godot/modules/svg
Lukas Tenbrink ad600125df Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
..
config.py Use libjpeg-turbo for improved jpg compatibility and speed 2025-05-02 11:47:56 +02:00
image_loader_svg.cpp Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type. 2025-10-05 01:49:11 +02:00
image_loader_svg.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_types.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Use libjpeg-turbo for improved jpg compatibility and speed 2025-05-02 11:47:56 +02:00