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			176 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  message_queue.h                                                       */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#ifndef MESSAGE_QUEUE_H
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#define MESSAGE_QUEUE_H
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#include "core/object/object_id.h"
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#include "core/os/thread_safe.h"
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#include "core/templates/local_vector.h"
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#include "core/templates/paged_allocator.h"
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#include "core/variant/variant.h"
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class Object;
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class CallQueue {
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	friend class MessageQueue;
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public:
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	enum {
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		PAGE_SIZE_BYTES = 4096
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	};
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	struct Page {
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		uint8_t data[PAGE_SIZE_BYTES];
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	};
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	// Needs to be public to be able to define it outside the class.
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	// Needs to lock because there can be multiple of these allocators in several threads.
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	typedef PagedAllocator<Page, true> Allocator;
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private:
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	enum {
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		TYPE_CALL,
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		TYPE_NOTIFICATION,
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		TYPE_SET,
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		TYPE_END, // End marker.
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		FLAG_NULL_IS_OK = 1 << 13,
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		FLAG_SHOW_ERROR = 1 << 14,
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		FLAG_MASK = FLAG_NULL_IS_OK - 1,
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	};
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	Mutex mutex;
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	Allocator *allocator = nullptr;
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	bool allocator_is_custom = false;
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	LocalVector<Page *> pages;
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	LocalVector<uint32_t> page_bytes;
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	uint32_t max_pages = 0;
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	uint32_t pages_used = 0;
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	bool flushing = false;
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#ifdef DEV_ENABLED
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	bool is_current_thread_override = false;
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#endif
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	struct Message {
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		Callable callable;
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		int16_t type;
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		union {
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			int16_t notification;
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			int16_t args;
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		};
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	};
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	_FORCE_INLINE_ void _ensure_first_page() {
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		if (unlikely(pages.is_empty())) {
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			pages.push_back(allocator->alloc());
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			page_bytes.push_back(0);
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			pages_used = 1;
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		}
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	}
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	Error _transfer_messages_to_main_queue();
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	void _add_page();
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	void _call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error);
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	String error_text;
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public:
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	Error push_callp(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
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	template <typename... VarArgs>
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	Error push_call(ObjectID p_id, const StringName &p_method, VarArgs... p_args) {
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		Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
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		const Variant *argptrs[sizeof...(p_args) + 1];
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		for (uint32_t i = 0; i < sizeof...(p_args); i++) {
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			argptrs[i] = &args[i];
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		}
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		return push_callp(p_id, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
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	}
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	Error push_callablep(const Callable &p_callable, const Variant **p_args, int p_argcount, bool p_show_error = false);
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	Error push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value);
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	Error push_notification(ObjectID p_id, int p_notification);
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	template <typename... VarArgs>
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	Error push_callable(const Callable &p_callable, VarArgs... p_args) {
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		Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
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		const Variant *argptrs[sizeof...(p_args) + 1];
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		for (uint32_t i = 0; i < sizeof...(p_args); i++) {
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			argptrs[i] = &args[i];
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		}
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		return push_callablep(p_callable, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
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	}
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	Error push_callp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
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	template <typename... VarArgs>
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	Error push_call(Object *p_object, const StringName &p_method, VarArgs... p_args) {
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		Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
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		const Variant *argptrs[sizeof...(p_args) + 1];
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		for (uint32_t i = 0; i < sizeof...(p_args); i++) {
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			argptrs[i] = &args[i];
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		}
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		return push_callp(p_object, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
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	}
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	Error push_notification(Object *p_object, int p_notification);
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	Error push_set(Object *p_object, const StringName &p_prop, const Variant &p_value);
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	Error flush();
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	void clear();
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	void statistics();
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	bool has_messages() const;
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	bool is_flushing() const;
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	int get_max_buffer_usage() const;
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	CallQueue(Allocator *p_custom_allocator = 0, uint32_t p_max_pages = 8192, const String &p_error_text = String());
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	virtual ~CallQueue();
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};
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class MessageQueue : public CallQueue {
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	static CallQueue *main_singleton;
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	static thread_local CallQueue *thread_singleton;
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	friend class CallQueue;
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public:
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	_FORCE_INLINE_ static CallQueue *get_singleton() { return thread_singleton ? thread_singleton : main_singleton; }
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	static void set_thread_singleton_override(CallQueue *p_thread_singleton);
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	MessageQueue();
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	~MessageQueue();
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};
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#endif // MESSAGE_QUEUE_H
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