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	 0e3d625737
			
		
	
	
		0e3d625737
		
	
	
	
	
		
			
			Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
		
			
				
	
	
		
			15 lines
		
	
	
	
		
			513 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
	
		
			513 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualShaderNodeCubemapUniform" inherits="VisualShaderNodeTextureUniform" version="4.0">
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| 	<brief_description>
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| 		A [Cubemap] uniform node to be used within the visual shader graph.
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| 	</brief_description>
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| 	<description>
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| 		Translated to [code]uniform samplerCube[/code] in the shader language. The output value can be used as port for [VisualShaderNodeCubemap].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<constants>
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| 	</constants>
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| </class>
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