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			56 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisibilityNotifier2D" inherits="Node2D" version="3.2">
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| 	<brief_description>
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| 		Detects approximately when the node is visible on screen.
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| 	</brief_description>
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| 	<description>
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| 		The VisibilityNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport.
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| 		If you want nodes to be disabled automatically when they exit the screen, use [VisibilityEnabler2D] instead.
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| 		[b]Note:[/b] For performance reasons, VisibilityNotifier2D uses an approximate heuristic with precision determined by [member ProjectSettings.world/2d/cell_size]. If you need precise visibility checking, use another method such as adding an [Area2D] node as a child of a [Camera2D] node.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="is_on_screen" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				If [code]true[/code], the bounding rectangle is on the screen.
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| 				[b]Note:[/b] It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return [code]false[/code] right after it is instantiated, even if it will be on screen in the draw pass.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="rect" type="Rect2" setter="set_rect" getter="get_rect" default="Rect2( -10, -10, 20, 20 )">
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| 			The VisibilityNotifier2D's bounding rectangle.
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| 		</member>
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| 	</members>
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| 	<signals>
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| 		<signal name="screen_entered">
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| 			<description>
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| 				Emitted when the VisibilityNotifier2D enters the screen.
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| 			</description>
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| 		</signal>
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| 		<signal name="screen_exited">
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| 			<description>
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| 				Emitted when the VisibilityNotifier2D exits the screen.
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| 			</description>
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| 		</signal>
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| 		<signal name="viewport_entered">
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| 			<argument index="0" name="viewport" type="Viewport">
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| 			</argument>
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| 			<description>
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| 				Emitted when the VisibilityNotifier2D enters a [Viewport]'s view.
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| 			</description>
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| 		</signal>
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| 		<signal name="viewport_exited">
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| 			<argument index="0" name="viewport" type="Viewport">
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| 			</argument>
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| 			<description>
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| 				Emitted when the VisibilityNotifier2D exits a [Viewport]'s view.
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| 			</description>
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| 		</signal>
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| 	</signals>
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| 	<constants>
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| 	</constants>
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| </class>
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