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			85 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  file_access_memory.h                                                  */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #ifndef FILE_ACCESS_MEMORY_H
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| #define FILE_ACCESS_MEMORY_H
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| 
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| #include "core/io/file_access.h"
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| 
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| class FileAccessMemory : public FileAccess {
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| 	uint8_t *data = nullptr;
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| 	uint64_t length = 0;
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| 	mutable uint64_t pos = 0;
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| 
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| 	static Ref<FileAccess> create();
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| 
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| public:
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| 	static void register_file(const String &p_name, const Vector<uint8_t> &p_data);
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| 	static void cleanup();
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| 
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| 	virtual Error open_custom(const uint8_t *p_data, uint64_t p_len); ///< open a file
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| 	virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
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| 	virtual bool is_open() const override; ///< true when file is open
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| 
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| 	virtual void seek(uint64_t p_position) override; ///< seek to a given position
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| 	virtual void seek_end(int64_t p_position) override; ///< seek from the end of file
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| 	virtual uint64_t get_position() const override; ///< get position in the file
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| 	virtual uint64_t get_length() const override; ///< get size of the file
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| 
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| 	virtual bool eof_reached() const override; ///< reading passed EOF
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| 
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| 	virtual uint8_t get_8() const override; ///< get a byte
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| 
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| 	virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override; ///< get an array of bytes
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| 
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| 	virtual Error get_error() const override; ///< get last error
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| 
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| 	virtual Error resize(int64_t p_length) override { return ERR_UNAVAILABLE; }
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| 	virtual void flush() override;
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| 	virtual void store_8(uint8_t p_byte) override; ///< store a byte
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| 	virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes
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| 
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| 	virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
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| 
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| 	virtual uint64_t _get_modified_time(const String &p_file) override { return 0; }
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| 	virtual BitField<FileAccess::UnixPermissionFlags> _get_unix_permissions(const String &p_file) override { return 0; }
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| 	virtual Error _set_unix_permissions(const String &p_file, BitField<FileAccess::UnixPermissionFlags> p_permissions) override { return FAILED; }
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| 
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| 	virtual bool _get_hidden_attribute(const String &p_file) override { return false; }
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| 	virtual Error _set_hidden_attribute(const String &p_file, bool p_hidden) override { return ERR_UNAVAILABLE; }
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| 	virtual bool _get_read_only_attribute(const String &p_file) override { return false; }
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| 	virtual Error _set_read_only_attribute(const String &p_file, bool p_ro) override { return ERR_UNAVAILABLE; }
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| 
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| 	virtual void close() override {}
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| 
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| 	FileAccessMemory() {}
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| };
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| 
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| #endif // FILE_ACCESS_MEMORY_H
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