.. |
doc_classes
|
[iOS] Add options to specify additional entitlements and capabilities in the export settings.
|
2024-12-02 17:38:19 +02:00 |
export
|
[Export] Respect icon/splash screen import settings.
|
2025-01-31 07:45:16 +02:00 |
crash_handler_macos.h
|
Set clang-format RemoveSemicolon rule to true
|
2024-10-25 13:49:43 -04:00 |
crash_handler_macos.mm
|
[Windows] Offload RenderingDevice creation test to subprocess.
|
2025-02-24 19:40:10 +02:00 |
detect.py
|
Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
|
2025-01-06 22:47:08 +01:00 |
dir_access_macos.h
|
[macOS] Handle bundles as files in the embedded file dialogs.
|
2024-12-03 12:41:52 +02:00 |
dir_access_macos.mm
|
[macOS] Handle bundles as files in the embedded file dialogs.
|
2024-12-03 12:41:52 +02:00 |
display_server_macos.h
|
Delegate to the DisplayServer the task of handling mouse_mode
|
2025-01-28 11:22:27 -05:00 |
display_server_macos.mm
|
Fix cross-platform configuration of rendering driver settings
|
2025-02-23 12:28:59 +01:00 |
gl_manager_macos_angle.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_macos_angle.mm
|
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
|
2023-12-05 15:39:40 +02:00 |
gl_manager_macos_legacy.h
|
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
|
2024-08-07 11:57:27 +03:00 |
gl_manager_macos_legacy.mm
|
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
|
2024-08-07 11:57:27 +03:00 |
godot_application.h
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
godot_application.mm
|
[macOS] Fix some deprecation warnings.
|
2024-02-28 23:38:29 +02:00 |
godot_application_delegate.h
|
[macOS] Add support for native help menu search callbacks, integrate editor help.
|
2024-02-13 18:37:37 +02:00 |
godot_application_delegate.mm
|
Move global_menu_* methods to a separate NativeMenu class.
|
2024-03-04 23:41:41 +02:00 |
godot_button_view.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_button_view.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_content_view.h
|
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
|
2024-01-17 00:08:24 +02:00 |
godot_content_view.mm
|
Implement DisplayServer.window_start_resize .
|
2025-01-07 07:58:02 +02:00 |
godot_main_macos.mm
|
[MoltenVK] Fix downscaled hiDPI window pixelation.
|
2024-07-04 21:03:32 +03:00 |
godot_menu_delegate.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_menu_delegate.mm
|
[macOS] Fix menu crash when used from opened native dialog.
|
2024-10-01 08:30:30 +03:00 |
godot_menu_item.h
|
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method.
|
2024-07-08 11:20:28 +03:00 |
godot_menu_item.mm
|
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method.
|
2024-07-08 11:20:28 +03:00 |
godot_open_save_delegate.h
|
Support MIME types in file dialog filters on macOS and Linux.
|
2025-01-04 22:05:35 +02:00 |
godot_open_save_delegate.mm
|
Support MIME types in file dialog filters on macOS and Linux.
|
2025-01-04 22:05:35 +02:00 |
godot_status_item.h
|
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
|
2024-03-20 11:56:07 +02:00 |
godot_status_item.mm
|
[DisplayServer] Add error messages and descriptions to callbacks.
|
2024-05-28 17:36:54 +03:00 |
godot_window.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_window.mm
|
[macOS] Fix IME focus in popup windows.
|
2023-06-09 08:03:13 +03:00 |
godot_window_delegate.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
godot_window_delegate.mm
|
Fix popup shows behind always_on_top parent.
|
2024-12-10 01:35:25 +08:00 |
key_mapping_macos.h
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
key_mapping_macos.mm
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
macos_terminal_logger.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
macos_terminal_logger.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
native_menu_macos.h
|
[macOS] Improve native menu open/close callbacks.
|
2024-06-05 20:22:41 +03:00 |
native_menu_macos.mm
|
Fix native popup menus position in embedded windows.
|
2025-02-01 21:31:03 +02:00 |
os_macos.h
|
[macos, ios]: Refactor joypad support into shared code, numerous bugfixes
|
2025-01-08 07:00:23 -07:00 |
os_macos.mm
|
[macos, ios]: Refactor joypad support into shared code, numerous bugfixes
|
2025-01-08 07:00:23 -07:00 |
platform_config.h
|
Migrate macos controller API to GameController.h
|
2024-02-20 08:13:05 -06:00 |
platform_gl.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_macos_builders.py
|
SCons: Remove run_in_subprocess dependency
|
2024-03-11 13:20:09 -05:00 |
README.md
|
Update all outdated online documentation links
|
2023-01-14 19:38:00 +03:00 |
rendering_context_driver_vulkan_macos.h
|
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
|
2024-02-13 16:57:02 +02:00 |
rendering_context_driver_vulkan_macos.mm
|
Add debug utilities for Vulkan
|
2024-08-21 23:48:08 +02:00 |
SCsub
|
Update the app bundle's creation time to match the build time on macOS
|
2025-01-25 20:21:17 -08:00 |
tts_macos.h
|
Windows TTS: Use HashMap instead of RBMap for ids
|
2023-04-11 15:54:21 +02:00 |
tts_macos.mm
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |