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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			62 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualShaderNodeCompare" inherits="VisualShaderNode" version="3.2">
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| 	<brief_description>
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| 		A comparison function for common types within the visual shader graph.
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| 	</brief_description>
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| 	<description>
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| 		Compares [code]a[/code] and [code]b[/code] of [member type] by [member function]. Returns a boolean scalar. Translates to [code]if[/code] instruction in shader code.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="condition" type="int" setter="set_condition" getter="get_condition" enum="VisualShaderNodeCompare.Condition" default="0">
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| 			Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR].
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| 		</member>
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| 		<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeCompare.Function" default="0">
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| 			A comparison function. See [enum Function] for options.
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| 		</member>
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| 		<member name="type" type="int" setter="set_comparison_type" getter="get_comparison_type" enum="VisualShaderNodeCompare.ComparisonType" default="0">
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| 			The type to be used in the comparison. See [enum ComparisonType] for options.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="CTYPE_SCALAR" value="0" enum="ComparisonType">
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| 			A floating-point scalar.
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| 		</constant>
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| 		<constant name="CTYPE_VECTOR" value="1" enum="ComparisonType">
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| 			A 3D vector type.
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| 		</constant>
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| 		<constant name="CTYPE_BOOLEAN" value="2" enum="ComparisonType">
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| 			A boolean type.
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| 		</constant>
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| 		<constant name="CTYPE_TRANSFORM" value="3" enum="ComparisonType">
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| 			A transform ([code]mat4[/code]) type.
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| 		</constant>
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| 		<constant name="FUNC_EQUAL" value="0" enum="Function">
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| 			Comparison for equality ([code]a == b[/code]).
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| 		</constant>
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| 		<constant name="FUNC_NOT_EQUAL" value="1" enum="Function">
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| 			Comparison for inequality ([code]a != b[/code]).
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| 		</constant>
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| 		<constant name="FUNC_GREATER_THAN" value="2" enum="Function">
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| 			Comparison for greater than ([code]a > b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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| 		</constant>
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| 		<constant name="FUNC_GREATER_THAN_EQUAL" value="3" enum="Function">
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| 			Comparison for greater than or equal ([code]a >= b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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| 		</constant>
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| 		<constant name="FUNC_LESS_THAN" value="4" enum="Function">
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| 			Comparison for less than ([code]a < b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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| 		</constant>
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| 		<constant name="FUNC_LESS_THAN_EQUAL" value="5" enum="Function">
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| 			Comparison for less than or equal ([code]a < b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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| 		</constant>
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| 		<constant name="COND_ALL" value="0" enum="Condition">
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| 			The result will be true if all of component in vector satisfy the comparison condition.
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| 		</constant>
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| 		<constant name="COND_ANY" value="1" enum="Condition">
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| 			The result will be true if any of component in vector satisfy the comparison condition.
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| 		</constant>
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| 	</constants>
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| </class>
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