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		d52b70fb5e
		
	
	
	
	
		
			
			Include paths are processed from left to right, so we use Prepend to ensure that paths to bundled thirdparty files will have precedence over system paths (e.g. `/usr/include` should have lowest priority).
		
			
				
	
	
		
			23 lines
		
	
	
	
		
			636 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
	
		
			636 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
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| 
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| Import('env')
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| Import('env_modules')
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| 
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| env_tinyexr = env_modules.Clone()
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| 
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| # Thirdparty source files
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| # Not unbundled for now as they are not commonly available as shared library
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| thirdparty_dir = "#thirdparty/tinyexr/"
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| thirdparty_sources = [
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|     "tinyexr.cc",
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| ]
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| thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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| 
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| env_tinyexr.Prepend(CPPPATH=[thirdparty_dir])
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| 
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| env_thirdparty = env_tinyexr.Clone()
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| env_thirdparty.disable_warnings()
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| env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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| 
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| # Godot's own source files
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| env_tinyexr.add_source_files(env.modules_sources, "*.cpp")
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