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			75 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  power_android.h                                                      */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef POWER_ANDROID_H
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#define POWER_ANDROID_H
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#include "core/os/os.h"
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#include <android/native_window_jni.h>
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class PowerAndroid {
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	struct LocalReferenceHolder {
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		JNIEnv *m_env;
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		const char *m_func;
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	};
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private:
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	static struct LocalReferenceHolder refs;
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	static JNIEnv *env;
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	static jmethodID mid;
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	static jobject context;
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	static jstring action;
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	static jclass cls;
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	static jobject filter;
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	static jobject intent;
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	static jstring iname;
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	static jmethodID imid;
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	static jstring bname;
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	static jmethodID bmid;
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	int nsecs_left;
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	int percent_left;
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	OS::PowerState power_state;
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	bool GetPowerInfo_Android();
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public:
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	static int s_active;
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	PowerAndroid();
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	virtual ~PowerAndroid();
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	OS::PowerState get_power_state();
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	int get_power_seconds_left();
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	int get_power_percent_left();
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};
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#endif // POWER_ANDROID_H
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