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2d
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Hide NavigationRegion2D debug instance instead of free it, and hide it when navigation_polygon is set to null.
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2024-12-04 17:58:12 +08:00 |
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3d
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
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animation
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
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audio
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Merge pull request #95711 from TokageItLab/warn-oneshot-prop
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2024-11-22 14:54:30 -06:00 |
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debugger
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Fix for RuntimeNodeSelect selection_list showing up as an orphaned node when editor is open during runtime
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2024-12-04 11:22:12 -05:00 |
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gui
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[macOS, Windows] Add support for excluding windows from a screenshot.
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2024-12-10 11:00:13 +02:00 |
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main
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[macOS, Windows] Add support for excluding windows from a screenshot.
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2024-12-10 11:00:13 +02:00 |
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resources
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Merge pull request #91604 from nongvantinh/implement-7946
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2024-12-09 14:33:29 -06:00 |
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theme
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Save color palette as resources to reuse later
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2024-12-06 20:16:06 +07:00 |
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property_list_helper.cpp
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Always store ID of PopupMenu items
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2024-08-20 15:33:21 +02:00 |
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property_list_helper.h
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Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
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2024-07-09 19:38:52 +03:00 |
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property_utils.cpp
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Use (r)find_char instead of (r)find for single characters
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2024-11-17 10:02:18 +01:00 |
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property_utils.h
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Fix default NodePaths saved in scene
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2024-06-03 13:10:23 +02:00 |
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register_scene_types.cpp
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Save color palette as resources to reuse later
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2024-12-06 20:16:06 +07:00 |
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register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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scene_string_names.h
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Move singleton StringName definitions to header
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2024-12-06 13:43:31 +01:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |