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			223 lines
		
	
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  FBXUtil.cpp                                                          */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| /*
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| Open Asset Import Library (assimp)
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| ----------------------------------------------------------------------
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| 
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| Copyright (c) 2006-2019, assimp team
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| 
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| 
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| All rights reserved.
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| 
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| Redistribution and use of this software in source and binary forms,
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| with or without modification, are permitted provided that the
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| following conditions are met:
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| 
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| * Redistributions of source code must retain the above
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|   copyright notice, this list of conditions and the
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|   following disclaimer.
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| 
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| * Redistributions in binary form must reproduce the above
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|   copyright notice, this list of conditions and the
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|   following disclaimer in the documentation and/or other
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|   materials provided with the distribution.
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| 
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| * Neither the name of the assimp team, nor the names of its
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|   contributors may be used to endorse or promote products
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|   derived from this software without specific prior
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|   written permission of the assimp team.
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| 
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| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 
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| ----------------------------------------------------------------------
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| */
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| 
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| /** @file  FBXUtil.cpp
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|  *  @brief Implementation of internal FBX utility functions
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|  */
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| 
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| #include "FBXUtil.h"
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| #include "FBXTokenizer.h"
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| #include <cstring>
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| #include <string>
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| 
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| namespace FBXDocParser {
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| namespace Util {
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| 
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| // ------------------------------------------------------------------------------------------------
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| const char *TokenTypeString(TokenType t) {
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| 	switch (t) {
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| 		case TokenType_OPEN_BRACKET:
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| 			return "TOK_OPEN_BRACKET";
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| 
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| 		case TokenType_CLOSE_BRACKET:
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| 			return "TOK_CLOSE_BRACKET";
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| 
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| 		case TokenType_DATA:
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| 			return "TOK_DATA";
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| 
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| 		case TokenType_COMMA:
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| 			return "TOK_COMMA";
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| 
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| 		case TokenType_KEY:
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| 			return "TOK_KEY";
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| 
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| 		case TokenType_BINARY_DATA:
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| 			return "TOK_BINARY_DATA";
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| 	}
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| 
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| 	//ai_assert(false);
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| 	return "";
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| }
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| 
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| // Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
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| static const uint8_t base64DecodeTable[128] = {
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| 	255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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| 	255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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| 	255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 255, 255, 255, 63,
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| 	52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 255, 255, 255, 255, 255, 255,
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| 	255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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| 	15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 255, 255, 255, 255, 255,
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| 	255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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| 	41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 255, 255, 255, 255, 255
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| };
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| 
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| uint8_t DecodeBase64(char ch) {
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| 	const auto idx = static_cast<uint8_t>(ch);
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| 	if (idx > 127) {
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| 		return 255;
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| 	}
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| 	return base64DecodeTable[idx];
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| }
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| 
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| size_t ComputeDecodedSizeBase64(const char *in, size_t inLength) {
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| 	if (inLength < 2) {
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| 		return 0;
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| 	}
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| 	const size_t equals = size_t(in[inLength - 1] == '=') + size_t(in[inLength - 2] == '=');
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| 	const size_t full_length = (inLength * 3) >> 2; // div by 4
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| 	if (full_length < equals) {
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| 		return 0;
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| 	}
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| 	return full_length - equals;
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| }
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| 
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| size_t DecodeBase64(const char *in, size_t inLength, uint8_t *out, size_t maxOutLength) {
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| 	if (maxOutLength == 0 || inLength < 2) {
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| 		return 0;
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| 	}
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| 	const size_t realLength = inLength - size_t(in[inLength - 1] == '=') - size_t(in[inLength - 2] == '=');
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| 	size_t dst_offset = 0;
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| 	int val = 0, valb = -8;
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| 	for (size_t src_offset = 0; src_offset < realLength; ++src_offset) {
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| 		const uint8_t table_value = Util::DecodeBase64(in[src_offset]);
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| 		if (table_value == 255) {
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| 			return 0;
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| 		}
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| 		val = (val << 6) + table_value;
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| 		valb += 6;
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| 		if (valb >= 0) {
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| 			out[dst_offset++] = static_cast<uint8_t>((val >> valb) & 0xFF);
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| 			valb -= 8;
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| 			val &= 0xFFF;
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| 		}
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| 	}
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| 	return dst_offset;
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| }
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| 
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| static const char to_base64_string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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| char EncodeBase64(char byte) {
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| 	return to_base64_string[(size_t)byte];
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| }
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| 
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| /** Encodes a block of 4 bytes to base64 encoding
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|  *  @param bytes Bytes to encode.
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|  *  @param out_string String to write encoded values to.
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|  *  @param string_pos Position in out_string.
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|  */
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| void EncodeByteBlock(const char *bytes, std::string &out_string, size_t string_pos) {
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| 	char b0 = (bytes[0] & 0xFC) >> 2;
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| 	char b1 = (bytes[0] & 0x03) << 4 | ((bytes[1] & 0xF0) >> 4);
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| 	char b2 = (bytes[1] & 0x0F) << 2 | ((bytes[2] & 0xC0) >> 6);
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| 	char b3 = (bytes[2] & 0x3F);
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| 
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| 	out_string[string_pos + 0] = EncodeBase64(b0);
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| 	out_string[string_pos + 1] = EncodeBase64(b1);
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| 	out_string[string_pos + 2] = EncodeBase64(b2);
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| 	out_string[string_pos + 3] = EncodeBase64(b3);
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| }
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| 
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| std::string EncodeBase64(const char *data, size_t length) {
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| 	// calculate extra bytes needed to get a multiple of 3
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| 	size_t extraBytes = 3 - length % 3;
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| 
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| 	// number of base64 bytes
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| 	size_t encodedBytes = 4 * (length + extraBytes) / 3;
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| 
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| 	std::string encoded_string(encodedBytes, '=');
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| 
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| 	// read blocks of 3 bytes
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| 	for (size_t ib3 = 0; ib3 < length / 3; ib3++) {
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| 		const size_t iByte = ib3 * 3;
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| 		const size_t iEncodedByte = ib3 * 4;
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| 		const char *currData = &data[iByte];
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| 
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| 		EncodeByteBlock(currData, encoded_string, iEncodedByte);
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| 	}
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| 
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| 	// if size of data is not a multiple of 3, also encode the final bytes (and add zeros where needed)
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| 	if (extraBytes > 0) {
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| 		char finalBytes[4] = { 0, 0, 0, 0 };
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| 		memcpy(&finalBytes[0], &data[length - length % 3], length % 3);
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| 
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| 		const size_t iEncodedByte = encodedBytes - 4;
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| 		EncodeByteBlock(&finalBytes[0], encoded_string, iEncodedByte);
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| 
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| 		// add '=' at the end
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| 		for (size_t i = 0; i < 4 * extraBytes / 3; i++) {
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| 			encoded_string[encodedBytes - i - 1] = '=';
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| 		}
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| 	}
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| 	return encoded_string;
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| }
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| 
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| } // namespace Util
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| } // namespace FBXDocParser
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