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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			18 lines
		
	
	
	
		
			635 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
	
		
			635 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="Texture3D" inherits="TextureLayered" version="3.2">
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| 	<brief_description>
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| 		Texture with 3 dimensions.
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| 	</brief_description>
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| 	<description>
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| 		Texture3D is a 3-dimensional texture that has a width, height, and depth.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="data" type="Dictionary" setter="_set_data" getter="_get_data" override="true" default="{"depth": 0,"flags": 4,"format": 37,"height": 0,"layers": [  ],"width": 0}" />
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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