godot/modules/mono/editor
Thaddeus Crews 98c204a8f0
Merge pull request #104828 from van800/rider_fleet
C#: Separate Rider and Fleet options as external editors
2025-04-11 09:51:13 -05:00
..
Godot.NET.Sdk Merge pull request #104279 from L2750558108/pr-fix-nested-in-generic-errors 2025-03-28 14:32:44 +01:00
GodotTools split Rider and Fleet as different external editors for Godot C# 2025-04-11 13:21:50 +02:00
script_templates SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
bindings_generator.cpp Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
bindings_generator.h Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
code_completion.cpp Clean up some uses of String::substr 2025-03-07 14:50:38 +01:00
code_completion.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp Style: Convert namespaces to PascalCase 2025-03-23 19:10:24 -05:00
editor_internal_calls.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
hostfxr_resolver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00