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And likewise, prevent building with mingw-gcc for Windows if it's GCC 6/7. The check for the Server platform was unnecessary as its `release` template doesn't use `-O3`/`-Ofast`. |
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| .. | ||
| detect.py | ||
| godot_server.cpp | ||
| logo.png | ||
| os_server.cpp | ||
| os_server.h | ||
| platform_config.h | ||
| SCsub | ||