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93 lines
4 KiB
XML
93 lines
4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ZIPPacker" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Allows the creation of ZIP files.
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</brief_description>
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<description>
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This class implements a writer that allows storing the multiple blobs in a ZIP archive. See also [ZIPReader] and [PCKPacker].
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[codeblock]
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# Create a ZIP archive with a single file at its root.
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func write_zip_file():
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var writer = ZIPPacker.new()
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var err = writer.open("user://archive.zip")
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if err != OK:
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return err
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writer.start_file("hello.txt")
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writer.write_file("Hello World".to_utf8_buffer())
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writer.close_file()
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writer.close()
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return OK
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[/codeblock]
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="close">
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<return type="int" enum="Error" />
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<description>
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Closes the underlying resources used by this instance.
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</description>
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</method>
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<method name="close_file">
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<return type="int" enum="Error" />
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<description>
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Stops writing to a file within the archive.
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It will fail if there is no open file.
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</description>
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</method>
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<method name="open">
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<return type="int" enum="Error" />
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<param index="0" name="path" type="String" />
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<param index="1" name="append" type="int" enum="ZIPPacker.ZipAppend" default="0" />
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<description>
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Opens a zip file for writing at the given path using the specified write mode.
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This must be called before everything else.
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</description>
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</method>
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<method name="start_file">
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<return type="int" enum="Error" />
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<param index="0" name="path" type="String" />
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<description>
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Starts writing to a file within the archive. Only one file can be written at the same time.
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Must be called after [method open].
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</description>
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</method>
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<method name="write_file">
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<return type="int" enum="Error" />
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<param index="0" name="data" type="PackedByteArray" />
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<description>
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Write the given [param data] to the file.
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Needs to be called after [method start_file].
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</description>
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</method>
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</methods>
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<members>
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<member name="compression_level" type="int" setter="set_compression_level" getter="get_compression_level" default="-1">
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The compression level used when [method start_file] is called. Use [enum ZIPPacker.CompressionLevel] as a reference.
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</member>
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</members>
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<constants>
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<constant name="APPEND_CREATE" value="0" enum="ZipAppend">
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Create a new zip archive at the given path.
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</constant>
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<constant name="APPEND_CREATEAFTER" value="1" enum="ZipAppend">
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Append a new zip archive to the end of the already existing file at the given path.
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</constant>
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<constant name="APPEND_ADDINZIP" value="2" enum="ZipAppend">
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Add new files to the existing zip archive at the given path.
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</constant>
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<constant name="COMPRESSION_DEFAULT" value="-1" enum="CompressionLevel">
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Start a file with the default Deflate compression level ([code]6[/code]). This is a good compromise between speed and file size.
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</constant>
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<constant name="COMPRESSION_NONE" value="0" enum="CompressionLevel">
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Start a file with no compression. This is also known as the "Store" compression mode and is the fastest method of packing files inside a ZIP archive. Consider using this mode for files that are already compressed (such as JPEG, PNG, MP3, or Ogg Vorbis files).
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</constant>
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<constant name="COMPRESSION_FAST" value="1" enum="CompressionLevel">
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Start a file with the fastest Deflate compression level ([code]1[/code]). This is fast to compress, but results in larger file sizes than [constant COMPRESSION_DEFAULT]. Decompression speed is generally unaffected by the chosen compression level.
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</constant>
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<constant name="COMPRESSION_BEST" value="9" enum="CompressionLevel">
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Start a file with the best Deflate compression level ([code]9[/code]). This is slow to compress, but results in smaller file sizes than [constant COMPRESSION_DEFAULT]. Decompression speed is generally unaffected by the chosen compression level.
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</constant>
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</constants>
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</class>
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