..
camera_attributes_storage.cpp
Standardize terms for renderers in error strings
2024-11-10 13:30:44 -08:00
camera_attributes_storage.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
compositor_storage.cpp
Change RID_Owner::get_owned_list.
2025-04-21 01:04:27 +08:00
compositor_storage.h
Core: Add dedicated BitField template
2025-04-11 11:53:26 -05:00
environment_storage.cpp
Standardize terms for renderers in error strings
2024-11-10 13:30:44 -08:00
environment_storage.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
light_storage.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
material_storage.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
mesh_storage.cpp
Added multimesh physics interpolation for 2D transforms (MultiMeshInstance2D)
2025-06-18 16:04:51 +02:00
mesh_storage.h
Expose RS.mesh_surface_update_index_region
2025-06-05 19:35:59 +08:00
particles_storage.h
Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
2025-05-08 21:39:12 -07:00
render_data.cpp
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
render_data.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
render_scene_buffers.cpp
Add SMAA 1x
2025-05-21 15:02:09 -04:00
render_scene_buffers.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
render_scene_data.cpp
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
render_scene_data.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
texture_storage.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
utilities.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
utilities.h
Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
2025-05-08 21:39:12 -07:00
variant_converters.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00