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	This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:
Includes from the platform port or module should be included with relative
paths (relative to the root folder of the modular component, e.g.
`platform/linuxbsd/`), in their own section before Godot's "core" includes.
The `api` and `export` subfolders also need to be handled as self-contained
(and thus use relative paths for their "local" includes) as they are all
compiled for each editor platform, without necessarily having the api/export
matching platform folder in the include path.
E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp`
and those need to use relative includes for it to work.
		
	
			
		
			
				
	
	
		
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			164 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
/**************************************************************************/
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/*  tts_ios.mm                                                            */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#import "tts_ios.h"
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@implementation TTS_IOS
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- (id)init {
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	self = [super init];
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	self->speaking = false;
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	self->av_synth = [[AVSpeechSynthesizer alloc] init];
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	[self->av_synth setDelegate:self];
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	print_verbose("Text-to-Speech: AVSpeechSynthesizer initialized.");
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	return self;
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}
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- (void)speechSynthesizer:(AVSpeechSynthesizer *)av_synth willSpeakRangeOfSpeechString:(NSRange)characterRange utterance:(AVSpeechUtterance *)utterance {
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	NSString *string = [utterance speechString];
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	// Convert from UTF-16 to UTF-32 position.
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	int pos = 0;
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	for (NSUInteger i = 0; i < MIN(characterRange.location, string.length); i++) {
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		unichar c = [string characterAtIndex:i];
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		if ((c & 0xfffffc00) == 0xd800) {
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			i++;
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		}
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		pos++;
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	}
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	DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_BOUNDARY, ids[utterance], pos);
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}
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- (void)speechSynthesizer:(AVSpeechSynthesizer *)av_synth didCancelSpeechUtterance:(AVSpeechUtterance *)utterance {
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	DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, ids[utterance]);
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	ids.erase(utterance);
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	speaking = false;
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	[self update];
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}
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- (void)speechSynthesizer:(AVSpeechSynthesizer *)av_synth didFinishSpeechUtterance:(AVSpeechUtterance *)utterance {
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	DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_ENDED, ids[utterance]);
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	ids.erase(utterance);
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	speaking = false;
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	[self update];
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}
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- (void)update {
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	if (!speaking && queue.size() > 0) {
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		DisplayServer::TTSUtterance &message = queue.front()->get();
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		AVSpeechUtterance *new_utterance = [[AVSpeechUtterance alloc] initWithString:[NSString stringWithUTF8String:message.text.utf8().get_data()]];
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		[new_utterance setVoice:[AVSpeechSynthesisVoice voiceWithIdentifier:[NSString stringWithUTF8String:message.voice.utf8().get_data()]]];
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		if (message.rate > 1.f) {
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			[new_utterance setRate:Math::remap(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
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		} else if (message.rate < 1.f) {
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			[new_utterance setRate:Math::remap(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
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		}
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		[new_utterance setPitchMultiplier:message.pitch];
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		[new_utterance setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
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		ids[new_utterance] = message.id;
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		[av_synth speakUtterance:new_utterance];
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		queue.pop_front();
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		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_STARTED, message.id);
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		speaking = true;
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	}
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}
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- (void)pauseSpeaking {
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	[av_synth pauseSpeakingAtBoundary:AVSpeechBoundaryImmediate];
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}
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- (void)resumeSpeaking {
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	[av_synth continueSpeaking];
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}
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- (void)stopSpeaking {
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	for (DisplayServer::TTSUtterance &message : queue) {
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		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, message.id);
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	}
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	queue.clear();
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	[av_synth stopSpeakingAtBoundary:AVSpeechBoundaryImmediate];
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	speaking = false;
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}
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- (bool)isSpeaking {
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	return speaking || (queue.size() > 0);
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}
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- (bool)isPaused {
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	return [av_synth isPaused];
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}
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- (void)speak:(const String &)text voice:(const String &)voice volume:(int)volume pitch:(float)pitch rate:(float)rate utterance_id:(int)utterance_id interrupt:(bool)interrupt {
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	if (interrupt) {
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		[self stopSpeaking];
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	}
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	if (text.is_empty()) {
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		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, utterance_id);
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		return;
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	}
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	DisplayServer::TTSUtterance message;
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	message.text = text;
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	message.voice = voice;
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	message.volume = CLAMP(volume, 0, 100);
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	message.pitch = CLAMP(pitch, 0.f, 2.f);
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	message.rate = CLAMP(rate, 0.1f, 10.f);
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	message.id = utterance_id;
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	queue.push_back(message);
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	if ([self isPaused]) {
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		[self resumeSpeaking];
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	} else {
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		[self update];
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	}
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}
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- (Array)getVoices {
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	Array list;
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	for (AVSpeechSynthesisVoice *voice in [AVSpeechSynthesisVoice speechVoices]) {
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		NSString *voiceIdentifierString = [voice identifier];
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		NSString *voiceLocaleIdentifier = [voice language];
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		NSString *voiceName = [voice name];
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		Dictionary voice_d;
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		voice_d["name"] = String::utf8([voiceName UTF8String]);
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		voice_d["id"] = String::utf8([voiceIdentifierString UTF8String]);
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		voice_d["language"] = String::utf8([voiceLocaleIdentifier UTF8String]);
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		list.push_back(voice_d);
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	}
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	return list;
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}
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@end
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