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			487 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			487 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  gradient_edit.cpp                                                    */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "gradient_edit.h"
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| 
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| #include "core/os/keyboard.h"
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| 
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| #ifdef TOOLS_ENABLED
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| #include "editor/editor_scale.h"
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| #define SPACING (3 * EDSCALE)
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| #define POINT_WIDTH (8 * EDSCALE)
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| #else
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| #define SPACING 3
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| #define POINT_WIDTH 8
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| #endif
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| 
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| GradientEdit::GradientEdit() {
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| 	set_focus_mode(FOCUS_ALL);
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| 
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| 	popup = memnew(PopupPanel);
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| 	picker = memnew(ColorPicker);
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| 	popup->add_child(picker);
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| 
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| 	add_child(popup);
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| 
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| 	checker = Ref<ImageTexture>(memnew(ImageTexture));
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| 	Ref<Image> img = memnew(Image(checker_bg_png));
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| }
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| 
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| int GradientEdit::_get_point_from_pos(int x) {
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| 	int result = -1;
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| 	int total_w = get_size().width - get_size().height - SPACING;
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| 	float min_distance = 1e20;
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| 	for (int i = 0; i < points.size(); i++) {
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| 		//Check if we clicked at point
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| 		float distance = ABS(x - points[i].offset * total_w);
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| 		float min = (POINT_WIDTH / 2 * 1.7); //make it easier to grab
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| 		if (distance <= min && distance < min_distance) {
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| 			result = i;
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| 			min_distance = distance;
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| 		}
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| 	}
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| 	return result;
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| }
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| 
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| void GradientEdit::_show_color_picker() {
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| 	if (grabbed == -1) {
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| 		return;
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| 	}
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| 	picker->set_pick_color(points[grabbed].color);
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| 	Size2 minsize = popup->get_contents_minimum_size();
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| 	bool show_above = false;
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| 	if (get_global_position().y + get_size().y + minsize.y > get_viewport_rect().size.y) {
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| 		show_above = true;
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| 	}
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| 	if (show_above) {
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| 		popup->set_position(get_screen_position() - Vector2(0, minsize.y));
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| 	} else {
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| 		popup->set_position(get_screen_position() + Vector2(0, get_size().y));
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| 	}
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| 	popup->popup();
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| }
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| 
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| GradientEdit::~GradientEdit() {
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| }
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| 
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| void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
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| 	ERR_FAIL_COND(p_event.is_null());
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| 
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| 	Ref<InputEventKey> k = p_event;
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| 
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| 	if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_DELETE && grabbed != -1) {
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| 		points.remove(grabbed);
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| 		grabbed = -1;
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| 		grabbing = false;
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| 		update();
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| 		emit_signal("ramp_changed");
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| 		accept_event();
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| 	}
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| 
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| 	Ref<InputEventMouseButton> mb = p_event;
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| 	//Show color picker on double click.
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| 	if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_double_click() && mb->is_pressed()) {
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| 		grabbed = _get_point_from_pos(mb->get_position().x);
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| 		_show_color_picker();
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| 		accept_event();
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| 	}
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| 
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| 	//Delete point on right click
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| 	if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) {
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| 		grabbed = _get_point_from_pos(mb->get_position().x);
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| 		if (grabbed != -1) {
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| 			points.remove(grabbed);
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| 			grabbed = -1;
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| 			grabbing = false;
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| 			update();
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| 			emit_signal("ramp_changed");
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| 			accept_event();
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| 		}
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| 	}
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| 
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| 	//Hold alt key to duplicate selected color
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| 	if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->is_alt_pressed()) {
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| 		int x = mb->get_position().x;
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| 		grabbed = _get_point_from_pos(x);
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| 
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| 		if (grabbed != -1) {
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| 			int total_w = get_size().width - get_size().height - SPACING;
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| 			Gradient::Point newPoint = points[grabbed];
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| 			newPoint.offset = CLAMP(x / float(total_w), 0, 1);
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| 
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| 			points.push_back(newPoint);
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| 			points.sort();
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| 			for (int i = 0; i < points.size(); ++i) {
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| 				if (points[i].offset == newPoint.offset) {
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| 					grabbed = i;
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| 					break;
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| 				}
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| 			}
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| 
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| 			emit_signal("ramp_changed");
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| 			update();
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| 		}
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| 	}
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| 
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| 	//select
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| 	if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
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| 		update();
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| 		int x = mb->get_position().x;
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| 		int total_w = get_size().width - get_size().height - SPACING;
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| 
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| 		//Check if color selector was clicked.
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| 		if (x > total_w + SPACING) {
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| 			_show_color_picker();
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| 			return;
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| 		}
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| 
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| 		grabbing = true;
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| 
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| 		grabbed = _get_point_from_pos(x);
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| 		//grab or select
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| 		if (grabbed != -1) {
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| 			return;
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| 		}
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| 
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| 		//insert
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| 		Gradient::Point newPoint;
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| 		newPoint.offset = CLAMP(x / float(total_w), 0, 1);
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| 
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| 		Gradient::Point prev;
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| 		Gradient::Point next;
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| 
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| 		int pos = -1;
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| 		for (int i = 0; i < points.size(); i++) {
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| 			if (points[i].offset < newPoint.offset) {
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| 				pos = i;
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| 			}
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| 		}
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| 
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| 		if (pos == -1) {
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| 			prev.color = Color(0, 0, 0);
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| 			prev.offset = 0;
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| 			if (points.size()) {
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| 				next = points[0];
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| 			} else {
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| 				next.color = Color(1, 1, 1);
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| 				next.offset = 1.0;
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| 			}
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| 		} else {
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| 			if (pos == points.size() - 1) {
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| 				next.color = Color(1, 1, 1);
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| 				next.offset = 1.0;
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| 			} else {
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| 				next = points[pos + 1];
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| 			}
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| 			prev = points[pos];
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| 		}
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| 
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| 		newPoint.color = prev.color.lerp(next.color, (newPoint.offset - prev.offset) / (next.offset - prev.offset));
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| 
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| 		points.push_back(newPoint);
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| 		points.sort();
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| 		for (int i = 0; i < points.size(); i++) {
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| 			if (points[i].offset == newPoint.offset) {
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| 				grabbed = i;
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| 				break;
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| 			}
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| 		}
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| 
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| 		emit_signal("ramp_changed");
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| 	}
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| 
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| 	if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
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| 		if (grabbing) {
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| 			grabbing = false;
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| 			emit_signal("ramp_changed");
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| 		}
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| 		update();
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| 	}
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| 
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| 	Ref<InputEventMouseMotion> mm = p_event;
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| 
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| 	if (mm.is_valid() && grabbing) {
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| 		int total_w = get_size().width - get_size().height - SPACING;
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| 
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| 		int x = mm->get_position().x;
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| 
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| 		float newofs = CLAMP(x / float(total_w), 0, 1);
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| 
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| 		// Snap to "round" coordinates if holding Ctrl.
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| 		// Be more precise if holding Shift as well
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| 		if (mm->is_ctrl_pressed()) {
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| 			newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
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| 		} else if (mm->is_shift_pressed()) {
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| 			// Snap to nearest point if holding just Shift
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| 			const float snap_threshold = 0.03;
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| 			float smallest_ofs = snap_threshold;
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| 			bool found = false;
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| 			int nearest_point = 0;
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| 			for (int i = 0; i < points.size(); ++i) {
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| 				if (i != grabbed) {
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| 					float temp_ofs = ABS(points[i].offset - newofs);
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| 					if (temp_ofs < smallest_ofs) {
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| 						smallest_ofs = temp_ofs;
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| 						nearest_point = i;
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| 						if (found) {
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| 							break;
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| 						}
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| 						found = true;
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| 					}
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| 				}
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| 			}
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| 			if (found) {
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| 				if (points[nearest_point].offset < newofs) {
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| 					newofs = points[nearest_point].offset + 0.00001;
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| 				} else {
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| 					newofs = points[nearest_point].offset - 0.00001;
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| 				}
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| 				newofs = CLAMP(newofs, 0, 1);
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| 			}
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| 		}
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| 
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| 		bool valid = true;
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| 		for (int i = 0; i < points.size(); i++) {
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| 			if (points[i].offset == newofs && i != grabbed) {
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| 				valid = false;
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| 				break;
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| 			}
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| 		}
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| 
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| 		if (!valid || grabbed == -1) {
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| 			return;
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| 		}
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| 		points.write[grabbed].offset = newofs;
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| 
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| 		points.sort();
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| 		for (int i = 0; i < points.size(); i++) {
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| 			if (points[i].offset == newofs) {
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| 				grabbed = i;
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| 				break;
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| 			}
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| 		}
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| 
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| 		emit_signal("ramp_changed");
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| 
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| 		update();
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| 	}
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| }
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| 
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| void GradientEdit::_notification(int p_what) {
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| 	if (p_what == NOTIFICATION_ENTER_TREE) {
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| 		if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) {
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| 			picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
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| 		}
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| 	}
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| 	if (p_what == NOTIFICATION_DRAW) {
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| 		int w = get_size().x;
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| 		int h = get_size().y;
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| 
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| 		if (w == 0 || h == 0) {
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| 			return; //Safety check. We have division by 'h'. And in any case there is nothing to draw with such size
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| 		}
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| 
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| 		int total_w = get_size().width - get_size().height - SPACING;
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| 
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| 		//Draw checker pattern for ramp
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| 		_draw_checker(0, 0, total_w, h);
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| 
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| 		//Draw color ramp
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| 		Gradient::Point prev;
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| 		prev.offset = 0;
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| 		if (points.size() == 0) {
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| 			prev.color = Color(0, 0, 0); //Draw black rectangle if we have no points
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| 		} else {
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| 			prev.color = points[0].color; //Extend color of first point to the beginning.
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| 		}
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| 
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| 		for (int i = -1; i < points.size(); i++) {
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| 			Gradient::Point next;
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| 			//If there is no next point
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| 			if (i + 1 == points.size()) {
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| 				if (points.size() == 0) {
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| 					next.color = Color(0, 0, 0); //Draw black rectangle if we have no points
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| 				} else {
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| 					next.color = points[i].color; //Extend color of last point to the end.
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| 				}
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| 				next.offset = 1;
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| 			} else {
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| 				next = points[i + 1];
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| 			}
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| 
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| 			if (prev.offset == next.offset) {
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| 				prev = next;
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| 				continue;
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| 			}
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| 
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| 			Vector<Vector2> points;
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| 			Vector<Color> colors;
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| 			points.push_back(Vector2(prev.offset * total_w, h));
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| 			points.push_back(Vector2(prev.offset * total_w, 0));
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| 			points.push_back(Vector2(next.offset * total_w, 0));
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| 			points.push_back(Vector2(next.offset * total_w, h));
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| 			colors.push_back(prev.color);
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| 			colors.push_back(prev.color);
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| 			colors.push_back(next.color);
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| 			colors.push_back(next.color);
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| 			draw_primitive(points, colors, Vector<Point2>());
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| 			prev = next;
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| 		}
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| 
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| 		//Draw point markers
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| 		for (int i = 0; i < points.size(); i++) {
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| 			Color col = points[i].color.inverted();
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| 			col.a = 0.9;
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| 
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| 			draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col);
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| 			Rect2 rect = Rect2(points[i].offset * total_w - POINT_WIDTH / 2, h / 2, POINT_WIDTH, h / 2);
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| 			draw_rect(rect, points[i].color, true);
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| 			draw_rect(rect, col, false);
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| 			if (grabbed == i) {
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| 				rect = rect.grow(-1);
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| 				if (has_focus()) {
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| 					draw_rect(rect, Color(1, 0, 0, 0.9), false);
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| 				} else {
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| 					draw_rect(rect, Color(0.6, 0, 0, 0.9), false);
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| 				}
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| 
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| 				rect = rect.grow(-1);
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| 				draw_rect(rect, col, false);
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| 			}
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| 		}
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| 
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| 		//Draw "button" for color selector
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| 		_draw_checker(total_w + SPACING, 0, h, h);
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| 		if (grabbed != -1) {
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| 			//Draw with selection color
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| 			draw_rect(Rect2(total_w + SPACING, 0, h, h), points[grabbed].color);
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| 		} else {
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| 			//if no color selected draw grey color with 'X' on top.
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| 			draw_rect(Rect2(total_w + SPACING, 0, h, h), Color(0.5, 0.5, 0.5, 1));
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| 			draw_line(Vector2(total_w + SPACING, 0), Vector2(total_w + SPACING + h, h), Color(1, 1, 1, 0.6));
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| 			draw_line(Vector2(total_w + SPACING, h), Vector2(total_w + SPACING + h, 0), Color(1, 1, 1, 0.6));
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| 		}
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| 
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| 		//Draw borders around color ramp if in focus
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| 		if (has_focus()) {
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| 			draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6));
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| 			draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6));
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| 			draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
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| 			draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
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| 		}
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| 	}
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| 
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| 	if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
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| 		if (!is_visible()) {
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| 			grabbing = false;
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| 		}
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| 	}
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| }
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| 
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| void GradientEdit::_draw_checker(int x, int y, int w, int h) {
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| 	//Draw it with polygon to insert UVs for scale
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| 	Vector<Vector2> backPoints;
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| 	backPoints.push_back(Vector2(x, y));
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| 	backPoints.push_back(Vector2(x, y + h));
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| 	backPoints.push_back(Vector2(x + w, y + h));
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| 	backPoints.push_back(Vector2(x + w, y));
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| 	Vector<Color> colorPoints;
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| 	colorPoints.push_back(Color(1, 1, 1, 1));
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| 	colorPoints.push_back(Color(1, 1, 1, 1));
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| 	colorPoints.push_back(Color(1, 1, 1, 1));
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| 	colorPoints.push_back(Color(1, 1, 1, 1));
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| 	Vector<Vector2> uvPoints;
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| 	//Draw checker pattern pixel-perfect and scale it by 2.
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| 	uvPoints.push_back(Vector2(x, y));
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| 	uvPoints.push_back(Vector2(x, y + h * .5f / checker->get_height()));
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| 	uvPoints.push_back(Vector2(x + w * .5f / checker->get_width(), y + h * .5f / checker->get_height()));
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| 	uvPoints.push_back(Vector2(x + w * .5f / checker->get_width(), y));
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| 	draw_polygon(backPoints, colorPoints, uvPoints, checker);
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| }
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| 
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| Size2 GradientEdit::get_minimum_size() const {
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| 	return Vector2(0, 16);
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| }
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| 
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| void GradientEdit::_color_changed(const Color &p_color) {
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| 	if (grabbed == -1) {
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| 		return;
 | |
| 	}
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| 	points.write[grabbed].color = p_color;
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| 	update();
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| 	emit_signal("ramp_changed");
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| }
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| 
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| void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
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| 	ERR_FAIL_COND(p_offsets.size() != p_colors.size());
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| 	points.clear();
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| 	for (int i = 0; i < p_offsets.size(); i++) {
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| 		Gradient::Point p;
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| 		p.offset = p_offsets[i];
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| 		p.color = p_colors[i];
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| 		points.push_back(p);
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| 	}
 | |
| 
 | |
| 	points.sort();
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| 	update();
 | |
| }
 | |
| 
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| Vector<float> GradientEdit::get_offsets() const {
 | |
| 	Vector<float> ret;
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| 	for (int i = 0; i < points.size(); i++) {
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| 		ret.push_back(points[i].offset);
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| 	}
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| 	return ret;
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| }
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| 
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| Vector<Color> GradientEdit::get_colors() const {
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| 	Vector<Color> ret;
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| 	for (int i = 0; i < points.size(); i++) {
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| 		ret.push_back(points[i].color);
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| 	}
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| 	return ret;
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| }
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| 
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| void GradientEdit::set_points(Vector<Gradient::Point> &p_points) {
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| 	if (points.size() != p_points.size()) {
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| 		grabbed = -1;
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| 	}
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| 	points.clear();
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| 	points = p_points;
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| }
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| 
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| Vector<Gradient::Point> &GradientEdit::get_points() {
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| 	return points;
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| }
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| 
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| void GradientEdit::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input);
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| 	ADD_SIGNAL(MethodInfo("ramp_changed"));
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| }
 | 
