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			62 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="EditorSelection" inherits="Object" version="3.2">
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| 	<brief_description>
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| 		Manages the SceneTree selection in the editor.
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| 	</brief_description>
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| 	<description>
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| 		This object manages the SceneTree selection in the editor.
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| 		[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_selection].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="add_node">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="node" type="Node">
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| 			</argument>
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| 			<description>
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| 				Adds a node to the selection.
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| 			</description>
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| 		</method>
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| 		<method name="clear">
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| 			<return type="void">
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| 			</return>
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| 			<description>
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| 				Clear the selection.
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| 			</description>
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| 		</method>
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| 		<method name="get_selected_nodes">
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| 			<return type="Array">
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| 			</return>
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| 			<description>
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| 				Gets the list of selected nodes.
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| 			</description>
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| 		</method>
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| 		<method name="get_transformable_selected_nodes">
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| 			<return type="Array">
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| 			</return>
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| 			<description>
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| 				Gets the list of selected nodes, optimized for transform operations (i.e. moving them, rotating, etc). This list avoids situations where a node is selected and also child/grandchild.
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| 			</description>
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| 		</method>
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| 		<method name="remove_node">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="node" type="Node">
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| 			</argument>
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| 			<description>
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| 				Removes a node from the selection.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<signals>
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| 		<signal name="selection_changed">
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| 			<description>
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| 				Emitted when the selection changes.
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| 			</description>
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| 		</signal>
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| 	</signals>
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| 	<constants>
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| 	</constants>
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| </class>
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