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			Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
		
			
				
	
	
		
			244 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			244 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef VisualSCRIPT_EDITOR_H
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| #define VisualSCRIPT_EDITOR_H
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| 
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| #include "tools/editor/plugins/script_editor_plugin.h"
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| #include "visual_script.h"
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| #include "tools/editor/property_editor.h"
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| #include "scene/gui/graph_edit.h"
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| #include "tools/editor/create_dialog.h"
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| #include "tools/editor/property_selector.h"
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| class VisualScriptEditorSignalEdit;
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| class VisualScriptEditorVariableEdit;
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| 
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| 
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| #ifdef TOOLS_ENABLED
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| 
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| 
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| class VisualScriptEditor : public ScriptEditorBase {
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| 	GDCLASS(VisualScriptEditor,ScriptEditorBase)
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| 
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| 	enum {
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| 		TYPE_SEQUENCE=1000,
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| 		INDEX_BASE_SEQUENCE=1024
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| 
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| 
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| 	};
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| 
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| 	enum {
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| 		EDIT_DELETE_NODES,
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| 		EDIT_TOGGLE_BREAKPOINT,
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| 		EDIT_FIND_NODE_TYPE,
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| 		EDIT_COPY_NODES,
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| 		EDIT_CUT_NODES,
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| 		EDIT_PASTE_NODES,
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| 	};
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| 
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| 	enum PortAction {
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| 
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| 		CREATE_CALL,
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| 		CREATE_SET,
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| 		CREATE_GET,
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| 		CREATE_COND,
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| 		CREATE_SEQUENCE,
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| 		CREATE_SWITCH,
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| 		CREATE_ITERATOR,
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| 		CREATE_WHILE,
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| 		CREATE_RETURN,
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| 	};
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| 
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| 	MenuButton *edit_menu;
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| 
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| 	Ref<VisualScript> script;
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| 
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| 	Button *base_type_select;
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| 
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| 	HSplitContainer *main_hsplit;
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| 	VSplitContainer *left_vsplit;
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| 
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| 	GraphEdit *graph;
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| 
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| 	LineEdit *node_filter;
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| 	TextureFrame *node_filter_icon;
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| 
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| 	VisualScriptEditorSignalEdit *signal_editor;
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| 
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| 	AcceptDialog *edit_signal_dialog;
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| 	PropertyEditor *edit_signal_edit;
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| 
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| 	PropertySelector *method_select;
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| 	PropertySelector *new_connect_node_select;
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| 
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| 	VisualScriptEditorVariableEdit *variable_editor;
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| 
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| 	AcceptDialog *edit_variable_dialog;
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| 	PropertyEditor *edit_variable_edit;
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| 
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| 	CustomPropertyEditor *default_value_edit;
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| 
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| 	UndoRedo *undo_redo;
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| 
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| 	Tree *members;
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| 	Tree *nodes;
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| 
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| 	Label *hint_text;
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| 	Timer *hint_text_timer;
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| 
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| 	Label *select_func_text;
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| 
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| 	bool updating_graph;
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| 
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| 	void _show_hint(const String& p_hint);
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| 	void _hide_timer();
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| 
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| 	CreateDialog *select_base_type;
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| 
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| 	struct VirtualInMenu {
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| 		String name;
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| 		Variant::Type ret;
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| 		bool ret_variant;
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| 		Vector< Pair<Variant::Type,String> > args;
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| 	};
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| 
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| 	Map<int,VirtualInMenu> virtuals_in_menu;
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| 
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| 	PopupMenu *new_function_menu;
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| 
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| 
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| 	StringName edited_func;
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| 
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| 	void _update_graph_connections();
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| 	void _update_graph(int p_only_id=-1);
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| 
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| 	bool updating_members;
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| 
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| 	void _update_members();
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| 
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| 	StringName selected;
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| 
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| 	String _validate_name(const String& p_name) const;
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| 
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| 	struct Clipboard {
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| 
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| 		Map<int,Ref<VisualScriptNode> > nodes;
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| 		Map<int,Vector2 > nodes_positions;
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| 
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| 		Set<VisualScript::SequenceConnection> sequence_connections;
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| 		Set<VisualScript::DataConnection> data_connections;
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| 	};
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| 
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| 	static Clipboard *clipboard;
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| 
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| 	PopupMenu *port_action_popup;
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| 
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| 	PortAction port_action;
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| 	int port_action_node;
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| 	int port_action_output;
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| 	Vector2 port_action_pos;
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| 	int port_action_new_node;
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| 	void _port_action_menu(int p_option);
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| 	void _selected_connect_node_method_or_setget(const String& p_text);
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| 
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| 
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| 	int error_line;
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| 
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| 	void _node_selected(Node* p_node);
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| 	void _center_on_node(int p_id);
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| 
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| 	void _node_filter_changed(const String& p_text);
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| 	void _change_base_type_callback();
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| 	void _change_base_type();
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| 	void _member_selected();
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| 	void _member_edited();
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| 	void _override_pressed(int p_id);
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| 
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| 	void _begin_node_move();
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| 	void _end_node_move();
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| 	void _move_node(String func,int p_id,const Vector2& p_to);
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| 
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| 	void _node_moved(Vector2 p_from,Vector2 p_to, int p_id);
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| 	void _remove_node(int p_id);
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| 	void _graph_connected(const String& p_from,int p_from_slot,const String& p_to,int p_to_slot);
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| 	void _graph_disconnected(const String& p_from,int p_from_slot,const String& p_to,int p_to_slot);
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| 	void _graph_connect_to_empty(const String& p_from,int p_from_slot,const Vector2& p_release_pos);
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| 
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| 	void _node_ports_changed(const String& p_func,int p_id);
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| 	void _available_node_doubleclicked();
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| 
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| 	void _update_available_nodes();
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| 
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| 	void _member_button(Object *p_item, int p_column, int p_button);
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| 
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| 	void _expression_text_changed(const String& p_text,int p_id);
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| 
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| 
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| 	String revert_on_drag;
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| 
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| 	void _input(const InputEvent& p_event);
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| 	void _on_nodes_delete();
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| 	void _on_nodes_duplicate();
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| 
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| 	Variant get_drag_data_fw(const Point2& p_point,Control* p_from);
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| 	bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const;
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| 	void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from);
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| 
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| 
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| 	int editing_id;
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| 	int editing_input;
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| 
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| 	void _default_value_changed();
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| 	void _default_value_edited(Node * p_button,int p_id,int p_input_port);
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| 
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| 	void _menu_option(int p_what);
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| 
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| 	void _graph_ofs_changed(const Vector2& p_ofs);
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| 	void _comment_node_resized(const Vector2& p_new_size,int p_node);
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| 
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| 	int selecting_method_id;
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| 	void _selected_method(const String& p_method);
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| 
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| 	void _draw_color_over_button(Object* obj,Color p_color);
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| 	void _button_resource_previewed(const String& p_path,const Ref<Texture>& p_preview,Variant p_ud);
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| 
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| 	VisualScriptNode::TypeGuess  _guess_output_type(int p_port_action_node,int p_port_action_output,Set<int> &visited_nodes);
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| 
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| 
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| protected:
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| 
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| 	void _notification(int p_what);
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| 	static void _bind_methods();
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| public:
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| 
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| 	virtual void apply_code();
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| 	virtual Ref<Script> get_edited_script() const;
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| 	virtual Vector<String> get_functions();
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| 	virtual void set_edited_script(const Ref<Script>& p_script);
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| 	virtual void reload_text();
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| 	virtual String get_name();
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| 	virtual Ref<Texture> get_icon();
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| 	virtual bool is_unsaved();
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| 	virtual Variant get_edit_state();
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| 	virtual void set_edit_state(const Variant& p_state);
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| 	virtual void goto_line(int p_line,bool p_with_error=false);
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| 	virtual void trim_trailing_whitespace();
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| 	virtual void ensure_focus();
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| 	virtual void tag_saved_version();
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| 	virtual void reload(bool p_soft);
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| 	virtual void get_breakpoints(List<int> *p_breakpoints);
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| 	virtual bool goto_method(const String& p_method);
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| 	virtual void add_callback(const String& p_function,PoolStringArray p_args);
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| 	virtual void update_settings();
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| 	virtual void set_debugger_active(bool p_active);
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| 	virtual void set_tooltip_request_func(String p_method,Object* p_obj);
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| 	virtual Control *get_edit_menu();
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| 	virtual bool can_lose_focus_on_node_selection() { return false; }
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| 
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| 	static void register_editor();
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| 
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| 	static void free_clipboard();
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| 
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| 	VisualScriptEditor();
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| 	~VisualScriptEditor();
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| };
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| #endif
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| 
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| #endif // VisualSCRIPT_EDITOR_H
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