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			478 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			478 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /*************************************************************************/
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| /*  library_godot_display.js                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| /*
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|  * Display Server listeners.
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|  * Keeps track of registered event listeners so it can remove them on shutdown.
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|  */
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| const GodotDisplayListeners = {
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| 	$GodotDisplayListeners__deps: ['$GodotOS'],
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| 	$GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
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| 	$GodotDisplayListeners: {
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| 		handlers: [],
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| 
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| 		has: function (target, event, method, capture) {
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| 			return GodotDisplayListeners.handlers.findIndex(function (e) {
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| 				return e.target === target && e.event === event && e.method === method && e.capture === capture;
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| 			}) !== -1;
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| 		},
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| 
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| 		add: function (target, event, method, capture) {
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| 			if (GodotDisplayListeners.has(target, event, method, capture)) {
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| 				return;
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| 			}
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| 			function Handler(p_target, p_event, p_method, p_capture) {
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| 				this.target = p_target;
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| 				this.event = p_event;
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| 				this.method = p_method;
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| 				this.capture = p_capture;
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| 			}
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| 			GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
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| 			target.addEventListener(event, method, capture);
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| 		},
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| 
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| 		clear: function () {
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| 			GodotDisplayListeners.handlers.forEach(function (h) {
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| 				h.target.removeEventListener(h.event, h.method, h.capture);
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| 			});
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| 			GodotDisplayListeners.handlers.length = 0;
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| 		},
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| 	},
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| };
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| mergeInto(LibraryManager.library, GodotDisplayListeners);
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| 
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| /*
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|  * Drag and drop handler.
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|  * This is pretty big, but basically detect dropped files on GodotConfig.canvas,
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|  * process them one by one (recursively for directories), and copies them to
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|  * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot
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|  * event (that requires a string array of paths).
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|  *
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|  * NOTE: The temporary files are removed after the callback. This means that
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|  * deferred callbacks won't be able to access the files.
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|  */
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| const GodotDisplayDragDrop = {
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| 	$GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
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| 	$GodotDisplayDragDrop: {
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| 		promises: [],
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| 		pending_files: [],
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| 
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| 		add_entry: function (entry) {
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| 			if (entry.isDirectory) {
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| 				GodotDisplayDragDrop.add_dir(entry);
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| 			} else if (entry.isFile) {
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| 				GodotDisplayDragDrop.add_file(entry);
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| 			} else {
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| 				GodotRuntime.error('Unrecognized entry...', entry);
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| 			}
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| 		},
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| 
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| 		add_dir: function (entry) {
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| 			GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
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| 				const reader = entry.createReader();
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| 				reader.readEntries(function (entries) {
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| 					for (let i = 0; i < entries.length; i++) {
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| 						GodotDisplayDragDrop.add_entry(entries[i]);
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| 					}
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| 					resolve();
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| 				});
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| 			}));
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| 		},
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| 
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| 		add_file: function (entry) {
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| 			GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
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| 				entry.file(function (file) {
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| 					const reader = new FileReader();
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| 					reader.onload = function () {
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| 						const f = {
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| 							'path': file.relativePath || file.webkitRelativePath,
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| 							'name': file.name,
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| 							'type': file.type,
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| 							'size': file.size,
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| 							'data': reader.result,
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| 						};
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| 						if (!f['path']) {
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| 							f['path'] = f['name'];
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| 						}
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| 						GodotDisplayDragDrop.pending_files.push(f);
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| 						resolve();
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| 					};
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| 					reader.onerror = function () {
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| 						GodotRuntime.print('Error reading file');
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| 						reject();
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| 					};
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| 					reader.readAsArrayBuffer(file);
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| 				}, function (err) {
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| 					GodotRuntime.print('Error!');
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| 					reject();
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| 				});
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| 			}));
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| 		},
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| 
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| 		process: function (resolve, reject) {
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| 			if (GodotDisplayDragDrop.promises.length === 0) {
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| 				resolve();
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| 				return;
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| 			}
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| 			GodotDisplayDragDrop.promises.pop().then(function () {
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| 				setTimeout(function () {
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| 					GodotDisplayDragDrop.process(resolve, reject);
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| 				}, 0);
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| 			});
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| 		},
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| 
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| 		_process_event: function (ev, callback) {
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| 			ev.preventDefault();
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| 			if (ev.dataTransfer.items) {
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| 				// Use DataTransferItemList interface to access the file(s)
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| 				for (let i = 0; i < ev.dataTransfer.items.length; i++) {
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| 					const item = ev.dataTransfer.items[i];
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| 					let entry = null;
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| 					if ('getAsEntry' in item) {
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| 						entry = item.getAsEntry();
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| 					} else if ('webkitGetAsEntry' in item) {
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| 						entry = item.webkitGetAsEntry();
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| 					}
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| 					if (entry) {
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| 						GodotDisplayDragDrop.add_entry(entry);
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| 					}
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| 				}
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| 			} else {
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| 				GodotRuntime.error('File upload not supported');
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| 			}
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| 			new Promise(GodotDisplayDragDrop.process).then(function () {
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| 				const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`;
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| 				const drops = [];
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| 				const files = [];
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| 				FS.mkdir(DROP);
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| 				GodotDisplayDragDrop.pending_files.forEach((elem) => {
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| 					const path = elem['path'];
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| 					GodotFS.copy_to_fs(DROP + path, elem['data']);
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| 					let idx = path.indexOf('/');
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| 					if (idx === -1) {
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| 						// Root file
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| 						drops.push(DROP + path);
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| 					} else {
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| 						// Subdir
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| 						const sub = path.substr(0, idx);
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| 						idx = sub.indexOf('/');
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| 						if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
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| 							drops.push(DROP + sub);
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| 						}
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| 					}
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| 					files.push(DROP + path);
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| 				});
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| 				GodotDisplayDragDrop.promises = [];
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| 				GodotDisplayDragDrop.pending_files = [];
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| 				callback(drops);
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| 				const dirs = [DROP.substr(0, DROP.length - 1)];
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| 				// Remove temporary files
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| 				files.forEach(function (file) {
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| 					FS.unlink(file);
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| 					let dir = file.replace(DROP, '');
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| 					let idx = dir.lastIndexOf('/');
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| 					while (idx > 0) {
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| 						dir = dir.substr(0, idx);
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| 						if (dirs.indexOf(DROP + dir) === -1) {
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| 							dirs.push(DROP + dir);
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| 						}
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| 						idx = dir.lastIndexOf('/');
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| 					}
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| 				});
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| 				// Remove dirs.
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| 				dirs.sort(function (a, b) {
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| 					const al = (a.match(/\//g) || []).length;
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| 					const bl = (b.match(/\//g) || []).length;
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| 					if (al > bl) {
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| 						return -1;
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| 					} else if (al < bl) {
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| 						return 1;
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| 					}
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| 					return 0;
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| 				}).forEach(function (dir) {
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| 					FS.rmdir(dir);
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| 				});
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| 			});
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| 		},
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| 
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| 		handler: function (callback) {
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| 			return function (ev) {
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| 				GodotDisplayDragDrop._process_event(ev, callback);
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| 			};
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| 		},
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| 	},
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| };
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| mergeInto(LibraryManager.library, GodotDisplayDragDrop);
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| 
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| /*
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|  * Display server cursor helper.
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|  * Keeps track of cursor status and custom shapes.
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|  */
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| const GodotDisplayCursor = {
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| 	$GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
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| 	$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
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| 	$GodotDisplayCursor: {
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| 		shape: 'auto',
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| 		visible: true,
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| 		cursors: {},
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| 		set_style: function (style) {
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| 			GodotConfig.canvas.style.cursor = style;
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| 		},
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| 		set_shape: function (shape) {
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| 			GodotDisplayCursor.shape = shape;
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| 			let css = shape;
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| 			if (shape in GodotDisplayCursor.cursors) {
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| 				const c = GodotDisplayCursor.cursors[shape];
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| 				css = `url("${c.url}") ${c.x} ${c.y}, auto`;
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| 			}
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| 			if (GodotDisplayCursor.visible) {
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| 				GodotDisplayCursor.set_style(css);
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| 			}
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| 		},
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| 		clear: function () {
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| 			GodotDisplayCursor.set_style('');
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| 			GodotDisplayCursor.shape = 'auto';
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| 			GodotDisplayCursor.visible = true;
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| 			Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
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| 				URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
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| 				delete GodotDisplayCursor.cursors[key];
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| 			});
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| 		},
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| 	},
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| };
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| mergeInto(LibraryManager.library, GodotDisplayCursor);
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| 
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| /**
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|  * Display server interface.
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|  *
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|  * Exposes all the functions needed by DisplayServer implementation.
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|  */
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| const GodotDisplay = {
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| 	$GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
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| 	$GodotDisplay: {
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| 		window_icon: '',
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| 	},
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| 
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| 	godot_js_display_is_swap_ok_cancel: function () {
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| 		const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
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| 		const plat = navigator.platform || '';
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| 		if (win.indexOf(plat) !== -1) {
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| 			return 1;
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| 		}
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| 		return 0;
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| 	},
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| 
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| 	godot_js_display_alert: function (p_text) {
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| 		window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
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| 	},
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| 
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| 	godot_js_display_pixel_ratio_get: function () {
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| 		return window.devicePixelRatio || 1;
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| 	},
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| 
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| 	/*
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| 	 * Canvas
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| 	 */
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| 	godot_js_display_canvas_focus: function () {
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| 		GodotConfig.canvas.focus();
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| 	},
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| 
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| 	godot_js_display_canvas_is_focused: function () {
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| 		return document.activeElement === GodotConfig.canvas;
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| 	},
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| 
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| 	godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
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| 		const brect = GodotConfig.canvas.getBoundingClientRect();
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| 		GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
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| 		GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
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| 	},
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| 
 | |
| 	/*
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| 	 * Touchscreen
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| 	 */
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| 	godot_js_display_touchscreen_is_available: function () {
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| 		return 'ontouchstart' in window;
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| 	},
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| 
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| 	/*
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| 	 * Clipboard
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| 	 */
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| 	godot_js_display_clipboard_set: function (p_text) {
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| 		const text = GodotRuntime.parseString(p_text);
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| 		if (!navigator.clipboard || !navigator.clipboard.writeText) {
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| 			return 1;
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| 		}
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| 		navigator.clipboard.writeText(text).catch(function (e) {
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| 			// Setting OS clipboard is only possible from an input callback.
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| 			GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
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| 		});
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| 		return 0;
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| 	},
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| 
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| 	godot_js_display_clipboard_get: function (callback) {
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| 		const func = GodotRuntime.get_func(callback);
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| 		try {
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| 			navigator.clipboard.readText().then(function (result) {
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| 				const ptr = GodotRuntime.allocString(result);
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| 				func(ptr);
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| 				GodotRuntime.free(ptr);
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| 			}).catch(function (e) {
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| 				// Fail graciously.
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| 			});
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| 		} catch (e) {
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| 			// Fail graciously.
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| 		}
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| 	},
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| 
 | |
| 	/*
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| 	 * Window
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| 	 */
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| 	godot_js_display_window_request_fullscreen: function () {
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| 		const canvas = GodotConfig.canvas;
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| 		(canvas.requestFullscreen || canvas.msRequestFullscreen
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| 			|| canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
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| 			|| canvas.webkitRequestFullscreen
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| 		).call(canvas);
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| 	},
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| 
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| 	godot_js_display_window_title_set: function (p_data) {
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| 		document.title = GodotRuntime.parseString(p_data);
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| 	},
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| 
 | |
| 	godot_js_display_window_icon_set: function (p_ptr, p_len) {
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| 		let link = document.getElementById('-gd-engine-icon');
 | |
| 		if (link === null) {
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| 			link = document.createElement('link');
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| 			link.rel = 'icon';
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| 			link.id = '-gd-engine-icon';
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| 			document.head.appendChild(link);
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| 		}
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| 		const old_icon = GodotDisplay.window_icon;
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| 		const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
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| 		GodotDisplay.window_icon = URL.createObjectURL(png);
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| 		link.href = GodotDisplay.window_icon;
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| 		if (old_icon) {
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| 			URL.revokeObjectURL(old_icon);
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	/*
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| 	 * Cursor
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| 	 */
 | |
| 	godot_js_display_cursor_set_visible: function (p_visible) {
 | |
| 		const visible = p_visible !== 0;
 | |
| 		if (visible === GodotDisplayCursor.visible) {
 | |
| 			return;
 | |
| 		}
 | |
| 		GodotDisplayCursor.visible = visible;
 | |
| 		if (visible) {
 | |
| 			GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
 | |
| 		} else {
 | |
| 			GodotDisplayCursor.set_style('none');
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_is_hidden: function () {
 | |
| 		return !GodotDisplayCursor.visible;
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_set_shape: function (p_string) {
 | |
| 		GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
 | |
| 		const shape = GodotRuntime.parseString(p_shape);
 | |
| 		const old_shape = GodotDisplayCursor.cursors[shape];
 | |
| 		if (p_len > 0) {
 | |
| 			const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
 | |
| 			const url = URL.createObjectURL(png);
 | |
| 			GodotDisplayCursor.cursors[shape] = {
 | |
| 				url: url,
 | |
| 				x: p_hotspot_x,
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| 				y: p_hotspot_y,
 | |
| 			};
 | |
| 		} else {
 | |
| 			delete GodotDisplayCursor.cursors[shape];
 | |
| 		}
 | |
| 		if (shape === GodotDisplayCursor.shape) {
 | |
| 			GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
 | |
| 		}
 | |
| 		if (old_shape) {
 | |
| 			URL.revokeObjectURL(old_shape.url);
 | |
| 		}
 | |
| 	},
 | |
| 
 | |
| 	/*
 | |
| 	 * Listeners
 | |
| 	 */
 | |
| 	godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
 | |
| 		const canvas = GodotConfig.canvas;
 | |
| 		const func = GodotRuntime.get_func(callback);
 | |
| 		const notif = [p_enter, p_exit, p_in, p_out];
 | |
| 		['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
 | |
| 			GodotDisplayListeners.add(canvas, evt_name, function () {
 | |
| 				func.bind(null, notif[idx]);
 | |
| 			}, true);
 | |
| 		});
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_paste_cb: function (callback) {
 | |
| 		const func = GodotRuntime.get_func(callback);
 | |
| 		GodotDisplayListeners.add(window, 'paste', function (evt) {
 | |
| 			const text = evt.clipboardData.getData('text');
 | |
| 			const ptr = GodotRuntime.allocString(text);
 | |
| 			func(ptr);
 | |
| 			GodotRuntime.free(ptr);
 | |
| 		}, false);
 | |
| 	},
 | |
| 
 | |
| 	godot_js_display_drop_files_cb: function (callback) {
 | |
| 		const func = GodotRuntime.get_func(callback);
 | |
| 		const dropFiles = function (files) {
 | |
| 			const args = files || [];
 | |
| 			if (!args.length) {
 | |
| 				return;
 | |
| 			}
 | |
| 			const argc = args.length;
 | |
| 			const argv = GodotRuntime.allocStringArray(args);
 | |
| 			func(argv, argc);
 | |
| 			GodotRuntime.freeStringArray(argv, argc);
 | |
| 		};
 | |
| 		const canvas = GodotConfig.canvas;
 | |
| 		GodotDisplayListeners.add(canvas, 'dragover', function (ev) {
 | |
| 			// Prevent default behavior (which would try to open the file(s))
 | |
| 			ev.preventDefault();
 | |
| 		}, false);
 | |
| 		GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
 | |
| 	},
 | |
| };
 | |
| 
 | |
| autoAddDeps(GodotDisplay, '$GodotDisplay');
 | |
| mergeInto(LibraryManager.library, GodotDisplay);
 | 
