godot/scene
Thaddeus Crews 1cf573f44d
Merge pull request #105887 from Repiteo/core/modernize-headers
Core: Modernize C headers with C++ equivalents
2025-05-02 09:25:29 -05:00
..
2d Merge pull request #105147 from Lazy-Rabbit-2001/sprite_stretching 2025-05-02 09:25:27 -05:00
3d Merge pull request #105915 from lawnjelly/fti_hotwheels4 2025-04-30 09:18:45 -05:00
animation Add GLOBAL_GET cached macros. 2025-04-30 15:08:50 +01:00
audio Base accessibility API. 2025-04-08 20:14:28 +03:00
debugger Merge pull request #104269 from lawnjelly/fti_scene_tree4 2025-04-28 10:01:34 -05:00
gui Merge pull request #105887 from Repiteo/core/modernize-headers 2025-05-02 09:25:29 -05:00
main Change Node set_name to use StringName 2025-05-01 15:15:19 -07:00
resources [Curve3D] Fix middle point forward vector when control1=end and control2=begin; issue #88923 2025-05-01 20:54:59 +02:00
theme Use SVGTextures for editor and default theme icons. 2025-04-19 12:48:24 +03:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp SvgTexture not in 3D 2025-04-22 17:50:43 +08:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h Always use String as StringName backing internally. 2025-04-23 14:57:03 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00