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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			29 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="ScrollBar" inherits="Range" version="3.2">
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| 	<brief_description>
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| 		Base class for scroll bars.
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| 	</brief_description>
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| 	<description>
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| 		Scrollbars are a [Range]-based [Control], that display a draggable area (the size of the page). Horizontal ([HScrollBar]) and Vertical ([VScrollBar]) versions are available.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="custom_step" type="float" setter="set_custom_step" getter="get_custom_step" default="-1.0">
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| 			Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the [ScrollBar] is focused.
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| 		</member>
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| 		<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="0" />
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| 		<member name="step" type="float" setter="set_step" getter="get_step" override="true" default="0.0" />
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| 	</members>
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| 	<signals>
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| 		<signal name="scrolling">
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| 			<description>
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| 				Emitted when the scrollbar is being scrolled.
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| 			</description>
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| 		</signal>
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| 	</signals>
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| 	<constants>
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| 	</constants>
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| </class>
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