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Movie Maker mode can now record files in `.ogv` format, which can be directly viewed in Godot's VideoStreamPlayer node along with most video players. This is a lossy format with inter-frame compression, unlike AVI + MJPEG which only performs intra-frame compression. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> Co-authored-by: Leo de Penning <leo.depenning@illuminoo.com>
115 lines
2.8 KiB
Python
115 lines
2.8 KiB
Python
#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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Import("env_modules")
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env_theora = env_modules.Clone()
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# Thirdparty source files
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thirdparty_obj = []
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if env["builtin_libtheora"]:
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thirdparty_dir = "#thirdparty/libtheora/"
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thirdparty_sources = [
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"bitpack.c",
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"decinfo.c",
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"decode.c",
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"dequant.c",
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"fragment.c",
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"huffdec.c",
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"idct.c",
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"info.c",
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"internal.c",
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"quant.c",
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"state.c",
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]
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if env.editor_build:
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thirdparty_sources += [
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"analyze.c",
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"encfrag.c",
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"encinfo.c",
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"encode.c",
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"enquant.c",
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"fdct.c",
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"huffenc.c",
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"mathops.c",
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"mcenc.c",
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"rate.c",
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"tokenize.c",
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]
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thirdparty_sources_x86 = [
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"x86/mmxfrag.c",
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"x86/mmxidct.c",
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"x86/mmxstate.c",
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"x86/sse2idct.c",
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"x86/x86cpu.c",
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"x86/x86state.c",
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]
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if env.editor_build:
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thirdparty_sources_x86 += [
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"x86/mmxencfrag.c",
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"x86/mmxfdct.c",
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"x86/sse2encfrag.c",
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"x86/sse2fdct.c",
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"x86/x86enc.c",
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"x86/x86enquant.c",
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]
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thirdparty_sources_x86_vc = [
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"x86_vc/mmxfrag.c",
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"x86_vc/mmxidct.c",
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"x86_vc/mmxstate.c",
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"x86_vc/x86cpu.c",
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"x86_vc/x86state.c",
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]
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if env.editor_build:
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thirdparty_sources_x86_vc += [
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"x86_vc/mmxencfrag.c",
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"x86_vc/mmxfdct.c",
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"x86_vc/x86enc.c",
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]
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if env["x86_libtheora_opt_gcc"]:
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thirdparty_sources += thirdparty_sources_x86
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if env["x86_libtheora_opt_vc"]:
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thirdparty_sources += thirdparty_sources_x86_vc
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if env["x86_libtheora_opt_gcc"] or env["x86_libtheora_opt_vc"]:
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env_theora.Append(CPPDEFINES=["OC_X86_ASM"])
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_theora.Prepend(CPPEXTPATH=[thirdparty_dir])
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# also requires libogg and libvorbis
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if env["builtin_libogg"]:
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env_theora.Prepend(CPPEXTPATH=["#thirdparty/libogg"])
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if env["builtin_libvorbis"]:
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env_theora.Prepend(CPPEXTPATH=["#thirdparty/libvorbis"])
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env_thirdparty = env_theora.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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env.modules_sources += thirdparty_obj
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# Godot source files
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module_obj = []
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env_theora.add_source_files(module_obj, "*.cpp")
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if env.editor_build:
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env_theora.add_source_files(module_obj, "editor/*.cpp")
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env.modules_sources += module_obj
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# Needed to force rebuilding the module files when the thirdparty library is updated.
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env.Depends(module_obj, thirdparty_obj)
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