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			553 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			553 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  godot.cpp                                                            */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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/**
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 @file  godot.cpp
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 @brief ENet Godot specific functions
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*/
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#include "core/io/dtls_server.h"
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#include "core/io/ip.h"
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#include "core/io/net_socket.h"
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#include "core/io/packet_peer_dtls.h"
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#include "core/io/udp_server.h"
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#include "core/os/os.h"
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// This must be last for windows to compile (tested with MinGW)
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#include "enet/enet.h"
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/// Abstract ENet interface for UDP/DTLS.
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class ENetGodotSocket {
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public:
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	virtual Error bind(IP_Address p_ip, uint16_t p_port) = 0;
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	virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0;
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	virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) = 0;
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	virtual int set_option(ENetSocketOption p_option, int p_value) = 0;
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	virtual void close() = 0;
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	virtual void set_refuse_new_connections(bool p_refuse) { /* Only used by dtls server */ }
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	virtual ~ENetGodotSocket(){};
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};
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class ENetDTLSClient;
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class ENetDTLSServer;
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/// NetSocket interface
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class ENetUDP : public ENetGodotSocket {
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	friend class ENetDTLSClient;
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	friend class ENetDTLSServer;
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private:
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	Ref<NetSocket> sock;
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	IP_Address address;
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	uint16_t port;
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	bool bound;
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public:
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	ENetUDP() {
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		sock = Ref<NetSocket>(NetSocket::create());
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		IP::Type ip_type = IP::TYPE_ANY;
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		bound = false;
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		sock->open(NetSocket::TYPE_UDP, ip_type);
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	}
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	~ENetUDP() {
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		sock->close();
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	}
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	Error bind(IP_Address p_ip, uint16_t p_port) {
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		address = p_ip;
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		port = p_port;
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		bound = true;
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		return sock->bind(address, port);
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	}
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	Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) {
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		return sock->sendto(p_buffer, p_len, r_sent, p_ip, p_port);
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	}
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	Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) {
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		Error err = sock->poll(NetSocket::POLL_TYPE_IN, 0);
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		if (err != OK)
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			return err;
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		return sock->recvfrom(p_buffer, p_len, r_read, r_ip, r_port);
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	}
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	int set_option(ENetSocketOption p_option, int p_value) {
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		switch (p_option) {
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			case ENET_SOCKOPT_NONBLOCK: {
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				sock->set_blocking_enabled(p_value ? false : true);
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				return 0;
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			} break;
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			case ENET_SOCKOPT_BROADCAST: {
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				sock->set_broadcasting_enabled(p_value ? true : false);
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				return 0;
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			} break;
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			case ENET_SOCKOPT_REUSEADDR: {
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				sock->set_reuse_address_enabled(p_value ? true : false);
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				return 0;
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			} break;
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			case ENET_SOCKOPT_RCVBUF: {
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				return -1;
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			} break;
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			case ENET_SOCKOPT_SNDBUF: {
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				return -1;
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			} break;
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			case ENET_SOCKOPT_RCVTIMEO: {
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				return -1;
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			} break;
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			case ENET_SOCKOPT_SNDTIMEO: {
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				return -1;
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			} break;
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			case ENET_SOCKOPT_NODELAY: {
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				sock->set_tcp_no_delay_enabled(p_value ? true : false);
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				return 0;
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			} break;
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		}
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		return -1;
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	}
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	void close() {
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		sock->close();
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	}
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};
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/// DTLS Client ENet interface
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class ENetDTLSClient : public ENetGodotSocket {
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	bool connected;
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	Ref<PacketPeerUDP> udp;
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	Ref<PacketPeerDTLS> dtls;
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	bool verify;
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	String for_hostname;
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	Ref<X509Certificate> cert;
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public:
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	ENetDTLSClient(ENetUDP *p_base, Ref<X509Certificate> p_cert, bool p_verify, String p_for_hostname) {
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		verify = p_verify;
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		for_hostname = p_for_hostname;
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		cert = p_cert;
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		udp.instance();
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		dtls = Ref<PacketPeerDTLS>(PacketPeerDTLS::create());
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		p_base->close();
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		if (p_base->bound) {
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			bind(p_base->address, p_base->port);
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		}
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		connected = false;
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	}
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	~ENetDTLSClient() {
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		close();
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	}
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	Error bind(IP_Address p_ip, uint16_t p_port) {
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		return udp->listen(p_port, p_ip);
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	}
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	Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) {
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		if (!connected) {
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			udp->connect_to_host(p_ip, p_port);
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			dtls->connect_to_peer(udp, verify, for_hostname, cert);
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			connected = true;
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		}
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		dtls->poll();
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		if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING)
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			return ERR_BUSY;
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		else if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED)
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			return FAILED;
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		r_sent = p_len;
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		return dtls->put_packet(p_buffer, p_len);
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	}
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	Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) {
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		dtls->poll();
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		if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING)
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			return ERR_BUSY;
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		if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED)
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			return FAILED;
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		int pc = dtls->get_available_packet_count();
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		if (pc == 0)
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			return ERR_BUSY;
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		else if (pc < 0)
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			return FAILED;
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		const uint8_t *buffer;
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		Error err = dtls->get_packet(&buffer, r_read);
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		ERR_FAIL_COND_V(err != OK, err);
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		ERR_FAIL_COND_V(p_len < r_read, ERR_OUT_OF_MEMORY);
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		copymem(p_buffer, buffer, r_read);
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		r_ip = udp->get_packet_address();
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		r_port = udp->get_packet_port();
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		return err;
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	}
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	int set_option(ENetSocketOption p_option, int p_value) {
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		return -1;
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	}
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	void close() {
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		dtls->disconnect_from_peer();
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		udp->close();
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	}
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};
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/// DTLSServer - ENet interface
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class ENetDTLSServer : public ENetGodotSocket {
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	Ref<DTLSServer> server;
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	Ref<UDPServer> udp_server;
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	Map<String, Ref<PacketPeerDTLS> > peers;
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	int last_service;
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public:
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	ENetDTLSServer(ENetUDP *p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert) {
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		last_service = 0;
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		udp_server.instance();
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		p_base->close();
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		if (p_base->bound) {
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			bind(p_base->address, p_base->port);
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		}
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		server = Ref<DTLSServer>(DTLSServer::create());
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		server->setup(p_key, p_cert);
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	}
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	~ENetDTLSServer() {
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		close();
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	}
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	void set_refuse_new_connections(bool p_refuse) {
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		udp_server->set_max_pending_connections(p_refuse ? 0 : 16);
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	}
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	Error bind(IP_Address p_ip, uint16_t p_port) {
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		return udp_server->listen(p_port, p_ip);
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	}
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	Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) {
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		String key = String(p_ip) + ":" + itos(p_port);
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		ERR_FAIL_COND_V(!peers.has(key), ERR_UNAVAILABLE);
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		Ref<PacketPeerDTLS> peer = peers[key];
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		Error err = peer->put_packet(p_buffer, p_len);
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		if (err == OK)
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			r_sent = p_len;
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		else if (err == ERR_BUSY)
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			r_sent = 0;
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		else
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			r_sent = -1;
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		return err;
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	}
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	Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) {
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		udp_server->poll();
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		// TODO limits? Maybe we can better enforce allowed connections!
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		if (udp_server->is_connection_available()) {
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			Ref<PacketPeerUDP> udp = udp_server->take_connection();
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			IP_Address peer_ip = udp->get_packet_address();
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			int peer_port = udp->get_packet_port();
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			Ref<PacketPeerDTLS> peer = server->take_connection(udp);
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			PacketPeerDTLS::Status status = peer->get_status();
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			if (status == PacketPeerDTLS::STATUS_HANDSHAKING || status == PacketPeerDTLS::STATUS_CONNECTED) {
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				String key = String(peer_ip) + ":" + itos(peer_port);
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				peers[key] = peer;
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			}
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		}
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		List<String> remove;
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		Error err = ERR_BUSY;
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		// TODO this needs to be fair!
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		for (Map<String, Ref<PacketPeerDTLS> >::Element *E = peers.front(); E; E = E->next()) {
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			Ref<PacketPeerDTLS> peer = E->get();
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			peer->poll();
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			if (peer->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING)
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				continue;
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			else if (peer->get_status() != PacketPeerDTLS::STATUS_CONNECTED) {
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				// Peer disconnected, removing it.
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				remove.push_back(E->key());
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				continue;
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			}
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			if (peer->get_available_packet_count() > 0) {
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				const uint8_t *buffer;
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				err = peer->get_packet(&buffer, r_read);
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				if (err != OK || p_len < r_read) {
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					// Something wrong with this peer, removing it.
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					remove.push_back(E->key());
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					err = FAILED;
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					continue;
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				}
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				Vector<String> s = E->key().rsplit(":", false, 1);
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				ERR_CONTINUE(s.size() != 2); // BUG!
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				copymem(p_buffer, buffer, r_read);
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				r_ip = s[0];
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				r_port = s[1].to_int();
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				break; // err = OK
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			}
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		}
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		// Remove disconnected peers from map.
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		for (List<String>::Element *E = remove.front(); E; E = E->next()) {
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			peers.erase(E->get());
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		}
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		return err; // OK, ERR_BUSY, or possibly an error.
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	}
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	int set_option(ENetSocketOption p_option, int p_value) {
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		return -1;
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	}
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	void close() {
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		for (Map<String, Ref<PacketPeerDTLS> >::Element *E = peers.front(); E; E = E->next()) {
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			E->get()->disconnect_from_peer();
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		}
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		peers.clear();
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		udp_server->stop();
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		server->stop();
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	}
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};
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static enet_uint32 timeBase = 0;
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int enet_initialize(void) {
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	return 0;
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}
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void enet_deinitialize(void) {
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}
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enet_uint32 enet_host_random_seed(void) {
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	return (enet_uint32)OS::get_singleton()->get_unix_time();
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}
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enet_uint32 enet_time_get(void) {
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	return OS::get_singleton()->get_ticks_msec() - timeBase;
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}
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void enet_time_set(enet_uint32 newTimeBase) {
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	timeBase = OS::get_singleton()->get_ticks_msec() - newTimeBase;
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}
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int enet_address_set_host(ENetAddress *address, const char *name) {
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	IP_Address ip = IP::get_singleton()->resolve_hostname(name);
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	ERR_FAIL_COND_V(!ip.is_valid(), -1);
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	enet_address_set_ip(address, ip.get_ipv6(), 16);
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	return 0;
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}
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void enet_address_set_ip(ENetAddress *address, const uint8_t *ip, size_t size) {
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	int len = size > 16 ? 16 : size;
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	memset(address->host, 0, 16);
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	memcpy(address->host, ip, len);
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}
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int enet_address_get_host_ip(const ENetAddress *address, char *name, size_t nameLength) {
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	return -1;
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}
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int enet_address_get_host(const ENetAddress *address, char *name, size_t nameLength) {
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	return -1;
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}
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ENetSocket enet_socket_create(ENetSocketType type) {
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	ENetUDP *socket = memnew(ENetUDP);
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	return socket;
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}
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void enet_host_dtls_server_setup(ENetHost *host, void *p_key, void *p_cert) {
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	ENetUDP *sock = (ENetUDP *)host->socket;
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	host->socket = memnew(ENetDTLSServer(sock, Ref<CryptoKey>((CryptoKey *)p_key), Ref<X509Certificate>((X509Certificate *)p_cert)));
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	memdelete(sock);
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}
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void enet_host_dtls_client_setup(ENetHost *host, void *p_cert, uint8_t p_verify, const char *p_for_hostname) {
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	ENetUDP *sock = (ENetUDP *)host->socket;
 | 
						|
	host->socket = memnew(ENetDTLSClient(sock, Ref<X509Certificate>((X509Certificate *)p_cert), p_verify, String(p_for_hostname)));
 | 
						|
	memdelete(sock);
 | 
						|
}
 | 
						|
 | 
						|
void enet_host_refuse_new_connections(ENetHost *host, int p_refuse) {
 | 
						|
	ERR_FAIL_COND(!host->socket);
 | 
						|
	((ENetGodotSocket *)host->socket)->set_refuse_new_connections(p_refuse);
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_bind(ENetSocket socket, const ENetAddress *address) {
 | 
						|
 | 
						|
	IP_Address ip;
 | 
						|
	if (address->wildcard) {
 | 
						|
		ip = IP_Address("*");
 | 
						|
	} else {
 | 
						|
		ip.set_ipv6(address->host);
 | 
						|
	}
 | 
						|
 | 
						|
	ENetGodotSocket *sock = (ENetGodotSocket *)socket;
 | 
						|
	if (sock->bind(ip, address->port) != OK) {
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
void enet_socket_destroy(ENetSocket socket) {
 | 
						|
	ENetGodotSocket *sock = (ENetGodotSocket *)socket;
 | 
						|
	sock->close();
 | 
						|
	memdelete(sock);
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(address == NULL, -1);
 | 
						|
 | 
						|
	ENetGodotSocket *sock = (ENetGodotSocket *)socket;
 | 
						|
	IP_Address dest;
 | 
						|
	Error err;
 | 
						|
	size_t i = 0;
 | 
						|
 | 
						|
	dest.set_ipv6(address->host);
 | 
						|
 | 
						|
	// Create a single packet.
 | 
						|
	PoolVector<uint8_t> out;
 | 
						|
	PoolVector<uint8_t>::Write w;
 | 
						|
	int size = 0;
 | 
						|
	int pos = 0;
 | 
						|
	for (i = 0; i < bufferCount; i++) {
 | 
						|
		size += buffers[i].dataLength;
 | 
						|
	}
 | 
						|
 | 
						|
	out.resize(size);
 | 
						|
	w = out.write();
 | 
						|
	for (i = 0; i < bufferCount; i++) {
 | 
						|
		memcpy(&w[pos], buffers[i].data, buffers[i].dataLength);
 | 
						|
		pos += buffers[i].dataLength;
 | 
						|
	}
 | 
						|
 | 
						|
	int sent = 0;
 | 
						|
	err = sock->sendto((const uint8_t *)&w[0], size, sent, dest, address->port);
 | 
						|
	if (err != OK) {
 | 
						|
 | 
						|
		if (err == ERR_BUSY) { // Blocking call
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
 | 
						|
		WARN_PRINT("Sending failed!");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	return sent;
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(bufferCount != 1, -1);
 | 
						|
 | 
						|
	ENetGodotSocket *sock = (ENetGodotSocket *)socket;
 | 
						|
 | 
						|
	int read;
 | 
						|
	IP_Address ip;
 | 
						|
 | 
						|
	Error err = sock->recvfrom((uint8_t *)buffers[0].data, buffers[0].dataLength, read, ip, address->port);
 | 
						|
	if (err == ERR_BUSY)
 | 
						|
		return 0;
 | 
						|
 | 
						|
	if (err != OK)
 | 
						|
		return -1;
 | 
						|
 | 
						|
	enet_address_set_ip(address, ip.get_ipv6(), 16);
 | 
						|
 | 
						|
	return read;
 | 
						|
}
 | 
						|
 | 
						|
// Not implemented
 | 
						|
int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint32 timeout) {
 | 
						|
 | 
						|
	return 0; // do we need this function?
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_get_address(ENetSocket socket, ENetAddress *address) {
 | 
						|
 | 
						|
	return -1; // do we need this function?
 | 
						|
}
 | 
						|
 | 
						|
int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) {
 | 
						|
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_listen(ENetSocket socket, int backlog) {
 | 
						|
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) {
 | 
						|
 | 
						|
	ENetGodotSocket *sock = (ENetGodotSocket *)socket;
 | 
						|
	return sock->set_option(option, value);
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) {
 | 
						|
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_connect(ENetSocket socket, const ENetAddress *address) {
 | 
						|
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) {
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) {
 | 
						|
 | 
						|
	return -1;
 | 
						|
}
 |