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			121 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="Script" inherits="Resource" version="3.2">
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| 	<brief_description>
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| 		A class stored as a resource.
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| 	</brief_description>
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| 	<description>
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| 		A class stored as a resource. A script extends the functionality of all objects that instance it.
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| 		The [code]new[/code] method of a script subclass creates a new instance. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
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| 	</description>
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| 	<tutorials>
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| 		<link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/scripting.html</link>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="can_instance" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Returns [code]true[/code] if the script can be instanced.
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| 			</description>
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| 		</method>
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| 		<method name="get_base_script" qualifiers="const">
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| 			<return type="Script">
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| 			</return>
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| 			<description>
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| 				Returns the script directly inherited by this script.
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| 			</description>
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| 		</method>
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| 		<method name="get_instance_base_type" qualifiers="const">
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| 			<return type="String">
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| 			</return>
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| 			<description>
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| 				Returns the script's base type.
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| 			</description>
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| 		</method>
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| 		<method name="get_property_default_value">
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| 			<return type="Variant">
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| 			</return>
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| 			<argument index="0" name="property" type="String">
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| 			</argument>
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| 			<description>
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| 				Returns the default value of the specified property.
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| 			</description>
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| 		</method>
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| 		<method name="get_script_constant_map">
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| 			<return type="Dictionary">
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| 			</return>
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| 			<description>
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| 				Returns a dictionary containing constant names and their values.
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| 			</description>
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| 		</method>
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| 		<method name="get_script_method_list">
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| 			<return type="Array">
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| 			</return>
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| 			<description>
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| 				Returns the list of methods in this [Script].
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| 			</description>
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| 		</method>
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| 		<method name="get_script_property_list">
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| 			<return type="Array">
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| 			</return>
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| 			<description>
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| 				Returns the list of properties in this [Script].
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| 			</description>
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| 		</method>
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| 		<method name="get_script_signal_list">
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| 			<return type="Array">
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| 			</return>
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| 			<description>
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| 				Returns the list of user signals defined in this [Script].
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| 			</description>
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| 		</method>
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| 		<method name="has_script_signal" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="signal_name" type="String">
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| 			</argument>
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| 			<description>
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| 				Returns [code]true[/code] if the script, or a base class, defines a signal with the given name.
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| 			</description>
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| 		</method>
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| 		<method name="has_source_code" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Returns [code]true[/code] if the script contains non-empty source code.
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| 			</description>
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| 		</method>
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| 		<method name="instance_has" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="base_object" type="Object">
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| 			</argument>
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| 			<description>
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| 				Returns [code]true[/code] if [code]base_object[/code] is an instance of this script.
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| 			</description>
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| 		</method>
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| 		<method name="is_tool" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Returns [code]true[/code] if the script is a tool script. A tool script can run in the editor.
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| 			</description>
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| 		</method>
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| 		<method name="reload">
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| 			<return type="int" enum="Error">
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| 			</return>
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| 			<argument index="0" name="keep_state" type="bool" default="false">
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| 			</argument>
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| 			<description>
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| 				Reloads the script's class implementation. Returns an error code.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="source_code" type="String" setter="set_source_code" getter="get_source_code">
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| 			The script source code or an empty string if source code is not available. When set, does not reload the class implementation automatically.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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