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			134 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="3.2">
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| 	<brief_description>
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| 		[AnimationTree] node resource that contains many blend type nodes.
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| 	</brief_description>
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| 	<description>
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| 		This node may contain a sub-tree of any other blend type nodes, such as mix, blend2, blend3, one shot, etc. This is one of the most commonly used roots.
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| 	</description>
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| 	<tutorials>
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| 		<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="add_node">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="name" type="String">
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| 			</argument>
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| 			<argument index="1" name="node" type="AnimationNode">
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| 			</argument>
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| 			<argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )">
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| 			</argument>
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| 			<description>
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| 				Adds an [AnimationNode] at the given [code]position[/code]. The [code]name[/code] is used to identify the created sub-node later.
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| 			</description>
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| 		</method>
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| 		<method name="connect_node">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="input_node" type="String">
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| 			</argument>
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| 			<argument index="1" name="input_index" type="int">
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| 			</argument>
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| 			<argument index="2" name="output_node" type="String">
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| 			</argument>
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| 			<description>
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| 				Connects the output of an [AnimationNode] as input for another [AnimationNode], at the input port specified by [code]input_index[/code].
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| 			</description>
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| 		</method>
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| 		<method name="disconnect_node">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="input_node" type="String">
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| 			</argument>
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| 			<argument index="1" name="input_index" type="int">
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| 			</argument>
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| 			<description>
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| 				Disconnects the node connected to the specified input.
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| 			</description>
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| 		</method>
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| 		<method name="get_node" qualifiers="const">
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| 			<return type="AnimationNode">
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| 			</return>
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| 			<argument index="0" name="name" type="String">
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| 			</argument>
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| 			<description>
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| 				Returns the sub-node with the specified [code]name[/code].
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| 			</description>
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| 		</method>
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| 		<method name="get_node_position" qualifiers="const">
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| 			<return type="Vector2">
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| 			</return>
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| 			<argument index="0" name="name" type="String">
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| 			</argument>
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| 			<description>
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| 				Returns the position of the sub-node with the specified [code]name[/code].
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| 			</description>
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| 		</method>
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| 		<method name="has_node" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="name" type="String">
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| 			</argument>
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| 			<description>
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| 				Returns [code]true[/code] if a sub-node with specified [code]name[/code] exists.
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| 			</description>
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| 		</method>
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| 		<method name="remove_node">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="name" type="String">
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| 			</argument>
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| 			<description>
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| 				Removes a sub-node.
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| 			</description>
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| 		</method>
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| 		<method name="rename_node">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="name" type="String">
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| 			</argument>
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| 			<argument index="1" name="new_name" type="String">
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| 			</argument>
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| 			<description>
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| 				Changes the name of a sub-node.
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| 			</description>
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| 		</method>
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| 		<method name="set_node_position">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="name" type="String">
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| 			</argument>
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| 			<argument index="1" name="position" type="Vector2">
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| 			</argument>
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| 			<description>
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| 				Modifies the position of a sub-node.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2( 0, 0 )">
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| 			The global offset of all sub-nodes.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="CONNECTION_OK" value="0">
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| 			The connection was successful.
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| 		</constant>
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| 		<constant name="CONNECTION_ERROR_NO_INPUT" value="1">
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| 			The input node is [code]null[/code].
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| 		</constant>
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| 		<constant name="CONNECTION_ERROR_NO_INPUT_INDEX" value="2">
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| 			The specified input port is out of range.
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| 		</constant>
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| 		<constant name="CONNECTION_ERROR_NO_OUTPUT" value="3">
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| 			The output node is [code]null[/code].
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| 		</constant>
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| 		<constant name="CONNECTION_ERROR_SAME_NODE" value="4">
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| 			Input and output nodes are the same.
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| 		</constant>
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| 		<constant name="CONNECTION_ERROR_CONNECTION_EXISTS" value="5">
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| 			The specified connection already exists.
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| 		</constant>
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| 	</constants>
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| </class>
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