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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			116 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="WebRTCDataChannel" inherits="PacketPeer" version="3.2">
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| 	<brief_description>
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| 	</brief_description>
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| 	<description>
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="close">
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| 			<return type="void">
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| 			</return>
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| 			<description>
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| 				Closes this data channel, notifying the other peer.
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| 			</description>
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| 		</method>
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| 		<method name="get_id" qualifiers="const">
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| 			<return type="int">
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| 			</return>
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| 			<description>
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| 				Returns the id assigned to this channel during creation (or auto-assigned during negotiation).
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| 				If the channel is not negotiated out-of-band the id will only be available after the connection is established (will return [code]65535[/code] until then).
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| 			</description>
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| 		</method>
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| 		<method name="get_label" qualifiers="const">
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| 			<return type="String">
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| 			</return>
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| 			<description>
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| 				Returns the label assigned to this channel during creation.
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| 			</description>
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| 		</method>
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| 		<method name="get_max_packet_life_time" qualifiers="const">
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| 			<return type="int">
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| 			</return>
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| 			<description>
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| 				Returns the [code]maxPacketLifeTime[/code] value assigned to this channel during creation.
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| 				Will be [code]65535[/code] if not specified.
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| 			</description>
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| 		</method>
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| 		<method name="get_max_retransmits" qualifiers="const">
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| 			<return type="int">
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| 			</return>
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| 			<description>
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| 				Returns the [code]maxRetransmits[/code] value assigned to this channel during creation.
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| 				Will be [code]65535[/code] if not specified.
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| 			</description>
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| 		</method>
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| 		<method name="get_protocol" qualifiers="const">
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| 			<return type="String">
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| 			</return>
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| 			<description>
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| 				Returns the sub-protocol assigned to this channel during creation. An empty string if not specified.
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| 			</description>
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| 		</method>
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| 		<method name="get_ready_state" qualifiers="const">
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| 			<return type="int" enum="WebRTCDataChannel.ChannelState">
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| 			</return>
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| 			<description>
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| 				Returns the current state of this channel, see [enum ChannelState].
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| 			</description>
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| 		</method>
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| 		<method name="is_negotiated" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Returns [code]true[/code] if this channel was created with out-of-band configuration.
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| 			</description>
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| 		</method>
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| 		<method name="is_ordered" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Returns [code]true[/code] if this channel was created with ordering enabled (default).
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| 			</description>
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| 		</method>
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| 		<method name="poll">
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| 			<return type="int" enum="Error">
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| 			</return>
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| 			<description>
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| 				Reserved, but not used for now.
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| 			</description>
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| 		</method>
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| 		<method name="was_string_packet" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Returns [code]true[/code] if the last received packet was transferred as text. See [member write_mode].
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="write_mode" type="int" setter="set_write_mode" getter="get_write_mode" enum="WebRTCDataChannel.WriteMode" default="1">
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| 			The transfer mode to use when sending outgoing packet. Either text or binary.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
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| 			Tells the channel to send data over this channel as text. An external peer (non-Godot) would receive this as a string.
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| 		</constant>
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| 		<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
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| 			Tells the channel to send data over this channel as binary. An external peer (non-Godot) would receive this as array buffer or blob.
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| 		</constant>
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| 		<constant name="STATE_CONNECTING" value="0" enum="ChannelState">
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| 			The channel was created, but it's still trying to connect.
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| 		</constant>
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| 		<constant name="STATE_OPEN" value="1" enum="ChannelState">
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| 			The channel is currently open, and data can flow over it.
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| 		</constant>
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| 		<constant name="STATE_CLOSING" value="2" enum="ChannelState">
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| 			The channel is being closed, no new messages will be accepted, but those already in queue will be flushed.
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| 		</constant>
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| 		<constant name="STATE_CLOSED" value="3" enum="ChannelState">
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| 			The channel was closed, or connection failed.
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| 		</constant>
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| 	</constants>
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| </class>
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