godot/scene/main
Thaddeus Crews ef4215472c
Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache
Enable changing editor language without restart
2025-03-24 15:27:33 -05:00
..
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp CPUParticles2D - Add ability to follow physics interpolated target 2025-01-24 14:13:20 +01:00
canvas_item.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
canvas_layer.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
canvas_layer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
http_request.cpp Clean up some uses of String::substr 2025-03-07 14:50:38 +01:00
http_request.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
instance_placeholder.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
instance_placeholder.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
missing_node.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
missing_node.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
multiplayer_api.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
node.cpp Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
node.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
resource_preloader.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
resource_preloader.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_tree.cpp Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache 2025-03-24 15:27:33 -05:00
scene_tree.h Don't free already freed scenes when changing SceneTree current scene 2025-03-18 22:31:37 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_globals_override.cpp Add samplerExternalOES type to shader globals 2024-11-24 14:33:52 +03:00
shader_globals_override.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
status_indicator.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
status_indicator.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
timer.cpp [Core] Align naming and args of (SceneTree)Timer time scale methods 2024-12-23 16:47:00 -05:00
timer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
viewport.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
viewport.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
window.cpp [Editor] Change global menu icons theme independently of editor theme. 2025-03-07 08:59:52 +02:00
window.h Merge pull request #103751 from bruvzg/glob_menu_icons_theme 2025-03-19 12:26:57 +01:00