godot/scene
Thaddeus Crews ba3482926d
Merge pull request #104444 from Delsin-Yu/fix-disabled-recursive-behavior-not-applied-on-ready
[GUI] Fix reparenting control does not update recursive mode cache properly
2025-03-29 10:16:35 -05:00
..
2d Merge pull request #103373 from YeldhamDev/build_remove_physics 2025-03-28 17:30:03 +01:00
3d Merge pull request #103373 from YeldhamDev/build_remove_physics 2025-03-28 17:30:03 +01:00
animation Using iterator pattern instead of List::Element *. 2025-03-28 13:29:15 +08:00
audio Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
debugger Merge pull request #103373 from YeldhamDev/build_remove_physics 2025-03-28 17:30:03 +01:00
gui Merge pull request #104444 from Delsin-Yu/fix-disabled-recursive-behavior-not-applied-on-ready 2025-03-29 10:16:35 -05:00
main Merge pull request #103373 from YeldhamDev/build_remove_physics 2025-03-28 17:30:03 +01:00
resources Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse 2025-03-29 10:16:33 -05:00
theme Merge pull request #100412 from havi05/tree-hover-on-selected 2025-03-13 08:57:18 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00