godot/servers
Lukas Tenbrink ad600125df Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
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audio Move server files into their subfolders 2025-09-30 19:39:39 -07:00
camera Move server files into their subfolders 2025-09-30 19:39:39 -07:00
debugger Move server files into their subfolders 2025-09-30 19:39:39 -07:00
display Move server files into their subfolders 2025-09-30 19:39:39 -07:00
movie_writer Move server files into their subfolders 2025-09-30 19:39:39 -07:00
navigation_2d Move server files into their subfolders 2025-09-30 19:39:39 -07:00
navigation_3d Move server files into their subfolders 2025-09-30 19:39:39 -07:00
physics_2d Move server files into their subfolders 2025-09-30 19:39:39 -07:00
physics_3d Move server files into their subfolders 2025-09-30 19:39:39 -07:00
rendering Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type. 2025-10-05 01:49:11 +02:00
text Move server files into their subfolders 2025-09-30 19:39:39 -07:00
xr Move server files into their subfolders 2025-09-30 19:39:39 -07:00
nav_heap.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
register_server_types.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
register_server_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Move server files into their subfolders 2025-09-30 19:39:39 -07:00
server_wrap_mt_common.h Pause physics command queue during physics processing 2025-08-14 15:54:59 +02:00