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No longer use emscripten functions for gamepads, implement them as library functions in library_godot_display.js instead. This allows us to do a better job at "guessing" vendorId, productId, OS, etc. thus allowing us to better find the remapping for the controller. |
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| .. | ||
| audio.worklet.js | ||
| library_godot_audio.js | ||
| library_godot_display.js | ||
| library_godot_editor_tools.js | ||
| library_godot_eval.js | ||
| library_godot_http_request.js | ||
| library_godot_os.js | ||
| library_godot_runtime.js | ||