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			25 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="QuadMesh" inherits="PrimitiveMesh" version="4.0">
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| 	<brief_description>
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| 		Class representing a square mesh.
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| 	</brief_description>
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| 	<description>
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| 		Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options.
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| 	</description>
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| 	<tutorials>
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| 		<link title="GUI in 3D Demo">https://godotengine.org/asset-library/asset/127</link>
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| 		<link title="2D in 3D Demo">https://godotengine.org/asset-library/asset/129</link>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)">
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| 			Offset of the generated Quad. Useful for particles.
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| 		</member>
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| 		<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
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| 			Size on the X and Y axes.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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