godot/modules/csg
A Thousand Ships a1846b27ea
Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
doc_classes Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 2024-12-17 20:41:12 +01:00
editor Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
icons Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
csg.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
csg.h Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
csg_shape.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
csg_shape.h Push some warnings for CSG non manifold and other errors. 2024-12-16 12:49:51 -08:00
register_types.cpp Remove redudant _3D_DISABLED check from csg module 2024-09-26 10:24:10 +03:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Fix MSVC bypassing disabled warnings 2024-12-09 11:49:42 -06:00