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		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			46 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="Sky" inherits="Resource" version="3.2">
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| 	<brief_description>
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| 		The base class for [PanoramaSky] and [ProceduralSky].
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| 	</brief_description>
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| 	<description>
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| 		The base class for [PanoramaSky] and [ProceduralSky].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize" default="2">
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| 			The [Sky]'s radiance map size. The higher the radiance map size, the more detailed the lighting from the [Sky] will be.
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| 			See [enum RadianceSize] constants for values.
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| 			[b]Note:[/b] Some hardware will have trouble with higher radiance sizes, especially [constant RADIANCE_SIZE_512] and above. Only use such high values on high-end hardware.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="RADIANCE_SIZE_32" value="0" enum="RadianceSize">
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| 			Radiance texture size is 32×32 pixels.
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| 		</constant>
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| 		<constant name="RADIANCE_SIZE_64" value="1" enum="RadianceSize">
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| 			Radiance texture size is 64×64 pixels.
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| 		</constant>
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| 		<constant name="RADIANCE_SIZE_128" value="2" enum="RadianceSize">
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| 			Radiance texture size is 128×128 pixels.
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| 		</constant>
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| 		<constant name="RADIANCE_SIZE_256" value="3" enum="RadianceSize">
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| 			Radiance texture size is 256×256 pixels.
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| 		</constant>
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| 		<constant name="RADIANCE_SIZE_512" value="4" enum="RadianceSize">
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| 			Radiance texture size is 512×512 pixels.
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| 		</constant>
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| 		<constant name="RADIANCE_SIZE_1024" value="5" enum="RadianceSize">
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| 			Radiance texture size is 1024×1024 pixels.
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| 		</constant>
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| 		<constant name="RADIANCE_SIZE_2048" value="6" enum="RadianceSize">
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| 			Radiance texture size is 2048×2048 pixels.
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| 		</constant>
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| 		<constant name="RADIANCE_SIZE_MAX" value="7" enum="RadianceSize">
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| 			Represents the size of the [enum RadianceSize] enum.
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| 		</constant>
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| 	</constants>
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| </class>
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