mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript |
||
|---|---|---|
| .. | ||
| export | ||
| audio_driver_javascript.cpp | ||
| audio_driver_javascript.h | ||
| detect.py | ||
| javascript_main.cpp | ||
| logo.png | ||
| os_javascript.cpp | ||
| os_javascript.h | ||
| platform_config.h | ||
| SCsub | ||