenizer.h                                                       */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| /*
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| Open Asset Import Library (assimp)
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| ----------------------------------------------------------------------
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| 
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| Copyright (c) 2006-2019, assimp team
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| 
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| 
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| All rights reserved.
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| 
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| Redistribution and use of this software in source and binary forms,
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| with or without modification, are permitted provided that the
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| following conditions are met:
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| 
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| * Redistributions of source code must retain the above
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|   copyright notice, this list of conditions and the
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|   following disclaimer.
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| 
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| * Redistributions in binary form must reproduce the above
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|   copyright notice, this list of conditions and the
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|   following disclaimer in the documentation and/or other
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|   materials provided with the distribution.
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| 
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| * Neither the name of the assimp team, nor the names of its
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|   contributors may be used to endorse or promote products
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|   derived from this software without specific prior
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|   written permission of the assimp team.
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| 
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| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 
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| ----------------------------------------------------------------------
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| */
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| 
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| /** @file  FBXTokenizer.h
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|  *  @brief FBX lexer
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|  */
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| #ifndef FBX_TOKENIZER_H
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| #define FBX_TOKENIZER_H
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| 
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| #include "FBXParseTools.h"
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| #include "core/ustring.h"
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| #include <iostream>
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| #include <memory>
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| #include <string>
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| #include <vector>
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| 
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| namespace FBXDocParser {
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| /** Rough classification for text FBX tokens used for constructing the
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|  *  basic scope hierarchy. */
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| enum TokenType {
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| 	// {
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| 	TokenType_OPEN_BRACKET = 0,
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| 
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| 	// }
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| 	TokenType_CLOSE_BRACKET,
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| 
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| 	// '"blablubb"', '2', '*14' - very general token class,
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| 	// further processing happens at a later stage.
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| 	TokenType_DATA,
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| 
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| 	//
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| 	TokenType_BINARY_DATA,
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| 
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| 	// ,
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| 	TokenType_COMMA,
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| 
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| 	// blubb:
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| 	TokenType_KEY
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| };
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| 
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| /** Represents a single token in a FBX file. Tokens are
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|  *  classified by the #TokenType enumerated types.
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|  *
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|  *  Offers iterator protocol. Tokens are immutable. */
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| class Token {
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| private:
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| 	static const unsigned int BINARY_MARKER = static_cast<unsigned int>(-1);
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| 
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| public:
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| 	/** construct a textual token */
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| 	Token(const char *p_sbegin, const char *p_send, TokenType p_type, unsigned int p_line, unsigned int p_column);
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| 
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| 	/** construct a binary token */
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| 	Token(const char *p_sbegin, const char *p_send, TokenType p_type, size_t p_offset);
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| 	~Token();
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| 
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| public:
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| 	std::string StringContents() const {
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| 		return std::string(begin(), end());
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| 	}
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| 
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| 	bool IsBinary() const {
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| 		return column == BINARY_MARKER;
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| 	}
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| 
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| 	const char *begin() const {
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| 		return sbegin;
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| 	}
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| 
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| 	const char *end() const {
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| 		return send;
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| 	}
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| 
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| 	TokenType Type() const {
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| 		return type;
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| 	}
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| 
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| 	size_t Offset() const {
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| 		return offset;
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| 	}
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| 
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| 	unsigned int Line() const {
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| 		return static_cast<unsigned int>(line);
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| 	}
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| 
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| 	unsigned int Column() const {
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| 		return column;
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| 	}
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| 
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| private:
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| #ifdef DEBUG_ENABLED
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| 	// full string copy for the sole purpose that it nicely appears
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| 	// in msvc's debugger window.
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| 	std::string contents;
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| #endif
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| 
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| 	const char *sbegin = nullptr;
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| 	const char *send = nullptr;
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| 	const TokenType type;
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| 
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| 	union {
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| 		size_t line;
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| 		size_t offset;
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| 	};
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| 	const unsigned int column = 0;
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| };
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| 
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| // Fixed leak by using shared_ptr for tokens
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| typedef Token *TokenPtr;
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| typedef std::vector<TokenPtr> TokenList;
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| 
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| #define new_Token new Token
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| 
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| /** Main FBX tokenizer function. Transform input buffer into a list of preprocessed tokens.
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|  *
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|  *  Skips over comments and generates line and column numbers.
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|  *
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|  * @param output_tokens Receives a list of all tokens in the input data.
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|  * @param input_buffer Textual input buffer to be processed, 0-terminated.
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|  * @print_error if something goes wrong */
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| void Tokenize(TokenList &output_tokens, const char *input, size_t length);
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| 
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| /** Tokenizer function for binary FBX files.
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|  *
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|  *  Emits a token list suitable for direct parsing.
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|  *
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|  * @param output_tokens Receives a list of all tokens in the input data.
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|  * @param input_buffer Binary input buffer to be processed.
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|  * @param length Length of input buffer, in bytes. There is no 0-terminal.
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|  * @print_error if something goes wrong */
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| void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length);
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| 
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| } // namespace FBXDocParser
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| 
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| #endif // FBX_TOKENIZER_H
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