| .. |
|
physics
|
Remove ABS in favor of Math::abs
|
2025-03-19 13:52:40 +01:00 |
|
animated_sprite_2d.cpp
|
Improve use of Ref.is_null/valid
|
2024-12-23 16:35:02 -05:00 |
|
animated_sprite_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
audio_listener_2d.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
audio_listener_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
audio_stream_player_2d.compat.inc
|
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
|
2024-02-08 13:01:50 -06:00 |
|
audio_stream_player_2d.cpp
|
Add volume_linear property and methods for audio-related classes
|
2024-12-18 12:41:57 -08:00 |
|
audio_stream_player_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
back_buffer_copy.cpp
|
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
|
2024-11-02 15:43:18 -03:00 |
|
back_buffer_copy.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
camera_2d.cpp
|
Camera2D code cleanup
|
2025-03-15 19:20:48 +01:00 |
|
camera_2d.h
|
Camera2D code cleanup
|
2025-03-15 19:20:48 +01:00 |
|
canvas_group.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
|
canvas_group.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
canvas_modulate.cpp
|
Fix super call in various get_configuration_warnings methods
|
2024-09-05 16:08:35 +02:00 |
|
canvas_modulate.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
cpu_particles_2d.compat.inc
|
Implemented tools around particles seed randomization.
|
2025-01-11 16:31:24 +01:00 |
|
cpu_particles_2d.cpp
|
Merge pull request #103966 from rburing/fti_2d_particles_oops
|
2025-03-12 10:31:47 -05:00 |
|
cpu_particles_2d.h
|
Merge pull request #102249 from Arnklit/particles2d-emission-shapes
|
2025-03-11 14:01:00 -05:00 |
|
gpu_particles_2d.compat.inc
|
Implemented tools around particles seed randomization.
|
2025-01-11 16:31:24 +01:00 |
|
gpu_particles_2d.cpp
|
Merge pull request #102249 from Arnklit/particles2d-emission-shapes
|
2025-03-11 14:01:00 -05:00 |
|
gpu_particles_2d.h
|
Merge pull request #102249 from Arnklit/particles2d-emission-shapes
|
2025-03-11 14:01:00 -05:00 |
|
light_2d.cpp
|
Improve use of Ref.is_null/valid
|
2024-12-23 16:35:02 -05:00 |
|
light_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
light_occluder_2d.cpp
|
Improve use of Ref.is_null/valid
|
2024-12-23 16:35:02 -05:00 |
|
light_occluder_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
line_2d.cpp
|
Prevent errors when Line2D has 0 length
|
2025-02-12 17:43:53 +01:00 |
|
line_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
line_builder.cpp
|
Fix Line2D not rendering anything when total length is not computed
|
2025-02-14 19:00:35 +01:00 |
|
line_builder.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
marker_2d.cpp
|
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
|
2024-11-02 15:43:18 -03:00 |
|
marker_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
mesh_instance_2d.cpp
|
Make nodes handle their respective navigation source geometry
|
2025-01-12 13:14:46 +01:00 |
|
mesh_instance_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
multimesh_instance_2d.cpp
|
Make nodes handle their respective navigation source geometry
|
2025-01-12 13:14:46 +01:00 |
|
multimesh_instance_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
navigation_agent_2d.cpp
|
Despaghettify NavigationServer path queries
|
2024-12-11 22:29:48 +01:00 |
|
navigation_agent_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
navigation_link_2d.cpp
|
Add NavigationLink debug direction indicator
|
2025-01-02 01:07:26 +01:00 |
|
navigation_link_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
navigation_obstacle_2d.cpp
|
Make nodes handle their respective navigation source geometry
|
2025-01-12 13:14:46 +01:00 |
|
navigation_obstacle_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
navigation_region_2d.cpp
|
Core: Convert Math class to namespace
|
2025-03-21 10:29:18 -05:00 |
|
navigation_region_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
node_2d.cpp
|
CPUParticles2D - Add ability to follow physics interpolated target
|
2025-01-24 14:13:20 +01:00 |
|
node_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
parallax_2d.cpp
|
Fix editor parallax grid snap movement
|
2025-01-21 08:21:46 -05:00 |
|
parallax_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
parallax_background.cpp
|
Add new Parallax2D node
|
2024-03-03 15:46:40 -05:00 |
|
parallax_background.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
parallax_layer.cpp
|
Fix super call in various get_configuration_warnings methods
|
2024-09-05 16:08:35 +02:00 |
|
parallax_layer.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
path_2d.cpp
|
Draw fewer fishbones to improve Path gizmo readability and performance
|
2025-01-09 16:08:29 +01:00 |
|
path_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
polygon_2d.cpp
|
Make nodes handle their respective navigation source geometry
|
2025-01-12 13:14:46 +01:00 |
|
polygon_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
remote_transform_2d.cpp
|
Fix super call in various get_configuration_warnings methods
|
2024-09-05 16:08:35 +02:00 |
|
remote_transform_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
SCsub
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |
|
skeleton_2d.cpp
|
Improve use of Ref.is_null/valid
|
2024-12-23 16:35:02 -05:00 |
|
skeleton_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
sprite_2d.cpp
|
Sprite2D: Use correct name to hide region_filter_clip_enabled
|
2025-02-13 10:06:30 +11:00 |
|
sprite_2d.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
tile_map.compat.inc
|
Make TileMapLayers extend Node2D and work as children of TileMap
|
2024-01-17 16:05:50 +01:00 |
|
tile_map.cpp
|
Make nodes handle their respective navigation source geometry
|
2025-01-12 13:14:46 +01:00 |
|
tile_map.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
tile_map_layer.cpp
|
Core: Convert Math class to namespace
|
2025-03-21 10:29:18 -05:00 |
|
tile_map_layer.h
|
Merge pull request #102662 from groud/chunk_tilemap_physics
|
2025-03-17 16:03:29 -05:00 |
|
touch_screen_button.cpp
|
Improve use of Ref.is_null/valid
|
2024-12-23 16:35:02 -05:00 |
|
touch_screen_button.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
visible_on_screen_notifier_2d.cpp
|
Fix incorrect guards in VisibleOnScreenNotifier2D
|
2025-03-21 14:08:02 +01:00 |
|
visible_on_screen_notifier_2d.h
|
Fix incorrect guards in VisibleOnScreenNotifier2D
|
2025-03-21 14:08:02 +01:00 |