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			94 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  validation_tools.h                                                   */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef FBX_VALIDATION_TOOLS_H
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| #define FBX_VALIDATION_TOOLS_H
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| 
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| #ifdef TOOLS_ENABLED
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| 
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| #include "core/local_vector.h"
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| #include "core/map.h"
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| #include "core/ustring.h"
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| #include <core/io/json.h>
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| #include <core/os/file_access.h>
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| #include <scene/3d/path.h>
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| 
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| class ValidationTracker {
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| protected:
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| 	struct Entries {
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| 		Map<String, LocalVector<String>> validation_entries = Map<String, LocalVector<String>>();
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| 
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| 		// for printing our CSV to dump validation problems of files
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| 		// later we can make some agnostic tooling for this but this is fine for the time being.
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| 		void add_validation_error(String asset_path, String message);
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| 		void print_to_csv() {
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| 			print_verbose("Exporting assset validation log please wait");
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| 			String massive_log_file;
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| 
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| 			String csv_header = "file_path, error message, extra data\n";
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| 			massive_log_file += csv_header;
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| 
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| 			for (Map<String, LocalVector<String>>::Element *element = validation_entries.front(); element; element = element->next()) {
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| 				for (unsigned int x = 0; x < element->value().size(); x++) {
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| 					const String &line_entry = element->key() + ", " + element->value()[x].c_escape() + "\n";
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| 					massive_log_file += line_entry;
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| 				}
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| 			}
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| 
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| 			String path = "asset_validation_errors.csv";
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| 			Error err;
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| 			FileAccess *file = FileAccess::open(path, FileAccess::WRITE, &err);
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| 			if (!file || err) {
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| 				if (file) {
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| 					memdelete(file);
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| 				}
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| 				print_error("ValidationTracker Error - failed to create file - path: %s\n" + path);
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| 				return;
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| 			}
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| 
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| 			file->store_string(massive_log_file);
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| 			if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
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| 				print_error("ValidationTracker Error - failed to write to file - path: %s\n" + path);
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| 			}
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| 			file->close();
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| 			memdelete(file);
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| 		}
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| 	};
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| 	// asset path, error messages
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| 	static Entries *entries_singleton;
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| 
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| public:
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| 	static Entries *get_singleton() {
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| 		return entries_singleton;
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| 	}
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| };
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| 
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| #endif // TOOLS_ENABLED
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| #endif // FBX_VALIDATION_TOOLS_H
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